PLAY
Coastal Fleet
MPK-163
II
Rank
AB
2.0
RB
2.0
Battle rating
USSR
Game nation
Heavy boat
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The MPK-163 is an improved version of MPK pr.122A, designed in 1945. It features better armour, a larger crew (enhancing survivability), increased speed, and more armaments compared to its predecessor. The MPK-163 served in the Black Sea Fleet from 1956 to 1970, after which it was decommissioned from the Navy and later scrapped.

This vessel was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. The MPK-163 boasts better survivability and speed compared to its predecessor. It can effectively destroy enemy armoured boats thanks to its 85 mm 90-K cannon and protect itself against enemy aircraft with its 37 mm 70-K autocannon and three twin 12.7 mm DShK heavy machine guns. Although there are no submarines in normal matches, you can still utilize its depth charge and mortar to destroy enemy boats if you use them properly.



Specification
Armour
Main fire tower 12 / 12 / 0 mm
Hull 8 mm (steel)
Superstructure 4 mm (steel)
Number of sections 5
Displacement 380 t
Crew 60 persons
Max speed
Forward 54478261 km/h
Backward 32284936 km/h
Primary armament
85 mm/52 90-K cannon
Ammunition 240 rounds
Reload basic crew → aces
4.7 → 3.6 s
Vertical guidance -5 / 77°
Turret Rotation Speed
Horizontal 86.886.8 °/s
Vertical 1210.21210.2 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE111111111111
APHEBC13311499898074
HE-TF101010101010
Secondary armament
37 mm/67 70-K automatic cannon
Ammunition 2,000 rounds
Belt capacity 5 rounds
Reload basic crew → aces
0.4 → 0.3 s
Fire rate 180 shots/min
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 19.616.719.616.7 °/s
Vertical 1512.81512.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/AP-T/HEF-T/HEF-T/AP-T797665564944
HEF-T/HEF-T/HEF-T/HEF-T/AP-T797665564944
AP-T/AP-T/AP-T/AP-T/HEF-T797665564944
Anti-aircraft armament
3 × Turret — 2 × 12.7 mm DShK machine gun
Ammunition 12,000 rounds
Belt capacity 50 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 600 shots/min
Vertical guidance -5 / 77°
Turret Rotation Speed
Horizontal 60516051 °/s
Vertical 5546.85546.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T/AP-I/HEI302926232019
Additional armament
Setup 1 12 × BB-1 large depth charge
Setup 2 32 × RBM mortar
24 × BB-1 large depth charge
Setup 3 32 × RBM mortar
24 × BB-1 large depth charge
12 × BB-1 large depth charge
Economy
Repair cost Basic → Reference
AB 450 → 566 SL
RB 673 → 846 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 125 GE
Research Aces 10,000 RP
Reward multiplier AB / RB
40 / 40 % SL
112 % RP
Total cost of modifications 6,930 RP
6,720 SL
Talisman cost 530 GE

Research order:

Seakeeping
Unsinkability
Firepower
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