Difference between revisions of "HMS Colossus"

From War Thunder Wiki
Jump to: navigation, search
(Pros and cons)
(Ammunition: Converted to transclusion)
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Specs-Card|code=uk_battleship_colossus}}
+
{{Specs-Card
 +
|code=uk_battleship_colossus
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British battleship {{Battle-rating}}. It was introduced in [[Update "New Power"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British battleship {{Battle-rating}}. It was introduced in [[Update "New Power"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
  
 
{{NavalMobility}}
 
{{NavalMobility}}
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|12 inch/50 Mark XI (305 mm)}}
 
{{main|12 inch/50 Mark XI (305 mm)}}
  
 
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
 
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
 +
 +
{{:12 inch/50 Mark XI (305 mm)/Ammunition|305 mm Mark IIa HE, 305 mm Mark VIa APC, 305 mm Mark VIIa SAPCBC}}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 +
{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|4 inch/50 BL Mark VII (102 mm)}}
 
{{main|4 inch/50 BL Mark VII (102 mm)}}
  
 
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
 
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
 +
 +
{{:4 inch/50 BL Mark VII (102 mm)/Ammunition|4 inch HE, 4 inch CPC}}
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 +
{{Specs-Fleet-AA}}
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|76 mm/45 QF 3in 20cwt HA Mark I (76 mm)}}
 
{{main|76 mm/45 QF 3in 20cwt HA Mark I (76 mm)}}
Line 37: Line 51:
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
  
=== Torpedo armament ===
+
=== Additional armament ===
<!-- ''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
+
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 
{{main|21 inch Mark I (533 mm)}}
 
{{main|21 inch Mark I (533 mm)}}
  
''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
+
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
| 305 mm Mark VIa APC
 
| Anti-Air Armament Targeting
 
| 4 inch CPC
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System
 
|
 
| 305 mm Mark VIIa CPC
 
| Auxiliary Armament Targeting
 
|
 
|-
 
| III
 
| Propeller Replacement
 
| Shrapnel Protection
 
| Ventilation
 
|
 
| Primary Armament Targeting
 
| Improved Rangefinder
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
| Ammo Wetting
 
|
 
|
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 93: Line 67:
 
'''Pros:'''
 
'''Pros:'''
  
* Heavy firepower, backed up by torpedoes
+
* Solid main battery of ten 305 mm guns is a major threat to any warship.
* Well-armoured
+
* Superior armour penetration than the 305 mm guns of [[HMS Invincible]] and [[HMS Dreadnought]].
 +
* Access to SAP rounds that can deal heavy damage to lightly armoured vessels such as destroyers and cruisers.
 +
* Secondary battery of thirteen 102 mm guns can easily thwart attacks from small unarmoured craft and destroyers.
 +
* Strong vertical belt armour and well protected magazines, even better with angling.
 +
* Has access to underwater torpedoes with 11 km range.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Anti-air defence is lacking
+
* Slow top speed, lacklustre mobility and large size makes it an easy target for shells, bombs and torpedoes alike.
* Very large profile and low mobility
+
* Overall thin deck armour, extremely vulnerable to aircraft bombs and long range plunging hits.
 +
* Weak main battery turret roof armour will often lead to damage to the gun breeches and turret rotation when hit.
 +
* Somewhat weak athwartship armour leaves the ship potentially vulnerable to penetrating hits from the front.
 +
* The 305 mm APC shells, while better than other British 6.0 ships, will struggle to penetrate battleship armour beyond 10 km, and have weak post-penetration damage.
 +
* 102 mm SAPBC shells have very low penetration, making the secondary battery essentially useless against any ship larger than a destroyer.
 +
* Virtually non-existent anti-aircraft armament makes the ship a prime target for enemy bombers.
 +
* Like all underwater torpedo tubes, the torpedo armament has limited firing angles which makes the torpedoes largely situational.
  
 
== History ==
 
== History ==
Line 116: Line 100:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_battleship_colossus Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 123: Line 109:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 131: Line 116:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
=== Citations ===
+
 
 +
=== References ===
 +
;Citations
 
<references />
 
<references />
  
=== Bibliography ===
+
;Bibliography
 
 
 
* Staff Writer. (2016, December 17). HMS Colossus Dreadnought Battleship. Retrieved November 28, 2020, from <nowiki>https://www.militaryfactory.com/ships/detail.asp?ship_id=hms-colossus-united-kingdom</nowiki>
 
* Staff Writer. (2016, December 17). HMS Colossus Dreadnought Battleship. Retrieved November 28, 2020, from <nowiki>https://www.militaryfactory.com/ships/detail.asp?ship_id=hms-colossus-united-kingdom</nowiki>
 
* Naval Encyclopedia. (2019, March 31). Colossus Class Battleships (1909). Retrieved November 28, 2020, from <nowiki>https://www.naval-encyclopedia.com/ww1/UK/colossus-class</nowiki>
 
* Naval Encyclopedia. (2019, March 31). Colossus Class Battleships (1909). Retrieved November 28, 2020, from <nowiki>https://www.naval-encyclopedia.com/ww1/UK/colossus-class</nowiki>
 +
 +
{{ShipManufacturer Scotts Shipbuilding and Engineering Company}}
 
{{Britain battleships}}
 
{{Britain battleships}}

Latest revision as of 19:25, 22 February 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
HMS Colossus
uk_battleship_colossus.png
GarageImage HMS Colossus.jpg
HMS Colossus
AB RB SB
6.3 6.3 6.3
Class:
Research:230 000 Specs-Card-Exp.png
Purchase:640 000 Specs-Card-Lion.png
Show in game

Description

The Colossus-class, HMS Colossus (24), 1918 is a rank V British battleship with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Armourfront / side / back
Citadel254 / 279 / 44 mm
Main fire tower279 / 179 / 305 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement22 700 t
Crew755 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB49 / 25 km/h
RB42 / 22 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 49 25
RB/SB Stock ___ ___
Upgraded 42 22

Modifications and economy

Repair costBasic → Reference
AB25 114 → 31 543 Sl icon.png
RB30 894 → 38 802 Sl icon.png
Total cost of modifications218 500 Rp icon.png
337 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training185 000 Sl icon.png
Experts640 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
220 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
610 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
220 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
280 Ge icon.png
Mods ship venting.png
Ventilation
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
280 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
610 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
610 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
305mm_uk_4crh_mk6a_navy_apc_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
102mm_uk_bl_mk7_navy_cpc_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
220 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
305mm_uk_4crh_mk7a_navy_cpc_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
280 Ge icon.png

Armament

Primary armament

5 х Turret2 x 12 inch/50 Mark XI cannon
Ammunition200 rounds
Vertical guidance-5° / 15°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Mark IIa HE HE 72 72 72 72 72 72
Mark VIa APC APC 534 483 420 375 341 295
Mark VIIa SAPCBC SAPCBC 283 256 222 198 180 156
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Mark IIa HE HE 869 386 0 0.1 53.13 79° 80° 81°
Mark VIa APC APC 869 389.8 0.025 17 13.2 48° 63° 71°
Mark VIIa SAPCBC SAPCBC 869 386 0.035 17 36.3 48° 63° 71°

Secondary armament

13 х Turret4 inch/50 BL Mark VII cannon
Ammunition150 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
4 inch HE HE 11 11 11 11 11 11
4 inch CPC SAPBC 102 84 60 45 34 26
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
4 inch HE HE 873 14.06 0 0.1 700 79° 80° 81°
4 inch CPC SAPBC 873 14.06 0.015 5 420 48° 63° 71°

Anti-aircraft armament

Turret76 mm/45 QF 3in 20cwt HA Mark I cannon
Ammunition150 rounds

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 114 x 21 inch Mark I torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Solid main battery of ten 305 mm guns is a major threat to any warship.
  • Superior armour penetration than the 305 mm guns of HMS Invincible and HMS Dreadnought.
  • Access to SAP rounds that can deal heavy damage to lightly armoured vessels such as destroyers and cruisers.
  • Secondary battery of thirteen 102 mm guns can easily thwart attacks from small unarmoured craft and destroyers.
  • Strong vertical belt armour and well protected magazines, even better with angling.
  • Has access to underwater torpedoes with 11 km range.

Cons:

  • Slow top speed, lacklustre mobility and large size makes it an easy target for shells, bombs and torpedoes alike.
  • Overall thin deck armour, extremely vulnerable to aircraft bombs and long range plunging hits.
  • Weak main battery turret roof armour will often lead to damage to the gun breeches and turret rotation when hit.
  • Somewhat weak athwartship armour leaves the ship potentially vulnerable to penetrating hits from the front.
  • The 305 mm APC shells, while better than other British 6.0 ships, will struggle to penetrate battleship armour beyond 10 km, and have weak post-penetration damage.
  • 102 mm SAPBC shells have very low penetration, making the secondary battery essentially useless against any ship larger than a destroyer.
  • Virtually non-existent anti-aircraft armament makes the ship a prime target for enemy bombers.
  • Like all underwater torpedo tubes, the torpedo armament has limited firing angles which makes the torpedoes largely situational.

History

The HMS Colossus in 1910.

HMS Colossus was the lead-ship of the two-member Colossus-class, the 5th class of dreadnought battleships constructed for the Royal Navy. Named after the Colossus of Rhodes, she was launched in 1910 and commissioned in 1911. She served in training activities before the start of the First World War, and served as part of the First Battle Squadron for the majority of the war. She participated in the Battle of Jutland, and became a training ship following the war. She was hulked in 1923, and scrapped in 1928.[1][2]

Design and development

The HMS Colossus was of a similar design to the other dreadnoughts of its era. It displaced over 20 thousand tons standard and was 166 metres long;[1] similar to its predecessors, it was capable of making 21 knots (39 km/h). The Colossus was armed with a main armament of five dual 305 mm (12-inch) guns, with three mounted on the centreline and two at beam positions.[1] However, unlike the preceding dreadnoughts, one of its beam turrets faced backwards. The ship was also equipped with numerous secondary guns,[1] though its anti-aircraft guns were sparse with just a single mount. The Colossus was the last British dreadnought to carry a 12-inch main armament, as future designs switched to the more potent 13.5-inch (343 mm) guns.[1]

The HMS Colossus was ordered in 1909, and laid down in the summer of that year. It was launched in April of 1910, and completed in early 1911.[1][2]

Service history

Following her sea trials, the HMS Colossus served with the British 2nd Battle Squadron and participated in the Fleet Review of July 1912.[2] Following the start of the First World War, Colossus participated in the Battle of Jutland; she was hit by two German shells, making her the only British dreadnought to be damaged.[2] The battle was tactically inconclusive, but served as a strategic victory for the Allies as the German fleet would never sail again. In 1917, Colossus was recalled for a refit; she rejoined the British grand fleet in 1918 but the war had drawn to a close.[1] As a result, Colossus was placed into reserve as the flagship of the reserve fleet; she later served as a training ship for the Royal Navy Cadets.[2] Following the Washington naval treaty, Colossus was sold for scrapping, and was eventually scrapped in 1928.[2]

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

Citations
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Staff Writer. (2016)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Naval Encyclopedia. (2019)
Bibliography
  • Staff Writer. (2016, December 17). HMS Colossus Dreadnought Battleship. Retrieved November 28, 2020, from https://www.militaryfactory.com/ships/detail.asp?ship_id=hms-colossus-united-kingdom
  • Naval Encyclopedia. (2019, March 31). Colossus Class Battleships (1909). Retrieved November 28, 2020, from https://www.naval-encyclopedia.com/ww1/UK/colossus-class


Scotts Shipbuilding and Engineering Company
Battleships 
Colossus-class  HMS Colossus

Britain battleships
  HMS Dreadnought*
Colossus-class  HMS Colossus
Orion-class  HMS Orion
Iron Duke-class  HMS Iron Duke · HMS Marlborough
Queen Elizabeth-class  HMS Barham
  * Unique ship