R3 T20 FA-HS

From War Thunder Wiki
Jump to: navigation, search
General characteristics
4 peopleCrew
3.7 tWeight
5 forward
1 back
Gear box
20 mm Oerlikon KAD cannonWeapon 1
600 roundsAmmunition
600 roundsBelt capacity
997 shots/minFire rate
-10° / 60°Vertical guidance
14 000 Rp icon.pngResearch
55 000 Sl icon.pngPurchase
Sl icon.png670 / 868/630 / 817/1 070 / 1 387Repair
16 000 Sl icon.pngCrew training
55 000 Sl icon.pngExperts
270 Ge icon.pngAces
x 1.30 Rp icon.pngReward for battle


In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.


Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.


Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".


  • With the best belt, it is possible to penetrate many tanks, including the sides of the Sherman and many low-tier British and Soviet tanks
  • Twin-axis stabilizer at 3.3
  • Immensely fast, often the first vehicle on the cap
  • Seemingly invincible wheels
  • Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
  • Immense fire rate, a 20 mm firing at 996 rounds per minute can do quite a number on low tier aircraft, often snapping wings off IL-2s
  • Very little lead is required to score hits on planes
  • Large ammo pool, with no need to reload
  • Somehow capable of righting itself even when flipped on its roof


  • Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm, in most cases can be destroyed by M2s mounted on both tanks and planes.
  • Engine is very fragile and susceptible to machine gun fire from behind, concentrated 7.7 mm fire can actually destroy the engine
  • Sub-par reverse gear compared with its forward gear
  • Tips over. Very often. Especially when firing
  • As with many wheeled vehicles, awful in the sand
  • Due to its size, can be very easily crushed
  • Hard collisions damage modules and can often injure or incapacitate the crew
  • The gun doesn't fully elevate


Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.



Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.