Lorraine

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Lorraine
fr_battleship_bretagne_class_lorraine.png
GarageImage Lorraine.jpg
Lorraine
AB RB SB
6.7 6.7 6.7
Class:
Research:380 000 Specs-Card-Exp.png
Purchase:990 000 Specs-Card-Lion.png
Show in game

Description

Lorraine was a Bretagne-class battleship of the French fleet, launched in 1913 and named after the French region of Lorraine. She was considered, like her sister ships, a super-dreadnought, but only thanks to the calibre of her guns. Due to the constraints of French shipyards, her length and displacement remained almost unchanged compared to her predecessors of the Courbet class.

She spent most of her service in the Mediterranean. In World War I, she was stationed in the port of Corfu, successfully preventing the Austro-Hungarian fleet from leaving the Adriatic Sea without firing a shot. In the 1920s and 1930s, she underwent a number of refits, one of which removed her central battery, replacing it with additional anti-air armament. With the outbreak of World War II, she carried a shipment of French gold to Bermuda, then returned to the Mediterranean. With the French surrender, she was interned by the British in the port of Alexandria. By the end of 1942, she was transferred to the Free French Navy, and participated in the Allied invasion of Provence and the siege of La Rochelle. After the war, she was used as a stationary gunnery training ship, then barracks ship, and finally was sold to a shipbreaking company in 1954.

The Lorraine was introduced in Update "La Royale" in her 1944 refit. She is characterised by low mobility and mediocre protection, but has good anti-air defence and powerful main guns.

General info

Survivability and armour

Armourfront / side / back
Citadel40 / 250 / 40 mm
Main fire tower300 / 210 / 360 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement25 000 t
Crew1 250 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB46 / 29 km/h
RB40 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 46 29
RB/SB Stock ___ ___
Upgraded 40 25

Modifications and economy

Repair costBasic → Reference
AB26 310 → 33 045 Sl icon.png
RB32 365 → 40 650 Sl icon.png
Total cost of modifications292 000 Rp icon.png
445 000 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training280 000 Sl icon.png
Experts990 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
360 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
32 000 Rp icon.png
Cost:
49 000 Sl icon.png
720 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
360 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
32 000 Rp icon.png
Cost:
49 000 Sl icon.png
720 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
32 000 Rp icon.png
Cost:
49 000 Sl icon.png
720 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
340 mm 1912 APC
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
138.6 mm 1910 SAP
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
138.6 mm 1921 common SAP
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
360 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
340 mm 1921 APCBC
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png

Armament

Primary armament

4 х Turret2 x 340 mm/45 model 1912 gun
Ammunition200 rounds
Vertical guidance-5° / 23°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
OEA Mle 1926 HE HE 68 68 68 68 68 68
OPF Mle 1912 APC APC 472 424 355 301 258 203
OPF Mle 1921 APCBC APCBC 493 457 403 359 321 267
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OEA Mle 1926 HE HE 855 382 0 0.1 34.4 79° 80° 81°
OPF Mle 1912 APC APC 795 540 0.025 20 24.18 48° 63° 71°
OPF Mle 1921 APCBC APCBC 794 555 0.025 20 24.18 48° 63° 71°

Secondary armament

14 х Turret138.6 mm/55 model 1910 gun
Ammunition275 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
OEA Mle 1919 HE HE 36 36 36 36 36 36
OPF Mle 1910 SAP Common 67 49 34 34 34 34
OPF Mle 1921 SAPBC SAPBC 73 62 47 35 34 34
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OEA Mle 1919 HE HE 840 31.5 0 0.1 3.41 79° 80° 81°
OPF Mle 1910 SAP Common 830 36.5 0.05 6 2.93 47° 60° 65°
OPF Mle 1921 SAPBC SAPBC 790 39.5 0.05 6 2.93 48° 63° 71°

Anti-aircraft armament

8 х Turret75 mm/50 model 1922 gun
Ammunition100 rounds
14 х Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
25 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Ateliers et Chantiers de la Loire (ACL)
Motor Torpedo Boats 
VTB-8-class  VTB-8 · VTB-9
VTB-11-class  VTB-11 · VTB-13 · VTB-14
Destroyers 
Jaguar-class  Leopard
Battleships 
Bretagne-class  Lorraine
See also  Loire Aviation

France battleships
Courbet-class  Courbet · Paris
Bretagne-class  Bretagne · Lorraine