PLAY
Ground Vehicles
BMP-1
V
Rank
AB
7.7
RB
8.0
SB
8.0
Battle rating
USSR
Game nation
Light tank
Main role
105,000
RP
Research
300,000
SL
Purchase
General information

The BMP-1 (Object 764) and its upgraded variant, the BMP-1P (Object 765Sp4), were the first IFV to be mass-produced and the first major modernization of this type of vehicle respectively. They were designed by the Soviet Union in the 1960s and 1970s to give mechanized infantry better mobility, firepower, and protection on the battlefield. The BMP-1 was widely exported and participated in various conflicts around the world, such as the Arab-Israeli wars, the Iran-Iraq war, the Afghan war, and the Chechen wars. The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries.

It was introduced in Update 1.71 "New E.R.A.". The BMP-1 is more of a shoot-and-scoot type of vehicle as an exposed BMP is a dead BMP, so it avoids being a target at all costs. It can also use its mobility to find reasonable sniping spots (for ATGM) and generally only use the cannon if an enemy is close and unaware of its presence unless it's in arcade mode, where it can land artillery-like shots easily. With the BMP-1 being one of the more affected vehicles after getting a vehicle modification (BMP-1P) it comes with a trade-off: While the BMP-1 has a manual guided missile using WASD, it does come with a 6-second autoloader for its cannon which isn't affected by crew skill/damage/losses, while the BMP-1P comes with a far more sophisticated mouse-guided missile and smoke grenades, but loses its autoloading capability, leading to a potentially slower reload of the cannon, next to reload speed loss on crew skill/damage/losses.



Survivability and armour
Armour front / side / back
Hull 19 / 18 / 16 mm
Turret 23 / 19 / 13 mm
Visibility 70 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 6572 km/h
Backward 1112 km/h
Power-to-weight ratio 22.419.842.734.7 hp/t
Engine power 300265572465 hp
Weight 13.4 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x
5.0x
Armaments
9M14 ATGM
Ammunition 4 rounds
Fire on the move up to 5 km/h

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM400400400400400400
73 mm 2A28 cannon
Ammunition 40 rounds
Reload 6 s
Vertical guidance -4 / 30°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 4.23.414.79.464.82113.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEAT300300300300300300
HE111111111111
7.62 mm PKT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 1,000 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
9M113 "Konkurs" ATGM
Ammunition 4 rounds
Vertical guidance -5 / 10°
Horizontal guidance -15 / 37°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 10.58.436.723.5151252.533.6 °/s
Fire on the move up to 5 km/h

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM500500500500500500
73 mm 2A28 cannon
Ammunition 40 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -4 / 30°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 4.23.414.79.464.82113.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEAT300300300300300300
HE111111111111
7.62 mm PKT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 1,000 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 2,787 → 4,484 SL
RB 3,338 → 5,371 SL
SB 4,540 → 7,305 SL
Crew training 86,000 SL
Experts 300,000 SL
Aces 1,200 GE
Research Aces 720,000 RP
Reward multiplier AB / RB / SB
110 / 160 / 210 % SL
196 % RP
Total cost of modifications 87,600 RP
146,700 SL
Talisman cost 2,100 GE

Research order:

Mobility
Protection
Firepower
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Settings
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Characteristics:
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