PLAY
Aviation
F-104A
VI
Rank
AB
9.7
RB
9.3
SB
9.7
AB
—
RB
9.0
SB
9.0
AB
9.7
RB
9.3
SB
—
Battle rating
USA
Research country
Fighter
Main role
170,000
RP
Research
480,000
SL
Purchase
General information

The first production version of the Starfighter series was the F-104A. 140+ F-104A Starfighters were ordered by the USAF and in total 170 Starfighters were in service (some YF-104As were converted to production standard). The F-104A had a stronger airframe as well as additions made to the airframe for stability. The F-104A was planned to replace the ageing F-100 Super Sabre but later didn't fit the requirements set by the USAF. It was stuck in limbo until problems with the production of the Convair-built F-106 let the Starfighter live on in another role, interdiction. At this time, the F-104A was powered by the J79-GE-3A which was riddled with issues. The F-104As were grounded shortly after to resolve the issues with the -3A until the J79-GE-3B came to fruition. Even after the engine change, the USAF still found the F-104A to be lacklustre for air interception due to the lack of all-weather capability and low endurance. Many surplus Starfighters were sent to other countries.

Introduced in Update "Starfighters", the F-104A is quite a capable aircraft thanks to its J79 engine, cannon, and missiles. The F-104A regularly faces subsonic aircraft like the F-86 and Yak-38 so players should stick to using its immense speed and boom and zooming targets. The F-104A struggles with manoeuvrability so dogfights are highly discouraged, especially against subsonic aircraft. Furthermore, the F-104A can easily outrun many of its opponents so there is no point in staying slow to try and acquire a kill. In addition to the cannon, the F-104A also comes equipped with two AIM-9B Sidewinders which are mainly helpful in forcing an opponent to turn or against slow targets. The AIM-9B is a very situational missile and depends on a lot of factors. Overall, the F-104A is one of the most feared aircraft at its battle rating.




Book of Records
Flight performance
Max speed
at 10,668 m 2,1492,0642,1952,105 km/h
Rate of Climb 235193.3270.5202.2 m/s
Turn time 3234.630.433.7 s
Max altitude 18,900 m
Takeoff Run 1,180 m

Landing
flaps
Take-off
flaps
Combat
flaps
Air
brake
General characteristics
Crew 1 person
Engine
Length 16.7 m
Wingspan 6.7 m
Wing Loading 509 kg/m²

Weight:
Base weight 6.116.315.956.28 t
Fuel in main tanks 2.68 t (39m)

Limits:
Max Speed Limit (IAS) 1,555 km/h
Mach Number Limit 2.3 M
G limit ≈ -4/9 G
Flap Speed Limit (IAS) L / T
444 / 827 km/h
Gear Speed Limit (IAS) 546 km/h
Offensive armament
20 mm M61A1 cannon
Ammunition 725 rounds
Fire rate 4,000 shots/min
One-second Burst Mass 6.65 kg

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/API-T/AP-I4036211163
HEF-I/HEF-I/API-T/HEF-I/HEF-I/AP-I4036211163
API-T/AP-I/AP-I/AP-I/HEF-I4036211163
HEF-I/AP-I/AP-I4036211163
Suspended armament
Setup 1 2 × AIM-9B Sidewinder air-to-air missiles
Economy
Repair cost Basic → Reference
AB 3,138 → 4,161 SL
RB 10,323 → 13,688 SL
SB 10,098 → 13,390 SL
Crew training 135,000 SL
Experts 480,000 SL
Aces 2,400 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
130 / 380 / 600 % SL
220 % RP
Total cost of modifications 142,800 RP
226,000 SL
Talisman cost 2,600 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
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Like:
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Settings
Settings
Characteristics:
Modification:
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