Difference between revisions of "WSP Table Templates"
Colok76286 (talk | contribs) (→Mobility: Added stock and upgraded columns) |
blastedryan (talk | contribs) (shamelessly promoting the templates i've made so people might use them) |
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==== Details ==== | ==== Details ==== | ||
+ | <!-- | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ||
|- | |- | ||
− | | _ || _ || _ || _ || _ || _ <!-- ✓ --> | + | | _ || _ || _ || _ || _ || _ <!-- ✓ --><!-- |
|- | |- | ||
|} | |} | ||
+ | --> | ||
+ | {{AirFeatures|<!--Combat flaps-->y |<!--Take-off flaps-->y |<!--Landing flaps-->y |<!--Air brakes-->n |<!--Arrestor gear-->n |<!--Drogue chute-->n }} | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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! Combat !! Take-off !! Landing !! + !! - | ! Combat !! Take-off !! Landing !! + !! - | ||
|- | |- | ||
− | | {{Specs| | + | | {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ___ || ___ || ___ || ~__ || ~__ |
|- | |- | ||
|} | |} | ||
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|} | |} | ||
+ | <!-- | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! Setting 2 | ! Setting 2 | ||
| _,___ m || _,___ hp || _,___ hp | | _,___ m || _,___ hp || _,___ hp | ||
− | |} | + | |}--> |
+ | {{AirCompressor|stages = 2|alt1 = |power1 = | wep1 = <!--pick this to input directly--> | ||
+ | |alt2 = |power2 = |wepMult2 = <!--pick this for multiplier-->}}<!--you can add as many stages as needed not just 2--> | ||
=== Radars === | === Radars === | ||
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=== Manual Engine Control === | === Manual Engine Control === | ||
+ | <!-- | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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| Not controllable || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable | | Not controllable || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable | ||
|- | |- | ||
− | |} | + | |}--> |
+ | {{MEC |mixer = y| prop = y|autoprop = y|oilRad =y |autoOil = y|waterRad = y|autoWater = y|radType = y|super = y|gear = 1|turbo = y}} | ||
=== Modules === | === Modules === | ||
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=== Mobility === | === Mobility === | ||
+ | <!-- | ||
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
! rowspan="2" | Game Mode | ! rowspan="2" | Game Mode | ||
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! {{Annotation|Realistic|Simulator uses Realistic FMs}} | ! {{Annotation|Realistic|Simulator uses Realistic FMs}} | ||
| ___ || ___ || ____ || __.__ || __._ | | ___ || ___ || ____ || __.__ || __._ | ||
− | |} | + | |}--> |
+ | {{tankMobility|weight= 1|<!--AoAweight= -->|abSpeed= 1|abMinHp= 1|abMaxHp= 1|rbSpeed= 1|rbMinHp= 1|rbMaxHp= 1}} | ||
=== Main armament === | === Main armament === | ||
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! ''Realistic'' | ! ''Realistic'' | ||
| __._ || __._ || __._ || __._ || __._ | | __._ || __._ || __._ || __._ || __._ | ||
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|- | |- | ||
|} | |} | ||
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! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || | + | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || {{gunParam|shell= <!--needs code name-->|normalization}} || {{gunParam|shell= |ricochet|0}} || {{gunParam|shell= |ricochet|50}} || {{gunParam|shell= |ricochet|100}} |
|- | |- | ||
|} | |} |
Revision as of 04:10, 7 February 2020
Note: Hidden notes from display are written above or below the table you want to use, please see them.
In order to use a table - Open source, copy the table and remove "__.__" This is replaced with text or number.
**You will see " Between the arrows is hidden text, which can be read.
Contents
Aircraft
Flight performance
Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | X | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
___ | ___ | ___ | ~__ | ~__ |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< ___ | < ___ | < ___ | > ___ |
Compressor | Optimal altitude | 100% Engine power | WEP Engine power |
---|---|---|---|
Setting 1 | m | hp | hp |
Setting 2 | m | hp | _,___ hp |
Radars
AN/APS-21 - Target Detection Radar | |||
---|---|---|---|
Maximum Detection Range |
Guaranteed Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
45,000 m | 28,000 m | ±85° | ±16° |
AN/APG-26 - Target Tracking Radar | |||
Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
4,000 m | 150 m | ±60° | ±60° |
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Auto controllable |
Controllable Auto controllable |
Controllable Auto controllable |
Combined | Controllable 1 gear |
Controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | |||||
II | |||||
III | |||||
IV |
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 1 | 1 | 1 | 1 | 1 | ||
Realistic | 1 | 1 | 1 | 1 |
Main armament
Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | __.__ | __.__ | __.__ | __.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
__ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
WSP Table Templates Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X7.2 | X8.0 |
Comparable optics | ??? |
{{PAGENAME}} Optics | ||||||
---|---|---|---|---|---|---|
Type of optic | Magnification | Night Vision Devices | ||||
Image Intensifier | Thermal Imager Resolution |
Notes | ||||
Resolution | Light Mult | Noise Level | ||||
Gunner's Sight | X3.6 - X12 | 1600 x 1200 | 9.0 | High | 500 x 300 | Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier. |
Commander's View | X6 | 1600 x 1200 | 9.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
Driver's View | X1 / 3PV | 1600 x 1200 | 5.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
{{PAGENAME}} IR Searchlight | ||
---|---|---|
Max Range | Beam Width | Location / Notes |
1,400 m | 8.2° | Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun. |
Machine guns
Name of gun & Linked to the gun | |||||
---|---|---|---|---|---|
Mount | Total Ammo | Shots per Belt | Fire rate | Vertical guidance | Horizontal guidance |
Pintle | ___ | ___ | ___ | -___°/+___° | ±___° |
Coaxial | ___ | ___ | ___ | N/A (Fixed) |
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | |||||
II | |||||
III | |||||
IV |
Mobility
Game Mode | Mobility characteristics | ||
---|---|---|---|
Max speed | Displacement | ||
Stock | Upgraded | ||
Arcade | ___ | ___ | ___ |
Realistic | ___ | ___ |
Guns: Machine & Cannons
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
___ | ___ | ___ | ___ | ___ | ___ | ___ |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
__ | __ | __ | __ | __ | __ | __ |