Ground Vehicles
Tiger II (10.5 cm Kw.K)
IV
Rank
AB
7.0
RB
7.0
SB
7.0
Battle rating
Germany
Game nation
Heavy tank
Main role
General information
The Tiger II (10.5 cm Kw.K) (Sd.Kfz. Index: Sd.Kfz. 182) is a German heavy tank. It was introduced to the main tree during the Closed Beta Test for Ground Forces before Update 1.41 as a main tree vehicle, however, as of Update 1.91 "Night Vision" it was shifted to become a gift vehicle for players who previously owned it. Increasing Tiger II's main cannon to a whopping 10.5 cm cannon, the Tiger II (10.5 cm Kw.K) boasts a much more powerful armament than any of the preceding German heavy tanks.
Camouflages:
Survivability and armour
Armour
front / side / back
Hull
150 / 80 / 80 mm
Turret
185 / 80 / 80 mm
Visibility
125 %
Crew
6 persons
Support systems
Mobility
Max speed
Forward
4244 km/h
Backward
1112 km/h
Power-to-weight ratio
12.41119.816.1 hp/t
Engine power
9007961,4311,162 hp
Weight
72.3 t
Optics
Gunner
Commander
Driver
Optics zoom
2.5x–5.0x
—
—
Armaments
105 mm KwK L/68 cannon
Ammunition
54 rounds
Reload
basic crew → aces
16.2 → 12.5 s
Vertical guidance
-8 / 15°
Turret Rotation Speed
basic crew → aces
Horizontal
12.91120.715 → 18.515.729.621.4 °/s
Vertical
2.82.27.34.7 → 43.210.46.7 °/s
Ammunition | Type | Armor penetration (mm) at a distance: | |||||
---|---|---|---|---|---|---|---|
10 m | 100 m | 500 m | 1000 m | 1500 m | 2000 m | ||
APCBC | 251 | 248 | 234 | 219 | 205 | 191 | |
HE | 25 | 25 | 23 | 21 | 20 | 20 | |
APCR | 304 | 298 | 274 | 248 | 223 | 201 |
7.92 mm MG34 machine gun (coaxial)
Ammunition
5,850 rounds
Belt capacity
150 rounds
Reload
basic crew → aces
10.4 → 8 s
Fire rate
900 shots/min
Belt | Belt filling | Armor penetration (mm) at a distance: | |||||
---|---|---|---|---|---|---|---|
10 m | 100 m | 500 m | 1000 m | 1500 m | 2000 m | ||
AP/AP/AP-T | 13 | 12 | 7 | 3 | 2 | 0 |
7.92 mm MG34 machine gun
Ammunition
2,100 rounds
Belt capacity
150 rounds
Reload
basic crew → aces
10.4 → 8 s
Fire rate
900 shots/min
Vertical guidance
-10 / 25°
Horizontal guidance
-55 / 158°
Turret Rotation Speed
basic crew → aces
Horizontal
6353.6100.872.8 → 9076.5144104 °/s
Vertical
6350.4163.8104.8 → 9072234149.8 °/s
Belt | Belt filling | Armor penetration (mm) at a distance: | |||||
---|---|---|---|---|---|---|---|
10 m | 100 m | 500 m | 1000 m | 1500 m | 2000 m | ||
AP/AP/AP-T | 13 | 12 | 7 | 3 | 2 | 0 |
Economy
Repair cost
Basic → Reference
AB
4,447 → 5,883
RB
4,740 → 6,271
SB
6,469 → 8,558
Crew training
61,000
Experts
570,000
Aces
890
Research Aces
210,000
Reward multiplier
AB / RB / SB
140 / 190 / 220 %
178 %
Total cost of modifications
61,600
102,100
Talisman cost
1,800
Mobility | |
---|---|
Protection |
---|
Firepower | ||
---|---|---|
Rating by players
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