PLAY
Aviation
Yak-9
II
Rank
AB
3.3
RB
3.0
SB
3.0
Battle rating
USSR
Game nation
Fighter
Main role
11,000
RP
Research
22,000
SL
Purchase
General information

The Yakovlev Yak-9 is the first variant of the Yak-9 fighter aircraft family. Inspired by the Yak-7, the Yak-9 family remains a combination of wood and metal alloy construction. Designed around the same time as the Yak-3, the Yak-9 would prove to be the most important Soviet fighter aircraft family, seeing massive production and evolving into many variants. Alexander Sergeevich Yakovlev built the Yak-9 around a powerful set of Klimov engines that would serve as the foundation of later Yak-9 variants in the lineage. A single 20 mm ShVAK cannon with 120 rounds and a 12.7 mm Berezin UB heavy machine gun with 200 rounds were standard armaments. This weaponry combination made it a formidable opponent, capable of defeating almost anything in the skies. The visibility was excellent throughout, and the airframe proved to be sturdy and configurable to some extent. Some airframes were modified to become night fighters, long-range, and "pure" interceptors, as well as anti-tank and bomber escort variants. The combat experiences gained by Soviet pilots in the Yak-7 influenced the creation of the Yak-9. The aircraft entered service in October 1942 and were manufactured from 1942 to 1946.

Introduced in Update 1.43, the Yak-9 was the workhorse of the Soviet Air Force during World War II, and it is the standard base variant that gives rise to a huge family of variants. The Yak-9 is a well-rounded plane that is proficient in all areas. However, steep dives should still be avoided because the wings are still constructed of wood rather than metal alloy. Despite its decent turn-fighting capabilities, prolonged turning engagements or other manoeuvres will progressively drain the Yak-9's energy. Since the plane has a limited ammunition load, it is important to use trigger discipline during engagements. Given their centre alignment on the nose of the Yak-9, there is no need to adjust for gun convergence, making hitting enemies much easier for players.



Flight performance
Max speed
at 3,900 m 577544594559 km/h
Rate of Climb 1613.418.713.5 m/s
Turn time 1920.318.319.8 s
Max altitude 10,500 m
Takeoff Run 350 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 2.8 t
Engine Klimov VK-105PF
Length 8.5 m
Wingspan 9.7 m

Limits:
Max Speed Limit (IAS) 683 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 280 km/h
Gear Speed Limit (IAS) 320 km/h
Offensive armament
20 mm ShVAK cannon
Ammunition 120 rounds
Fire rate 800 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
FI-T/AP-I282414742
FI-T/HEF/AP-I/FI-T282414742
HEF/FI-T/AP-I282414742
FI-T333333
AP-I/FI-T/AP-I/AP-I282414742
AP-I/HEF/HEF/FI282414742
12.7 mm Berezin UBS machine gun
Ammunition 200 rounds
Fire rate 996 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/AP/AP/IAI32302215117
AP-I/API-T/IAI/IAI2927201396
API-T/AP-I/AP-I/IAI2927201396
AP-I(c)/AP-I/AP-I/API-T/IAI34322417128
API-T2927201396
AP-I/AP-I/IAI2927201496
Economy
Repair cost Basic → Reference
AB 660 → 828 SL
RB 1,336 → 1,675 SL
SB 1,853 → 2,324 SL
Crew training 6,300 SL
Experts 220,000 SL
Aces 250 GE
Research Aces 22,000 RP
Reward multiplier AB / RB / SB
40 / 100 / 200 % SL
124 % RP
Total cost of modifications 10,420 RP
13,730 SL
Talisman cost 750 GE

Research order:

Flight performance
Survivability
Weaponry
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