PLAY
Aviation
▄F-86K
VI
Rank
AB
9.0
RB
9.0
SB
9.3
Battle rating
France
Game nation
Fighter
Main role
160,000
RP
Research
450,000
SL
Purchase
General information

The original F-86D was developed as a bomber interceptor and was outfitted with a retractable ventral rocket-rack which housed 24 x 2.75 in (70 mm) Mighty Mouse folding-fin aerial rockets. Lacking cannons or air-to-air missiles, the F-86D was limited in role strictly as a bomber hunter. In 1953, Italy approached North American Aviation in an attempt to modify the existing F-86D into a fighter-interceptor, however, the proposed changes proved too costly. This cost overage required scaling back the requirements and from this was produced the F-86K, a fighter-interceptor aircraft which was outfitted with 4 x 20 mm cannons and two AIM-9B Sidewinder missiles. Originally this aircraft was produced for the U.S., however, later the Italian manufacturer Fiat was licensed to also manufacture and produce this version of the fighter. France operated a total of 62 F-86Ks, built between 1956 and 1957 by Fiat, working as all-weather interceptors while the Mirage III was being developed.

It was introduced in Update 1.89 "Imperial Navy". Developed as an interceptor, the F-86K is a relatively sluggish aircraft. It has a good top speed and climb rate for its BR thanks to the new engine, which features an afterburner. However this comes at the cost of manoeuvrability and acceleration, so, the F-86K is not a classic dogfighter like the other Sabres, instead it is more useful at combat in high altitude, intercepting enemy bombers and using its AIM-9Bs against slow enemies from above. In simulator battles, it is especially useful, as it features a powerful radar and a powerful engine, useful for detecting aircraft at very high altitudes like bombers and other interceptors. Unfortunately, its radar lacks BVR or ACM mode, so it is impossible to lock onto other aircraft.


Camouflages:

Flight performance
Max speed
at 0 m 1,1111,0971,1211,103 km/h
Rate of Climb 5640.368.945 m/s
Turn time 272925.628.5 s
Max altitude 15,500 m
Takeoff Run 1,000 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 8.3 t
Engine General Electric J47-GE-17B
Length 12.5 m
Wingspan 11.9 m

Limits:
Max Speed Limit (IAS) 1,187 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 370 km/h
Gear Speed Limit (IAS) 350 km/h
Offensive armament
4 × 20 mm M24A1 cannon
Ammunition 528 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/HEF-I/HEF-I3633231596
AP-T/HEF-I/I3633231596
HEF-I/HEF-I/I/AP-T3633231596
AP-T/AP-I/AP-I/AP-I3633231596
HEF-I/AP-I/HEF-I/I3633221495
Suspended armament
Setup 1 2 × AIM-9B Sidewinder air-to-air missiles
Economy
Repair cost Basic → Reference
AB 3,309 → 4,437 SL
RB 9,442 → 12,662 SL
SB 9,967 → 13,366 SL
Crew training 130,000 SL
Experts 890,000 SL
Aces 2,200 GE
Research Aces 450,000 RP
Reward multiplier AB / RB / SB
130 / 380 / 600 % SL
214 % RP
Total cost of modifications 143,200 RP
225,000 SL
Talisman cost 2,400 GE


Flight performance
Survivability
Weaponry
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