Difference between revisions of "Abandoned Factory"
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__TOC__ | __TOC__ | ||
==Overview== | ==Overview== | ||
− | <!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the location and also about its features.'' --> | + | <!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the location and also about its features.''--> |
− | '''Abandoned Factory''' is a ground forces map available in all modes. | + | '''Abandoned Factory''' is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle. |
− | The tank battles area is | + | The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]]. |
{| class="wikitable" | {| class="wikitable" | ||
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+ | <!--===Game Description=== | ||
+ | ''Description in the map loading screen prior to joining the battle. Remove if non-existent.''--> | ||
===Historical Background=== | ===Historical Background=== | ||
− | <!-- ''Describe historical context of the location.'' --> | + | <!--''Describe historical context of the location.''--> |
− | This map is | + | This map is inspired by Stalingrad. |
==Map configuration== | ==Map configuration== | ||
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==Strategy== | ==Strategy== | ||
− | + | ''Describe what focus a team should have when spawning into the map'' | |
− | |||
== Media == | == Media == | ||
− | <!-- | + | <!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--> |
+ | {{Youtube-gallery|pP9SCXlKZMc|War Thunder Map Guide: Abandoned Factory}} | ||
+ | {{Youtube-gallery|UDvzWT2BSg4|Map Guide: Abandoned Factory - The Shooting Range (relevant part 7:00 - 9:20)}} | ||
− | + | ==References== | |
− | + | <references /> | |
− | == | + | == Read also == |
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' |
+ | * ''reference to the series of the vehicles;'' | ||
+ | * ''links to approximate analogues of other nations and research trees.'' | ||
+ | ''ETC.''--> | ||
+ | [https://warthunder.com/en/news/4384-development-new-location-abandoned-factory-en [Devblog<nowiki>]</nowiki> Abandoned Factory] | ||
− | + | == Sources == | |
+ | ''Paste links to sources and external resources, such as:'' | ||
− | |||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''other literature.'' |
− | |||
− | |||
[[Category:Maps_and_missions]] | [[Category:Maps_and_missions]] | ||
[[Category:Ground forces maps]] | [[Category:Ground forces maps]] |
Revision as of 08:52, 2 September 2019
Contents
Overview
Abandoned Factory is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle.
The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in Update 1.65 "Way of the Samurai".
Game Mode | AB | RB | SB |
---|---|---|---|
Domination | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #1 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #2 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #3 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Battle | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Historical Background
This map is inspired by Stalingrad.
Map configuration
Change Maps by Game Modes | ||
---|---|---|
|
Domination
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Domination Mode - Map Layouts |
---|
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. |
Conquest
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Conquest Mode - Map Layouts | ||
---|---|---|
Conquest #1 | Conquest #2 | Conquest #3 |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB the capture point is in the rail yard in the south of the map. In RB the capture point is in the rail yard in the south of the map. In SB the capture point is in the rail yard in the south of the map. |
In AB the capture point is in the centre of the map. In RB the capture point is in the centre of the map. In SB the capture point is in the centre of the map. |
In AB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. |
Battle
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.
Battle Mode - Map Layouts |
---|
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB both capture points are near each other, in the center of the map. In RB both capture points are near each other, in the center of the map. In SB both capture points are near each other, in the center of the map. |
Air battles area
Full Map for Air Battles |
---|
65 km x 65 km |
Strategy
Describe what focus a team should have when spawning into the map
Media
References
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.