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Ground Vehicles
Chi-Nu II
III
Rank
AB
4.3
RB
4.3
SB
4.3
Battle rating
Japan
Game nation
Medium tank
Main role
1,600
GE
Purchase
Premium vehicle
Status
Imperial Japan
Operator country
General information

The Chi-Nu II was one of two planned improvements to the Type 3 Chi-Nu. The primary goal was to up-arm the Chi-Nu with a Type 5 (75 mm) found on the Type 4 Chi-To and Type 5 Chi-Ri. The first plan was to simply mount a Chi-To turret on top of the Chi-Nu hull, which was tested at the Japanese firing range at Irago, with tests found satisfactory. The second plan was to fit the Type 5 cannon inside of a regular Chi-Nu turret, which is represented by this version.

It was introduced with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai", but was released once all the rank III Japanese tanks were available to the public in the Closed Beta Test. The Chi-Nu II is a combination between two vehicles, the Type 3 Chi-Nu and the Type 4 Chi-To. It has the armour of the former, but the gun of the latter. Thus, while presenting itself as a more vulnerable body with only around 50 mm of armour, it has slightly better mobility than the Chi-To, a smaller profile, yet carries the same gun. Like the Chi-To, the Chi-Nu II should be played in a sniper-like format from a distance rather than up-close to the enemy and fighting them in close-quarters.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 25 / 20 mm
Turret 50 / 25 / 25 mm
Visibility 88 %
Crew 5 persons
Mobility
Max speed
Forward 3943 km/h
Backward 78 km/h
Power-to-weight ratio 12.110.723.118.8 hp/t
Engine power 240212458372 hp
Weight 19.8 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm Type II Model II cannon
Ammunition 48 rounds
Reload basic crew → aces
8.4 → 6.5 s
Vertical guidance -10 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 11.59.821.715.716.51431.122.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE14914613311810593
APHE151148137124112101
HE171715141211
7.7 mm Type 97 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.7 mm Type 97 machine gun
Ammunition 1,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost
AB 734 SL
RB 904 SL
SB 1,206 SL
Crew training 10,000 SL
Experts 165,000 SL
Aces 470 GE
Research Aces 710,000 RP
Reward multiplier AB / RB / SB
2 x (75 / 115 / 140) % SL
2 x 148 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
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