PLAY
Ground Vehicles
Marder III
I
Rank
AB
2.3
RB
2.3
SB
2.3
Battle rating
Germany
Game nation
Tank destroyer
Main role
5,900
RP
Research
6,300
SL
Purchase
General information

The Marder III (Sd.Kfz. Index: Sd.Kfz. 139) was a modified Pz.38(t) up-gunned with captured Russian 76.2 mm field guns rechambered with the munition of the PaK 40 as a self-propelled anti-tank gun, adding significant firepower among self-propelled battalions. It was primarily decided to be built due to the increase of heavier Russian targets such as the KV-1 and T-34 as the German anti-tank tools in early Barbarossa failed to deal with these targets.

It was introduced in Update 1.43. Being a field gun strapped onto a light tank hull, it offers little protection to the crew, but this is compensated by the firepower the Marder does offer with its dangerous gun. It provides an excellent sniper vehicle to support the team at longer ranges, and to crack open heavier targets the rest of the team can't deal with.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 15 / 15 mm
Turret 11 / 11 / 0 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4246 km/h
Backward 67 km/h
Power-to-weight ratio 14.212.624.820.1 hp/t
Engine power 160142280227 hp
Weight 11.3 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
76 mm PaK36 (r) cannon
Ammunition 30 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -6 / 18°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 8.47.114.610.61210.220.915.1 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC14113812711410393
HE999999
HEAT100100100100100100
APCR182178160140122107
7.92 mm MG37(t) machine gun
Ammunition 1,200 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 768 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.36.74.85.54.79.66.9 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 300 → 389 SL
RB 330 → 428 SL
SB 408 → 530 SL
Crew training 1,800 SL
Experts 135,000 SL
Aces 75 GE
Research Aces 6,300 RP
Reward multiplier AB / RB / SB
20 / 30 / 40 % SL
106 % RP
Total cost of modifications 5,990 RP
4,510 SL
Talisman cost 410 GE


Mobility
Protection
Firepower
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