He 111 H-16
This page is about the German medium bomber He 111 H-16. For other uses, see He 111 (Family). |
Contents
Description
The He 111 H-16 is a rank II German bomber with a battle rating of 3.3 (AB), 3.0 (RB), and 3.7 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
General info
Flight performance
Characteristics | Max Speed (km/h at 6,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 411 | 398 | 8500 | 32.0 | 32.8 | 2.0 | 2.0 | 500 |
Upgraded | 457 | 432 | 30.1 | 31.0 | 8.1 | 4.6 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
480 | 300 | 340 | 327 | 260 | ~4 | ~3 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 310 | < 300 | < 270 | > 330 |
Survivability and armour
The pilot's seat is set farther back than normal, reducing but not eliminating the chance of a knock-out.
- 5 mm Steel plate under nose gunner
- 10 mm Steel plate behind the pilot
- 8 mm Steel plate in front of the dorsal gunner
- 6 mm Steel plate under ventral gunner
- 8-8.5 mm Steel plates around beam gunner
- 8 mm steel on top of engines
Modifications and economy
Armaments
Suspended armament
The He 111 H-16 can be outfitted with the following ordnance:
- 32 x 50 kg SC50JA bombs (1,600 kg total)
- 8 x 250 kg SC250JA bombs (2,000 kg total)
- 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
- 2 x 1,000 kg SC1000L2 bombs + 1 x 250 kg SC250JA bomb (2,250 kg total)
- 1 x 2,500 kg SC2500 bomb (2,500 kg total)
Defensive armament
The He 111 H-16 is defended by:
- 1 x 20 mm MG FF/M cannon, nose turret (120 rpg)
- 1 x 13 mm MG 131 machine gun, dorsal turret (1,000 rpg)
- 2 x 7.92 mm MG 81 machine guns, ventral turret (1,000 + 850 rpg = 1,850 total)
- 1 x 7.92 mm MG 81 machine gun, 2 x beam turrets (500 rpg)
Usage in battles
In Arcade, try to maximize altitude upon spawning; this will make it harder for most fighters to reach you in the early moments (only for ground strike). However, this leaves your poorly defended underbelly open to most attacks, so a fighter with a decent engine could easily catch up and take you down. When engaging this bomber, don't worry about the gunners, as they have a very restricted field of, allowing an attack from these angles: 10-2 o'clock high or even 8 o'clock high/5 o'clock high, as well as 9-3 o'clock low or 10 o'clock low/2 o'clock low, as the gunners, cannot reach you there.
In Realistic, as mid-air reload is unavailable, the He 111 can be used as a psuedo-dive bomber to quickly deliver its payload before retreating. The plane can sustain a shallow dive near the redline speed of around 500 km/h, though you should keep an eye on the IAS to prevent overspeeding and ripping the airframe in the process. The payload of 8 x 250 kg bombs or 2 x 1,000 kg bombs is enough to destroy two bases in normal matches and one in uptier matches. While the single 2,500 kg bomb is certainly very powerful, it can only destroy a single base and wastes potential TNT damage in doing so, thus it should be saved for airfield bombing instead.
In mixed battles, the He 111 H-16 can be played like a miniature Pe-8. While the SC2500 bomb is nowhere close to the infamous FAB-5000 bomb, the SC2500 has a massive filler of 2,720 kg of TNT equivalent and a huge destructive radius of 84 metres ("only" 21 metres less than the FAB-5000) which is still huge enough to destroy multiple ground vehicles and sink any ship within its blast radius. With its smaller and less distinctive airframe, the H-16 can be played more aggressively than its Soviet counterpart, with an option of shallow dive bombing for a more precise drop.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Controllable Auto control available |
Controllable Auto control available |
Separate | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Decent bomb load (can carry up to 32 x 50 kg bombs stock) and up to 2,500 kg total
- Stock payload is highly efficient at carpet bombing tanks, armoured cars, anti-aircraft artillery, etc
- Access to the massive SC2500 bomb with a very high destructive power in mixed battles
- Very good defensive guns (a significant improvement over predecessors)
- 20 mm nose turret can be a nasty surprise to head-on attackers, allows for bomber hunting, and can take out lightly armoured ground targets
- Decent flight characteristics for a bomber
- Good roll rate by bomber standards
- Relatively good performance at higher altitudes
- Surprisingly sturdy airframe clad with some armour offers more chance of survival
Cons:
- While more well-protected than the previous variants, the H-16 still has several blind spots
- Gunner placements restrict effective defence to the horizontal plane only, with gaps at 2 and 10 o'clock
- Top gunner is limited in effectiveness due to the vertical stabilizer location
- Bottom gunner can't shoot directly behind the plane, more like at a 20-30 degree angle downwards
- Glazed nose exposes the pilot from flak battery and head-on attacks
- As with most bombers (and German planes), the H-16 suffers from poor turning radius which doesn't aid the gunners at all when attacked
- Stock payload is not so effective against bases
- Very vulnerable when being attacked by multiple fighters, due to lack of defensive weapons
History
In-game description
The Heinkel He 111 was a German monoplane medium bomber (also torpedo bomber and attack bomber). The He 111 H-16 was the third standard H-series variant, the other two being H-3 and H-6. Most other variants were generally used in very specialized roles. Specifically, the H-16 was a further development of the H-6 with Jumo 211 F-2 engines, although several other interim variants also introduced minor changes based on combat experience. Defensive armament remained the same as on the H-11.
Many different loadouts were supported; the bomb bay was retained and could also be used for extra fuel tanks. In the latter case, the under-fuselage ETC 2000 bomb rack was used. The H-16 was supplied with several armament kits, including the R-1 with a 13 mm MG 131 in a dorsal turret, the R-2, a glider tug and the R-3, with improved armour at the cost of a lighter bomb carrying capacity.
Media
- Skins
See also
- Aircraft of comparable role, configuration and era
External links
Heinkel Aircraft Company (Heinkel Flugzeugwerke) | |
---|---|
Fighters | He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L |
He 100 D-1 | |
He 112 A-0 · He 112 B-0 · He 112 V-5 | |
Jet fighters | He 162 A-1 · He 162 A-2 |
Twin-engine fighters | He 219 A-7 |
Bombers | He 111 H-3 · He 111 H-6 · He 111 H-16 |
He 115 C-1 | |
He 177 A-3 · He 177 A-5 | |
Export | He 112 B-1/U2(Hungary) · He 112 B-1/U2(Romania) · He 112 B-2/U2 · A7He1 |
T 2 |
Germany bombers | |
---|---|
Arado | Ar 196 A-3 |
Blohm & Voss | BV 138 C-1 · BV 238 |
Dornier | Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1 |
Focke-Wulf | Fw 189 A-1 · Fw 200 C-1 |
Henschel | Hs 123 A-1 |
Heinkel | He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5 |
Junkers | Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C |
Messerschmitt | Me 264 |
Savoia-Marchetti | ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8 |
▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M | |
Trophies | ▀Wellington Mk Ic |