PLAY
Ground Vehicles
AMX-50 Foch
V
Rank
AB
7.3
RB
7.3
SB
7.3
Battle rating
France
Game nation
Tank destroyer
Main role
105,000
RP
Research
300,000
SL
Purchase
General information

The AMX-50 Heavy Tank was quite powerful, but DEFA wanted to procure a heavier 120mm self-propelled gun, however, problems soon started to appear. The weight was the main factor that hampered the development of the vehicle since the speed was deemed too low. In the end, the Canon Automoteur AMX-50 Foch was developed, named after Marshal Ferdinand Foch. Doctrinally, the AMX-50 Foch was supposed to provide long-range support to the regular AMX-50 tanks, there were plans to upgrade the vehicle with a 155mm cannon but the project was never seriously pursued.

It was introduced in Update 1.75 "La Résistance" along with the initial French ground tree. The AMX-50 Foch is quite a sturdy tank destroyer, it has enough armour to withstand regular APHE and AP projectiles, except for APCR and HEAT-FS, which start to be more common around its BR. It is not the fastest or most agile tank destroyer in the game, but for its size, is quite agile, but since it uses a fixed gun and not a turret, it is more susceptible to flanking manoeuvres by lighter vehicles armed with autocannons or recoilless rifles. Overall, the tank features a powerful gun capable of dealing with anything at its BR, and has enough armour to deal with late WWII vehicles, although it suffers against early Cold War designs such as the T-54 and the M48.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 180 / 40 / 40 mm
Turret 180 / 40 / 40 mm
Visibility 81 %
Crew 4 persons
Mobility
Max speed
Forward 5256 km/h
Backward 1921 km/h
Power-to-weight ratio 16.814.929.423.9 hp/t
Engine power 1,0008841,7491,420 hp
Weight 59.5 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x
1.6x–16.0x
Armaments
120 mm SA46 cannon
Ammunition 48 rounds
Reload basic crew → aces
19.4 → 14.9 s
Vertical guidance -6 / 17°
Horizontal guidance -9 / 9°
Turret Rotation Speed basic crew → aces
Horizontal 4.23.67.35.365.110.47.5 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC301298286272258245
HE393939393939
15 mm MG151/15 machine gun
Ammunition 500 rounds
Fire rate 700 shots/min
Vertical guidance -12 / 12°
Horizontal guidance -35 / 160°
Turret Rotation Speed basic crew → aces
Horizontal 2117.936.626.43025.552.237.7 °/s
Vertical 75.621.313.710830.519.5 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/HEF-T/HEFI-T3330211385
Economy
Repair cost Basic → Reference
AB 5,301 → 6,690 SL
RB 5,345 → 6,745 SL
SB 8,850 → 11,169 SL
Crew training 86,000 SL
Experts 720,000 SL
Aces 1,200 GE
Research Aces 300,000 RP
Reward multiplier AB / RB / SB
150 / 210 / 250 % SL
196 % RP
Total cost of modifications 87,300 RP
146,200 SL
Talisman cost 2,100 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content