PLAY
Ground Vehicles
T34
IV
Rank
AB
7.0
RB
6.7
SB
6.7
Battle rating
USA
Game nation
Heavy tank
Main role
71,000
RP
Research
210,000
SL
Purchase
General information

The T34 Heavy Tank was a prototype heavy tank developed as a “middle ground” between the T29 and T30 Heavy Tanks in 1945. While the trio shared similar designs, the T34 was armed with the experimental 120 mm T53 anti-tank gun derived from the 120 mm M1 super-heavy AA gun, which offered a balance between the firepower of the 155 mm-armed T30 and the rate of fire of the 105 mm-armed T29. Two T34 prototypes were built using converted T30 chassis in 1948. Despite the T53 gun proving to be powerful enough to deal with any tanks at that time, it suffered from excessive recoil and fumes collected in the turret; gunnery trials at Fort Knox causing the loaders to be hospitalised due to these issues. This, combined with the excessive weight of the T29 series in general, led to the cancellation of the entire project in 1950 in favour of the lighter and better-armoured M103 Heavy Tank. A single prototype of the T34 was preserved at the U.S. Army Armor and Cavalry Collection in Fort Benning, Georgia.

Introduced in Update 1.67 “Assault”, the T34 presents a radical new tank design, more so than any of its predecessors. The T34’s most notable feature is its large, heavily armoured turret housing the exceptionally powerful 120 mm gun, capable of penetrating any tanks it could face. Its survivability is decent, as the crew of six are placed far apart from each other, meaning that it is unlikely to be knocked out in one hit. Although the top speed is limited, the T34 is decently mobile for its size and weight. However, the T34 is not without weaknesses: its armour still has some glaring weak spots, especially the gun mantlet, hull machine gun port, turret roof, as well as the ammo rack on turret cheeks. The gun also has a fairly long loading time. Because of this, the T34 excels in medium-to-long range engagements, where its weaknesses can be somewhat mitigated.



Survivability and armour
Armour front / side / back
Hull 102 / 76 / 51 mm
Turret 203 / 158 / 203 mm
Visibility 107 %
Crew 6 persons
Mobility
Max speed
Forward 3537 km/h
Backward 14 km/h
Power-to-weight ratio 12.310.919.615.9 hp/t
Engine power 8107161,2871,046 hp
Weight 65.8 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–8.0x
Armaments
120 mm T53 cannon
Ammunition 34 rounds
First-order 6 rounds
Reload basic crew → aces
19.4 → 14.9 s
Vertical guidance -10 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 12.610.720.214.61815.328.820.8 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC283279263243225209
APCR306301281258237218
HE313130292929
2 x 12.7 mm M2HB machine gun (coaxial)
Ammunition 2,400 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
Economy
Repair cost Basic → Reference
AB 4,759 → 5,887 SL
RB 5,073 → 6,275 SL
SB 6,923 → 8,564 SL
Crew training 61,000 SL
Experts 210,000 SL
Aces 890 GE
Research Aces 570,000 RP
Reward multiplier AB / RB / SB
140 / 190 / 220 % SL
178 % RP
Total cost of modifications 61,600 RP
103,400 SL
Talisman cost 1,800 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
215
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Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
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