Difference between revisions of "Abandoned Factory"
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{{DISPLAYTITLE:Abandoned Factory}} | {{DISPLAYTITLE:Abandoned Factory}} | ||
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− | |||
− | |||
− | <div | + | <div class="ttx"> |
− | + | <div class="ttx-image">[[File:MapIcon Ground AbandonedFactory.jpg]]</div> | |
− | + | <div class="ttx-table"> | |
− | |- | + | <div class="ttx-table-line ttx-table-head">Possible Layouts</div> |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Domination</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Conquest</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Battle</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon RedXCross.png|link=]]</span><span class="ttx-name">Break</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon RedXCross.png|link=]]</span><span class="ttx-name">Skirmish</span></div> | |
− | + | <div class="ttx-table-line ttx-table-head">Other Information</div> | |
+ | <div class="ttx-table-line"><span class="ttx-value">2 km x 2 km</span><span class="ttx-name">Full tank area size</span></div> | ||
+ | <div class="ttx-table-line"><span class="ttx-value">Russia [[File:CountryIcon SUN.png]]</span><span class="ttx-name">Real World Location</span></div> | ||
+ | <div class="ttx-table-line ttx-table-head">Full Map</div> | ||
+ | <div class="ttx-image">[[File:MapLayout Ground AbandonedFactory.jpg]]</div> | ||
+ | </div> | ||
</div> | </div> | ||
− | |||
__TOC__ | __TOC__ | ||
==Overview== | ==Overview== | ||
− | + | <!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the location and also about its features.''--> | |
'''Abandoned Factory''' is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle. | '''Abandoned Factory''' is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle. | ||
− | The tank battles area is 2km x 2km | + | The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]]. |
+ | |||
+ | {| class="wikitable" | ||
+ | |+ Battle area Size | ||
+ | ! Game Mode | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! SB | ||
+ | |- | ||
+ | | Domination | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.95 km x 1.95 km | ||
+ | |- | ||
+ | | Conquest #1 | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.95 km x 1.95 km | ||
+ | |- | ||
+ | | Conquest #2 | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.95 km x 1.95 km | ||
+ | |- | ||
+ | | Conquest #3 | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.95 km x 1.95 km | ||
+ | |- | ||
+ | | Battle | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.2 km x 1.2 km | ||
+ | | 1.95 km x 1.95 km | ||
+ | |} | ||
− | ===Game Description=== | + | <!--===Game Description=== |
+ | ''Description in the map loading screen prior to joining the battle. Remove if non-existent.''--> | ||
===Historical Background=== | ===Historical Background=== | ||
− | + | <!--''Describe historical context of the location.''--> | |
This map is based off of Stalingrad. | This map is based off of Stalingrad. | ||
==Map configuration== | ==Map configuration== | ||
− | + | <!--Under this heading is the box to change game mode--> | |
− | + | {| style="width:314; margin-left: auto; margin-right: auto; border: none;" class="wikitable" | |
− | [[File:MapLayout Domination AbandonedFactory.jpg| | + | ! colspan="3" | Change Maps by Game Modes |
− | + | |- | |
− | + | ! <div class="ttx-switch-mode"><div class="ttx-switch-mode-button" id="ttx-ab-button">AB</div><div class="ttx-switch-mode-button" id="ttx-rb-button">RB</div><div class="ttx-switch-mode-button" id="ttx-sb-button" >SB</div></div> | |
− | [[File:MapLayout Conquest1 AbandonedFactory.jpg| | + | |} |
− | [[File:MapLayout Conquest2 AbandonedFactory.jpg| | + | ===Domination=== |
− | [[File:MapLayout Conquest3 AbandonedFactory.jpg| | + | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> |
− | + | The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles. | |
+ | |||
+ | {| style="width: 300px;" class="wikitable" | ||
+ | ! Domination Mode - Map Layouts | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Domination AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Domination AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Domination AbandonedFactory SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-rb">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-sb">1.95 km x 1.95 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span> | ||
+ | <span class="ttx-rb">In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span> | ||
+ | <span class="ttx-sb">In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span> | ||
+ | |} | ||
+ | |||
+ | ===Conquest=== | ||
+ | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> | ||
+ | The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles. | ||
+ | |||
+ | {| style="width: 900px;" class="wikitable" | ||
+ | ! colspan="3" | Conquest Mode - Map Layouts | ||
+ | |- | ||
+ | ! Conquest #1 | ||
+ | ! Conquest #2 | ||
+ | ! Conquest #3 | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest1 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest1 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest1 AbandonedFactory SB.jpg|300px]]</div> | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest2 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest2 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest2 AbandonedFactory SB.jpg|300px]]</div> | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest3 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest3 AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest3 AbandonedFactory SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-rb">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-sb">1.95 km x 1.95 km</span> | ||
+ | | | ||
+ | <span class="ttx-ab">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-rb">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-sb">1.95 km x 1.95 km</span> | ||
+ | | | ||
+ | <span class="ttx-ab">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-rb">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-sb">1.95 km x 1.95 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in the rail yard in the south of the map.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in the rail yard in the south of the map.</span> | ||
+ | <span class="ttx-sb">In SB the capture point is in the rail yard in the south of the map.</span> | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in the centre of the map.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in the centre of the map.</span> | ||
+ | <span class="ttx-sb">In SB the capture point is in the centre of the map.</span> | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in the small complex in the north of the map.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in the small complex in the north of the map.</span> | ||
+ | <span class="ttx-sb">In RB the capture point is in the small complex in the north of the map.</span> | ||
+ | |} | ||
+ | |||
+ | ===Battle=== | ||
+ | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> | ||
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map. | In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map. | ||
− | [[File:MapLayout Battle AbandonedFactory.jpg| | + | |
+ | {| style="width: 300px;" class="wikitable" | ||
+ | ! Battle Mode - Map Layouts | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Battle AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Battle AbandonedFactory ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Battle AbandonedFactory SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-rb">1.2 km x 1.2 km</span> | ||
+ | <span class="ttx-sb">1.95 km x 1.95 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB both capture points are near each other, in the center of the map.</span> | ||
+ | <span class="ttx-rb">In RB both capture points are near each other, in the center of the map.</span> | ||
+ | <span class="ttx-sb">In SB both capture points are near each other, in the center of the map.</span> | ||
+ | |} | ||
+ | |||
==Strategy== | ==Strategy== | ||
+ | ''Describe what focus a team should have when spawning into the map'' | ||
+ | |||
+ | == Media == | ||
+ | <!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--> | ||
+ | {{Youtube-gallery|pP9SCXlKZMc|War Thunder Map Guide: Abandoned Factory}} | ||
+ | {{Youtube-gallery|UDvzWT2BSg4|Map Guide: Abandoned Factory - The Shooting Range (relevant part 7:00 - 9:20)}} | ||
− | == | + | ==References== |
+ | <references /> | ||
+ | |||
+ | == Read also == | ||
+ | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | ||
+ | * ''reference to the series of the vehicles;'' | ||
+ | * ''links to approximate analogues of other nations and research trees.'' | ||
+ | ''ETC.''--> | ||
[https://warthunder.com/en/news/4384-development-new-location-abandoned-factory-en [Devblog<nowiki>]</nowiki> Abandoned Factory] | [https://warthunder.com/en/news/4384-development-new-location-abandoned-factory-en [Devblog<nowiki>]</nowiki> Abandoned Factory] | ||
− | |||
− | |||
− | [[Category:Maps_and_missions]] [[Category:Ground forces maps]] | + | == Sources == |
+ | ''Paste links to sources and external resources, such as:'' | ||
+ | * ''topic on the official game forum;'' | ||
+ | * ''other literature.'' | ||
+ | |||
+ | [[Category:Maps_and_missions]] | ||
+ | [[Category:Ground forces maps]] |
Revision as of 21:16, 14 May 2019
Contents
Overview
Abandoned Factory is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle.
The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in Update 1.65 "Way of the Samurai".
Game Mode | AB | RB | SB |
---|---|---|---|
Domination | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #1 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #2 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #3 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Battle | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Historical Background
This map is based off of Stalingrad.
Map configuration
Change Maps by Game Modes | ||
---|---|---|
|
Domination
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Domination Mode - Map Layouts |
---|
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. |
Conquest
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Conquest Mode - Map Layouts | ||
---|---|---|
Conquest #1 | Conquest #2 | Conquest #3 |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB the capture point is in the rail yard in the south of the map. In RB the capture point is in the rail yard in the south of the map. In SB the capture point is in the rail yard in the south of the map. |
In AB the capture point is in the centre of the map. In RB the capture point is in the centre of the map. In SB the capture point is in the centre of the map. |
In AB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. |
Battle
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.
Battle Mode - Map Layouts |
---|
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB both capture points are near each other, in the center of the map. In RB both capture points are near each other, in the center of the map. In SB both capture points are near each other, in the center of the map. |
Strategy
Describe what focus a team should have when spawning into the map
Media
References
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.