Abandoned Factory
Contents
Overview
Abandoned Factory is a ground forces map available in all modes. It is set around a disused factory complex and offers both long-range and close-quarters. The south of the map is taken up by a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes. The north of the map contains a large field outside of the main complex. A smaller complex can be found on the hill in this area.
The tank battles area is 2 km x 2 km, see the below table for the exact size in each game mode. The air battles area is 65 km x 65 km. Abandoned Factory was added in Update 1.65 "Way of the Samurai".
Game Mode | AB | RB | SB |
---|---|---|---|
Domination | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #1 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #2 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Conquest #3 | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Battle | 1.2 km x 1.2 km | 1.2 km x 1.2 km | 1.95 km x 1.95 km |
Historical Background
This map is inspired by Stalingrad.
Map configuration
Change Maps by Game Modes | ||
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Domination
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Domination Mode - Map Layouts |
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1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. |
Conquest
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
Conquest Mode - Map Layouts | ||
---|---|---|
Conquest #1 | Conquest #2 | Conquest #3 |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB the capture point is in the rail yard in the south of the map. In RB the capture point is in the rail yard in the south of the map. In SB the capture point is in the rail yard in the south of the map. |
In AB the capture point is in the centre of the map. In RB the capture point is in the centre of the map. In SB the capture point is in the centre of the map. |
In AB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. |
Battle
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.
Battle Mode - Map Layouts |
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1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km |
In AB both capture points are near each other, in the center of the map. In RB both capture points are near each other, in the center of the map. In SB both capture points are near each other, in the center of the map. |
Air battles area
Full Map for Air Battles |
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65 km x 65 km |
Strategy
In ground battles, the southern section of the map (the rail yard) is normally sparsely populated, as most players will go to the small northernmost complex (square D6) and the central factory area (square E6). The northern hill commands a view of the central factory areas and has a lot of cover, which makes it easily defensible.
Media
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to related locations