File:StoreImage A-4E (Israel).jpg
From War Thunder Wiki
Jump to: navigation, search
Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,920 × 1,080 pixels.
Original file (1,920 × 1,080 pixels, file size: 204 KB, MIME type: image/jpeg)
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 21:04, 28 October 2021 | 1,920 × 1,080 (204 KB) | Colok76286 (talk | contribs) | Image from the Gaijin store Category:In-game screenshots |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
File change date and time | 16:44, 22 October 2021 |
---|---|
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-771.169 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-3084.68 sunDir:p3=-0.528171, -0.848583, 0.0307141 moonDir:p3=0.973486, 0.176667, 0.145304 cloudsPos:p2=997.54, 3556.95 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Oct 20 2021" build_time:t="07:06:28" build_number:i=18743 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1634727950 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 47212, 11263 MB (11264 MB), 300 MHz / 8000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="207.84" } camera{ pos:p3=-688.148, 1296.64, 1823.14 dir:p3=-0.69694, 0.0957689, -0.710706 itm:m=[[-0.713988, 0, 0.700158] [0.0670534, 0.995404, 0.0683779] [-0.69694, 0.0957689, -0.710706] [-688.148, 1296.64, 1823.14]] type:i=1 } location{ hangar:b=no scene:t="levels/avg_egypt_sinai.bin" missionFile:t="gamedata/missions/training/testflight/testflight_sinai.blk" environment:t="Day" weather:t="thin_clouds" gmtTime:r=7.05949 localTime:r=9.65949 sunDir:p3=-0.528171, -0.848583, 0.0307141 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=0 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=3950, 3950 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=5, 5 mie_height:p2=1.08671, 1.08671 mie_scale:p2=5.09371, 5.09371 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.4 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.39 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.793701, 0.793701 altitude:p2=10.5079, 10.5079 } clouds_weather_gen{ "layers[0].coverage":p2=0.31492, 0.31492 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=0, 0 "layers[1].coverage":p2=0.505618, 0.505618 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=0.5, 0.5 epicness:r=0.9 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.04461, 1.04461 "layers[0].thickness":p2=5.75834, 5.75834 "layers[0].density":p2=1, 1 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.21986, 6.21986 "layers[1].thickness":p2=3.2487, 3.2487 "layers[1].density":p2=1, 1 "layers[1].clouds_type":p2=0.25, 0.25 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.81902, 0.81902 turbulenceStrength:p2=0.426076, 0.426076 shapeNoiseScale:i=5 cumulonimbusShapeScale:i=15 turbulenceFreq:i=5 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=1 L_inv_white:r=0.1 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=5586.88 } player{ pos:p3=-705.096, 1299.23, 1804.89 dir:p3=0.432211, -0.140323, 0.890789 tm:m=[[0.432211, -0.140323, 0.890789] [0.529454, 0.839123, -0.124707] [-0.729982, 0.525531, 0.436972] [-705.096, 1299.23, 1804.89]] vel:p3=44.1363, -23.6288, 104.997 full_name:t="A-4E" model_name:t="a_4e_late_iaf" file_name:t="a_4e_late_iaf" blk:t="gameData/flightModels/a_4e_late_iaf.blk" } network{ hid:t="b24dcb" } config_blk{ graphicsQuality:t="custom" language:t="English" renderer:t="win7" use_gamepad_cursor_control:b=no forcedLauncher:i=1 graphics{ fxTarget:t="ultrahigh" fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 riGpuObjects:b=yes mirrorQuality:i=5 compatibilityShadowQuality:t="low" } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 experimentalCameraTrack:b=yes } video{ vsync:b=no adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="high_taa" fonts:t="small" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssQuality:i=-1 vrMode:b=no vreye:t="left" temporalUpsamplingRatio:r=100 perfMetrics:i=1 latencyFlash:b=no vrStreamerMode:b=no temporalResolutionScale:r=1 dlssSharpness:i=0 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no }} |