PLAY
Ground Vehicles
Object 906
V
Rank
AB
7.7
RB
8.0
SB
8.0
Battle rating
USSR
Game nation
Light tank
Main role
61,000
RP
Research
340,000
SL
Purchase
General information

The success of the PT-76B prompted the development of a more powerful version. The Object 906 retained the same characteristics of the PT-76B: stabilized, amphibious and very light, but with a more powerful 85 mm cannon. It never went into service or serial production, but if it had, it would have received the designation PT-85. The tank carried a total of 40 shells with 8 armour-piercing and 32 HE projectiles. The protection was not the most important aspect, but it received enough armour to stop artillery fragments, 14.5 mm shots from 100 m, and it was protected against radioactive and nuclear fallout. While the tank was much superior to the PT-76B, it never went into service, it was deemed too complex to operate and produce en masse, so it was discarded and the PT-76 remained in service instead.

Introduced in Update 1.65 "Way of the Samurai", the Object 906 is a very capable tank at its BR. With good mobility and little to no armour, it plays like most light tanks. It can use its good mobility to set up in sniping positions (however it does not have access to a rangefinder). Its biggest advantage is access to a two-plane stabilizer that works at all speeds, and with a very low profile, it's very easy to set up ambushes around capture points to take out dangerous opponents with ease, especially other light tanks that try to rush to the point. It suffers from a poor gun depression like many other Soviet tanks, but its powerful armament and mobility compensate that lack of gun handling. It's also amphibious, which may come in handy in case of an emergency.



Survivability and armour
Armour front / side / back
Hull 30 / 30 / 20 mm
Turret 15 / 8 / 8 mm
Visibility 74 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7482 km/h
Backward 7482 km/h
Power-to-weight ratio 20.317.938.631.4 hp/t
Engine power 300265572465 hp
Weight 14.8 t
Optics
Gunner
Commander
Driver
Optics zoom
3.5x–7.0x
5.0x
Armaments
85 mm D-58 cannon
Ammunition 40 rounds
First-order 15 rounds
Reload 4.3 s
Vertical guidance -5 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 3.12.5117.14.53.615.710.1 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC245242229214200187
HE272725242221
HEATFS300300300300300300
7.62 mm SGMT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 3,206 → 4,607 SL
RB 3,734 → 5,366 SL
SB 4,745 → 6,819 SL
Crew training 98,000 SL
Experts 340,000 SL
Aces 1,300 GE
Research Aces 780,000 RP
Reward multiplier AB / RB / SB
120 / 170 / 200 % SL
202 % RP
Total cost of modifications 97,900 RP
164,800 SL
Talisman cost 2,200 GE

Research order:
Object 906

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
14
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content