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Ground Vehicles
Tiger II
IV
Rank
AB
7.0
RB
6.7
SB
6.7
Battle rating
Germany
Game nation
Heavy tank
Main role
71,000
RP
Research
210,000
SL
Purchase
General information

The Panzerkampfwagen Tiger Ausf. B (Sd.Kfz. Index: Sd.Kfz. 182), also known as the Tiger II or informally the Königstiger (lit. "King Tiger"), was a German heavy tank developed in 1943 by Henschel to serve as a replacement for the Tiger I. As with the previous Tiger I (VK 45.01) project, the Wehrmacht commissioned Henschel and Porsche to design the hull of the new tank based on specific requirements, such as featuring a long-barrelled 88 mm KwK43 cannon and sloped hull armour, while Krupp was ordered to design a turret compatible with either design. Ultimately, the Henschel design was chosen and accepted for production.

After the first 50 vehicles were outfitted with the early cast turret, Krupp redesigned the turret for the Tiger II both to simplify production and to improve its protection. The original curved cast turret was replaced with a welded turret made of flat and thick armour plates. This turret is often referred to as the "Henschel" turret due to the misconception that it was designed by Henschel. While the Tiger II proved to be a formidable tank against Allied and Soviet adversaries, it suffered from overloaded suspension and reliability issues that limited its utility. In total, 492 Tiger IIs were built, and it would later spawn a heavy tank destroyer derivative, the Jagdtiger.

The Tiger II, referred to as the "Tiger II (H)" before Update 2.49 "Tusk Force", was introduced during the Closed Beta Test for Ground Forces before Update 1.41. The Tiger II served as a natural evolution of the Tiger I tank. The long-barrelled 88 mm KwK43 features excellent accuracy and penetration over long distances, allowing the Tiger II to comfortably pick off enemies at range, while the sloped frontal hull armour provides excellent protection at distance. However, the Tiger II suffers from sluggish mobility, which may leave it vulnerable to flanking manoeuvres.



Survivability and armour
Armour front / side / back
Hull 150 / 80 / 80 mm
Turret 185 / 80 / 80 mm
Visibility 125 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 3840 km/h
Backward 910 km/h
Power-to-weight ratio 8.67.613.711.1 hp/t
Engine power 600531954775 hp
Weight 69.8 t
Optics
Gunner
Commander
Driver
Optics zoom
2.5x–5.0x
Armaments
88 mm KwK43 cannon
Ammunition 70 rounds
First-order 22 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -8 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 13.311.321.315.41916.230.422 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC237234222207193180
HE191917161414
HEAT110110110110110110
APCR279273252227205185
7.92 mm MG34 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
7.92 mm MG34 machine gun
Ammunition 2,100 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min
Vertical guidance -10 / 25°
Horizontal guidance -55 / 158°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 4,535 → 5,886 SL
RB 4,834 → 6,275 SL
SB 6,597 → 8,563 SL
Crew training 61,000 SL
Experts 210,000 SL
Aces 890 GE
Research Aces 570,000 RP
Reward multiplier AB / RB / SB
140 / 190 / 220 % SL
178 % RP
Total cost of modifications 61,600 RP
102,600 SL
Talisman cost 1,800 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
414
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
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