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Ground Vehicles
E-100
V
Rank
AB
8.0
RB
7.7
SB
7.7
Battle rating
Germany
Game nation
Heavy tank
Main role
General information

Towards the later half of World War II, Nazi Germany began the planning of the Entwicklung series of tanks in an attempt to standardize the tank designs. E-100 was the heaviest tank to be standardized in the E-series as an analogue to the Maus. The E-100 was proposed by the Adler company and they began development of the vehicle, though its progress was limited due to other priorities in the war effort. By the end of the war, the Allied forces captured the German factories and testing grounds, where they discovered the partially completed E-100 hull. The hull was examined, evaluated, and ultimately scrapped in the post-war period.

Introduced in Update 1.53 "Firestorm", the monstrous E-100 is a very rare trophy vehicle that is only given out in events. The tank's turret is identical to that of its counterpart, the Maus, but it features a completely different hull that is lower and more compact in its dimensions. Additionally, the E-100 has improved mobility compared to the "Maus," though this super-heavy tank still falls short in mobility when compared to most other heavy tanks. A distinctive feature of the vehicle is the presence of armor skirts along both sides, providing good protection against shaped charges and anti-tank guided missiles. Nonetheless, with the support of allies, the E-100 remains a formidable tank for opponents.

It has the distinction of being the second Rank V gift vehicle in-game, with the first being the La-174. Unlike the La-174, the E-100 could only be obtained in the special tournament events, making its acquirement rare to the point of being one of the rarest tanks in the game. It was first available in the "Teutonic Giants" tournament held from a time span of January to March 2016. It was made available again in War Thunder's 5th Anniversary tournaments, then again in the War Thunder's 6th Birthday tournaments.


Where to purchase:
Camouflages:

Survivability and armour
Armour front / side / back
Hull 200 / 120 / 150 mm
Turret 232 / 205 / 200 mm
Visibility 181 %
Crew 6 persons
Support systems
Mobility
Max speed
Forward 3032 km/h
Backward 1011 km/h
Power-to-weight ratio 6.45.710.28.3 hp/t
Engine power 9007961,4311,162 hp
Weight 140.5 t
Optics
Gunner
Commander
Driver
Optics zoom
10.0x
10.0x
Armaments
128 mm KwK44 cannon
Ammunition 42 rounds
Reload basic crew → aces
23.6 → 18.2 s
Vertical guidance -7 / 23°
Turret Rotation Speed basic crew → aces
Horizontal 5.64.896.586.812.89.2 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APC252249237222208195
HE373737373737
APCBC272269257242228215
APCBC312307288266245226
75 mm KwK44 L/36.5 cannon
Ammunition 67 rounds
Reload basic crew → aces
5.2 → 4 s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEAT808080808080
HE101010101010
HEAT115115115115115115
Smoke333333
7.92 mm MG34 machine gun (coaxial)
Ammunition 1,050 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 5,619 → 7,293 SL
RB 5,906 → 7,666 SL
SB 9,398 → 12,199 SL
Crew training 98,000 SL
Experts 340,000 SL
Aces 1,300 GE
Research Aces 780,000 RP
Reward multiplier AB / RB / SB
140 / 210 / 250 % SL
202 % RP
Total cost of modifications 99,200 RP
164,000 SL
Talisman cost 2,200 GE

Mobility
Protection
Firepower
Rating by players
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Settings
Settings
Characteristics:
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