T 34 747 (r) (Germany)

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
▀T 34 747 (r)
germ_t_34_747.png
GarageImage T 34 747 (r) (Germany).jpg
▀T 34 747 (r)
AB RB SB
4.3 4.3 4.3
Purchase:2 460 Specs-Card-Eagle.png
Show in game
This page is about the premium German medium tank T 34 747 (r) (Germany). For other versions, see T-34 (Family).

Description

GarageImage T 34 747 (r) (Germany).jpg


The ▀Pz.Kpfw. T 34 747 (r) is a premium rank III German medium tank with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.59 "Flaming Arrows".

This captured version of T-34-76 modification 1942, is one of the best premiums in the German tech tree. This Soviet T-34 was modified with additional applique armour on the front and removed forward mudguards. There are few cosmetic changes to the turret; the significant improvement is the commander's cupola and few minor changes, but it still plays the same as the Soviet T-34-76 mod.42. The "(r)" in the designation stands for "russisch", indicating a Soviet-captured vehicle.

General info

Survivability and armour

Armourfront / side / back
Hull60 / 45 / 40
Turret53 / 53 / 53
Crew4 people
Visibility83 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB55 / 8 km/h
RB and SB49 / 7 km/h
Number of gears4 forward
1 back
Weight29.5 t
Engine power
AB954 hp
RB and SB500 hp
Power-to-weight ratio
AB32.3 hp/t
RB and SB16.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 8 29.5 775 954 26.27 32.34
Realistic 49 7 442 500 14.98 16.95

Modifications and economy

Repair cost
AB672 Sl icon.png
RB878 Sl icon.png
SB1 050 Sl icon.png
Crew training10 000 Sl icon.png
Experts115 000 Sl icon.png
Aces400 Ge icon.png
Research Aces640 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 70 / 100 / 130 % Sl icon.png
Talisman.png 2 × 142 / 142 / 142 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ger.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
76mm_AP_1942_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
76mm_AP_1941_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
76mm_APCR_1943_ammo_pack
Mods art support.png
Artillery Support
Mods tank ammo.png
76mm_HEAT_1944_ammo_pack

Armaments

Main armament

Ammunition100 rounds
Reloadbasic crew → aces
8.4 → 6.5 s
Vertical guidance-5° / 30°
Main article: F-34 (76 mm)
76 mm F-34 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 100 -5°/+30° ±180° N/A 23.80 32.94 40.00 44.24 47.06 8.45 7.48 6.89 6.50
Realistic 14.88 17.50 21.25 23.50 25.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-350A (MD-5 fuze) APHEBC 87 85 76 67 59 52
BR-350B (MD-8 fuze) APHEBC 94 92 83 73 65 57
BR-350SP APBC 102 100 91 81 72 64
BR-350P APCR 125 119 92 68 50 36
BP-350A HEAT 80 80 80 80 80 80
OF-350M HE 10 10 10 10 10 10
Sh-354T Shrapnel 37 35 29 25 20 17
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-350A (MD-5 fuze) APHEBC 662 6.3 1.2 14 150 48° 63° 71°
BR-350B (MD-8 fuze) APHEBC 655 6.3 0.9 14 98.56 48° 63° 71°
BR-350SP APBC 655 6.78 N/A N/A N/A 48° 63° 71°
BR-350P APCR 950 3.02 N/A N/A N/A 66° 70° 72°
BP-350A HEAT 355 5.3 0 0.1 959.42 62° 69° 73°
OF-350M HE 680 6.2 0.05 0.1 621 79° 80° 81°
Sh-354T Shrapnel 680 6.2 0.5 8 85 62° 69° 73°

Ammo racks

Ammo racks of the T 34 747 (r) (Germany)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
100 97 (+3) 93 (+7) 89 (+11) 69 (+31) 45 (+55) 25 (+75) (+99) No

Notes:

  • As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.
  • Taking 89 (+11) rounds will leave only the ammunition racks at the bottom of the hull, decreasing the risk of ammunition detonation if penetrated.

Machine guns

Ammunition2 898 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,898 (63) 600 N/A N/A

Usage in battles

While it is a heavier beast (due to its applique armour on the front) than its mod.42 in-tree Soviet counterpart, it presents a slightly different playstyle, because the player will face the original T-34s. As a captured vehicle, the player will have to apply the same strategies as he would play a normal T-34. As a captured vehicle, the player will reap success against other T-34 users, due to the F-34 cannon's ability to punch through hull weak spots and wreck them from the inside with the high amount of explosive filler in each shell. Hitting the turret ring is also a viable option, but it will struggle to go through the gun mantlet. Applique armour on the front, if unangled, can also stop the occasional shell. It is always recommended to angle the front if facing any opponent listed below. The tank doesn't possess an add-on armour option, but the spare tracks cover both sides providing a few additional millimetres of armour when angling. It is not much, but it is there. The tank also has its front mudguards removed, which leaves your tracks exposed and will be a problem in any engagement. Cover your sides, engage at the medium to close range, and you will reap the rewards.

Notable opponents
  • Medium Tank M4, M4A2: The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They have fragile lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed. The flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally, avoid head-on engagements, especially if the M4 is hull-down.
  • Medium Tank M4A1, Sherman II: This is similar to the M4/M4A2, except that the cast hull is weaker than the welded hull M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.
  • Pz.Kpfw. IV Ausf. F2, G, H, J (Arcade): The Ausf. F2 variant is the first Panzer IV to mount a long-barreled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has fragile armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as those on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.
  • Chi-Nu II: Essentially the Japanese counterpart to the German Panzer IV Ausf. F2.
  • Churchill Mk III: The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It isn't easy to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.
  • Churchill Mk VII: The Churchill VII is virtually immune to the T-34 from the front, while its 75 mm gun can penetrate the T-34's turret reasonably easily. Even from the side, it has 95 mm of armour that cannot be penetrated by the BR-350B APHEBC round except at very close range, and even slight angling will render it all but immune. It is even slower than the Churchill III, however, and thus easy to avoid and outflank.
  • M10 GMC/Achilles: With the powerfull 76 mm gun, they can easily penetrate the frontal armour of the T-34 in close to medium range combat. The turret is a shell sponge, as the breech is prone to 'absorbing' shells and shrapnel. However, the hull is only 30 mm thick on the front and will be easily penetrated. An HE shell to the pintle-mounted HMG can also knock out the turret crew.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive BR-350SP
II Suspension Brake System FPE Adjustment of Fire BR-350B (MD-8 fuze)
III Filters Crew Replenishment Elevation Mechanism BR-350P
IV Transmission Engine Artillery Support BP-350A
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • The 76 mm cannon can penetrate and one shot all tanks it faces
  • Good optics
  • Very fast and manoeuvrable
  • Fast turret rotation
  • Can easily flank the enemy team
  • Among all the T-34s in the game it has the best armour (most armoured hull with well protected and bouncy turret)
  • It doesn't face German 75mm cannons (RB/SB) and other nations except for Japan and can hardly penetrate the tanks front armour
  • The turret and hull both have a high chance of deflecting shots

Cons:

  • The cannon still can't penetrate tanks effectively from long ranges
  • The armour is very good but still penetrable
  • The turrets ring is easily penetrated by any tank
  • It only has the yellow camouflage (no winter camo)
  • It still has the Russian tanks terrible gun depression of -5 degree
  • 4 Crew members in the tank are cramped, any shot that penetrates has a high chance of knocking them out
  • Awkward to place bushes on upper front hull due to the obstruction of MG port and driver's optics

History

T-34 were bread and butter of the Red Army, just like IL-2s were for the Air force. But as Germans pushed on Moscow, many tank depots, repair stations and some factories were captured by the Germans who took the abandoned T-34 and played with them. During the testing, Germans realized that T-34 has few problems, which they tried to correct, and were somewhat successful. Few modifications were made, including the installation of the proper radio equipment since most of the tanks were lacking it(only command variants had a radio) and add on armour, which increased protection, but Germans still didn't like them as much, due to poor view range and visibility, which was corrected by installing a German commander's cupola. Germans also had to paint them with large crosses and markings, so they don't get attack by friendly aircraft.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

  • Another interesting and rare modification of the captured T-34, was its conversion into the Anti-Air variant, sporting quad Flakvierling 38.


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser