PLAY
Aviation
F-104J
VI
Rank
AB
10.3
RB
10.3
SB
10.0
AB
RB
10.0
SB
10.0
AB
10.3
RB
10.3
SB
Battle rating
Japan
Game nation
Fighter
Main role
190,000
RP
Research
520,000
SL
Purchase
General information

The F-104J, nicknamed 栄光 (Eiko, lit. Glory) or 三菱鉛筆 (Mitsubishi Pencil) by JASDF pilots, was the imported and license-produced F-104G solely for the JASDF as the winner of the F-X program, which sought for new interceptors against Soviet bomber fleets. The F-X project originally opted for a Japanese version of the F-100 from North American Aviation, but this was cancelled due to the lack of need for a fighter-bomber. Later in 1959, after evaluations on supersonic performance of available jets of the era, the JASDF eventually opted to introduce the F-104G but removing ground-attacking equipment from the Starfighter, which in turn became what's known as the F-104J and was produced by Mitsubishi Heavy Industries (MHI) domestically. As future jets like the F-4EJ and F-15J joined the JASDF between 1970s to 1980s, as well as the infamous reliability of Starfighters both domestically and overseas, the JASDF phased out the fleet of F-104Js after 1986. Some of these jets were supplied to the ROCAF under Project Alishan #9 (阿里山9號計劃) after they returned to USA (F-104Js were property of both the USAF and JASDF), while some were modified into UF-104J target drones for combat training.

Introduced in Update "Starfighters", the F-104J was the main interceptor of the JASDF with precise ground-attack capabilities removed. Although being known as a jet with poor manoeuvre capabilities at low speed, with its high top-speed and sufficient missile payload, players can certainly cause major troubles to enemy aircraft and enemy attackers/bombers will need to think twice before entering the combat area.



Flight performance
Max speed
at 15,240 m 2,3872,3002,4322,343 km/h
Rate of Climb 260220.2293.9228.7 m/s
Turn time 3436.732.335.9 s
Max altitude 16,000 m
Takeoff Run 850 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 9.6 t
Engine Ishikawa-Harima J79-IHI-11
Length 16.7 m
Wingspan 6.7 m

Limits:
Max Speed Limit (IAS) 1,555 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 444 km/h
Gear Speed Limit (IAS) 546 km/h
Offensive armament
20 mm M61A1 cannon
Ammunition 750 rounds
Fire rate 6,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/API-T/AP-I4036221263
HEF-I/HEF-I/API-T/HEF-I/HEF-I/AP-I4036221263
API-T/AP-I/AP-I/AP-I/HEF-I4036221263
HEF-I/AP-I/AP-I4036221263
Suspended armament
Max weight 2,721 kg

NameWeightSlot
72.6 kg
76.4 kg
76.9 kg
7 × 101.1 kg
19 × 233.8 kg
Economy
Repair cost Basic → Reference
AB 3,019 → 4,003 SL
RB 8,795 → 11,662 SL
SB 10,080 → 13,366 SL
Crew training 150,000 SL
Experts 520,000 SL
Aces 2,400 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
120 / 300 / 600 % SL
220 % RP
Total cost of modifications 170,000 RP
263,000 SL
Talisman cost 2,600 GE


Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
4
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content