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Ground Vehicles
AMX-50 Surbaissé
V
Rank
AB
7.7
RB
7.7
SB
7.7
Battle rating
France
Game nation
Heavy tank
Main role
120,000
RP
Research
340,000
SL
Purchase
General information

In the early 1950s, France started the development of a 120 mm-armed AMX-50 in response to the perceived Soviet threat of heavy tanks like the IS-3 and T-10. The vehicles was heavily armoured, with armour increased to 90 mm in the front, and equipped with a 120 mm gun. The project faced challenges with weight and mechanical reliability, leading to adjustments in design (from 59.2 metric tons to 57.8 metric tons). Additionally, a tank destroyer variant named AMX-50 Foch was developed. The project eventually resulted in the construction of five complete AMX 50 prototypes. Recognizing the weight issues, a parallel medium tank project called Lorraine 40t was started in 1952. The same 120 mm cannon was later used in the development of the AMX-50 Foch, a heavy tank destroyer intended to support the medium tanks from long ranges.

It was introduced in Update 1.75 "La Résistance". On the battlefield, the vehicle is very easy to recognize due to its shape which simply cannot be mistaken for another French tank. The AMX-50 Surbaissé differs from every heavy tank in its general playstyle. Since it has rather thin armour which will not protect it against incoming enemy fire, you have to use its medium tank-like mobility to perform deadly flank attacks which will often prove very catastrophic for the enemy team. Indeed, since you can keep up with most medium tanks and even outpace some, especially the British medium tanks, many enemies will find themselves completely caught off guard and at the mercy of your autoloading 120 mm gun which will allow you to fire one shot every 6 seconds. The tank is also a great long-range sniper (1,500 m and beyond) as it comes equipped with a rangefinder that will allow you to quickly range very distant targets and deliver accurate shots upon them. At such distances, your armour will start to become difficult to penetrate for most lower rank guns you'll encounter. Overall this tank, while being a heavy tank, is not meant to be played like one. You must use your mobility and your accurate fast-firing armament to prove effective against the enemies you'll come across.



Survivability and armour
Armour front / side / back
Hull 60 / 30 / 30 mm
Turret 90 / 60 / 40 mm
Visibility 166 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 5155 km/h
Backward 6 km/h
Power-to-weight ratio 14.71323.419 hp/t
Engine power 8507521,3511,097 hp
Weight 57.8 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
4.0x–10.0x
Armaments
120 mm SA46 cannon
Ammunition 46 rounds
First-order 19 rounds
Reload 6 s
Vertical guidance -8 / 14°
Turret Rotation Speed basic crew → aces
Horizontal 2117.933.624.33025.54834.7 °/s
Vertical 3.12.58.25.24.53.611.77.5 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC301298286272258245
HE393939393939
7.5 mm AAT-52 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 5,468 → 7,234 SL
RB 5,791 → 7,661 SL
SB 9,215 → 12,191 SL
Crew training 98,000 SL
Experts 780,000 SL
Aces 1,300 GE
Research Aces 340,000 RP
Reward multiplier AB / RB / SB
150 / 210 / 250 % SL
202 % RP
Total cost of modifications 97,400 RP
163,400 SL
Talisman cost 2,200 GE

Research order:

Mobility
Protection
Firepower
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