PLAY
Bluewater Fleet
Krasny Kavkaz
III
Rank
AB
4.7
RB
4.7
Battle rating
USSR
Game nation
Light cruiser
Main role
36,000
RP
Research
115,000
SL
Purchase
General information

The Krasny Kavkaz, originally named Admiral Lazarev, was a Svetlana-class light cruiser laid down in 1913 for the Imperial Russian Navy. Construction was interrupted by the Russian Revolution in 1917, leaving the ship partially complete. After the Soviets captured the unfinished vessel, they decided to complete it to a modernised design and rename her Krasny Kavkaz in 1926. The ship was finally commissioned into service with the Soviet Navy in 1932, becoming one of the most advanced cruisers in their fleet at the time. During World War II, the Krasny Kavkaz saw extensive action in the Black Sea, participating in operations around cities such as Odessa, Sevastopol, and Novorossiysk. The ship conducted a variety of missions, including convoy escorts, troop transport, and shore bombardment. However, in 1943, Stalin prohibited the use of large naval vessels without his personal consent, effectively ending the Krasny Kavkaz's wartime service. After the war, the ship was converted into a training vessel and later used as a target before being sunk by a missile in 1952.

Introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game, Krasny Kavkaz features a unique configuration with four single 180 mm guns as its main armament, supplemented by a large secondary battery of 100 mm, 76 mm, and 45 mm guns. Her gameplay is unique, characterised by potentially powerful yet inconsistent main gun performance due to dispersion, as well as a strong and consistent secondary armament that compensates for main battery inaccuracy. Several torpedo tubes supplement her cannon armament, and while the Krasny Kavkaz's torpedoes have a limited range, they can still serve as a last-ditch defence against approaching targets. The Krasny Kavkaz's relatively thin armour makes it vulnerable to cruiser-calibre guns, but her large crew complement helps mitigate crew attrition.


Camouflages:

Specification
Armour
Citadel 75 / 75 / 20 mm
Main fire tower 25 / 25 / 25 mm
Hull 25 mm (steel)
Superstructure 8 mm (steel)
Number of sections 8
Displacement 9,030 t
Crew 878 persons
Max speed
Forward 54466346 km/h
Backward 25222922 km/h
Primary armament
4 × Turret — 180 mm/60 B-1-K naval gun
Ammunition 812 rounds
Reload basic crew → aces
19.7 → 15.2 s
Vertical guidance -5 / 60°
Turret Rotation Speed
Horizontal 86.886.8 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE606060606060
APCBC425392349316290253
SAPCBC207191169154141123
HE-TF585858585858
Secondary armament
6 × Turret — 2 × 100 mm/50 Minizini naval gun
Ammunition 6,000 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 78°
Turret Rotation Speed
Horizontal 1311.11311.1 °/s
Vertical 7676 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE534742383532
HE-TF262626262626
2 × Turret — 76 mm/55 34-K cannon
Ammunition 600 rounds
Reload basic crew → aces
2.9 → 2.2 s
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 1210.21210.2 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE-TF555555
2 × Turret — 45 mm/46 21-K cannon
Ammunition 1,000 rounds
Reload basic crew → aces
2.6 → 2 s
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 1815.31815.3 °/s
Vertical 20172017 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE555555
Anti-aircraft armament
10 × Turret — 37 mm/67 70-K automatic cannon
Ammunition 20,000 rounds
Belt capacity 5 rounds
Reload basic crew → aces
0.4 → 0.3 s
Fire rate 180 shots/min
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 19.616.719.616.7 °/s
Vertical 1512.81512.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/AP-T/HEF-T/HEF-T/AP-T797665564944
2 × Turret — 4 × 12.7 mm Vickers Mk.V machine gun
Ammunition 16,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
13 → 10 s
Fire rate 600 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 60516051 °/s
Vertical 5546.85546.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/HEI/T242421181615
2 × Turret — 12.7 mm DShK machine gun
Ammunition 4,000 rounds
Belt capacity 50 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 600 shots/min
Vertical guidance -5 / 65°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T/AP-I/HEI302926232019
Additional armament
Setup 1 12 × 450 mm wet-heating 45-36NU torpedo
Economy
Repair cost Basic → Reference
AB 4,849 → 6,309 SL
RB 6,195 → 8,060 SL
Crew training 33,000 SL
Experts 115,000 SL
Aces 590 GE
Research Aces 360,000 RP
Reward multiplier AB / RB
330 / 600 % SL
148 % RP
Total cost of modifications 35,600 RP
77,400 SL
Talisman cost 1,200 GE

Research order:

Seakeeping
Unsinkability
Firepower
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