Difference between revisions of "Rockets"

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(some new work on this article. someone should explain how the ladder crosshair works ;)´)
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[[File:An SB2-C Helldiver firing a Tiny Tim rocket.jpg|alt=An SB2-C Helldiver firing a Tiny Tim rocket|thumb|An SB2-C Helldiver firing a Tiny Tim rocket]]
 
== General Information ==
 
== General Information ==
A rocket is a type of ammunition that can be fired in flight, from a ground vehicle and from warship. There are two groups of rockets: anti-ground and anti-aircraft.
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A rocket is a type of ammunition that can be fired in flight, from a ground vehicle and from naval vessel. There are two main groups of rockets: anti-ground and anti-aircraft.
  
 
Some rockets explode on impact and some have their own fuse. The rocket contains a thruster, fuel and explosive.
 
Some rockets explode on impact and some have their own fuse. The rocket contains a thruster, fuel and explosive.
  
 
=== Vehicles carrying rockets ===
 
=== Vehicles carrying rockets ===
[[File:An SB2-C Helldiver firing a Tiny Tim rocket.jpg|alt=An SB2-C Helldiver firing a Tiny Tim rocket|thumb|An SB2-C Helldiver firing a Tiny Tim rocket]]For a list of vehicles see [[:Category:Suspended armaments|Suspended armaments]]. Most common on planes and helicopters it can also be found on ground vehicles and ships.[[File:RocketMotors.png|thumb|436x436px|Multi-nozzle rocket description]]
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For a list of vehicles see [[:Category:Suspended armaments|Suspended armaments]]. Most common on planes and helicopters it can also be found on ground vehicles and ships.
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[[File:RocketMotors.png|thumb|436x436px|Multi-nozzle rocket description]]
  
 
== Rocket structure ==
 
== Rocket structure ==
There are several types of rockets, but here is described Multi-nozzle rocket:
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There are several types of rockets, but here is described a multi-nozzle rocket:
  
* '''Head'''
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* Head
** Nose & base fuze - What ensures an explosion after impact
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** Nose & base fuse - What ensures an explosion after impact
 
** High explosive - An explosive that destroys the target
 
** High explosive - An explosive that destroys the target
 
** Igniter - It allows the rocket to be launched not only after impact, but also in the air
 
** Igniter - It allows the rocket to be launched not only after impact, but also in the air
* '''Motor'''
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* Motor
 
** Cruciform propellant powder grain - Rocket fuel
 
** Cruciform propellant powder grain - Rocket fuel
 
** Grain support space - It ensures that the fuel does not overflow
 
** Grain support space - It ensures that the fuel does not overflow
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== Rocket groups ==
 
== Rocket groups ==
There are several types of rockets, such as anti-aircraft or anti-ground.
 
  
=== Anti-ground ===
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=== Unguided rockets ===
The most common type of rockets is anti-ground rockets.
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The most common type of rockets are:
  
===Anti-aircraft ===
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=== Proximity fuse rockets ===
It is used to destroy other planes, it has its own fuse.
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They are used mainly for anti-aircraft purposes, and a notable example of a plane featuring this weapon is the [[F-89D]], an interceptor jet aircraft.
  
 
== Aiming Rockets ==
 
== Aiming Rockets ==
To make sure your rockets hit you have to take into account many factors like distance, relative motion and accuracy of rockets. Modern planes have a ballistic computer which will do those calculations for you the socalled '''CCIP''' but you still have to make sure you fire the rockets from a distance where dispersion is low.
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To make sure your rockets hit you have to take into account many factors like distance, relative motion and accuracy of rockets. Modern planes and helicopters have the CCIP system, a ballistic computer which will do such calculations for you. However, you still have to make sure you fire the rockets from a distance and angle where dispersion is low.
  
 
=== Planes ===
 
=== Planes ===
[[File:Rocket Aiming.jpg|thumb|The dumb rocket aiming crosshair.]]
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[[File:Rocket Aiming.jpg|thumb|The unguided rocket aiming crosshair.]]
On old planes you will get a so called ladder crosshair which helps aiming rockets. But i don't know how it works so someone else will have to write this chapter.
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On most pre-modern jet aircraft there is only a ladder crosshair which helps aiming rockets. Each gap on the ladder is equal to 250 m. One must still calculate the rocket drop over distance phenomenon and adjust accordingly. On naval arcade mode, a rangefinder with metres distance is provided on most vehicles, and this can assist aiming of rockets.

Latest revision as of 21:01, 11 November 2024

An SB2-C Helldiver firing a Tiny Tim rocket
An SB2-C Helldiver firing a Tiny Tim rocket

General Information

A rocket is a type of ammunition that can be fired in flight, from a ground vehicle and from naval vessel. There are two main groups of rockets: anti-ground and anti-aircraft.

Some rockets explode on impact and some have their own fuse. The rocket contains a thruster, fuel and explosive.

Vehicles carrying rockets

For a list of vehicles see Suspended armaments. Most common on planes and helicopters it can also be found on ground vehicles and ships.

Multi-nozzle rocket description

Rocket structure

There are several types of rockets, but here is described a multi-nozzle rocket:

  • Head
    • Nose & base fuse - What ensures an explosion after impact
    • High explosive - An explosive that destroys the target
    • Igniter - It allows the rocket to be launched not only after impact, but also in the air
  • Motor
    • Cruciform propellant powder grain - Rocket fuel
    • Grain support space - It ensures that the fuel does not overflow
    • Central nozzle with blowout seal surrounded by eight other nozzles - Rocket propulsion
    • Fins - For direct rocket flight

Rocket groups

Unguided rockets

The most common type of rockets are:

Proximity fuse rockets

They are used mainly for anti-aircraft purposes, and a notable example of a plane featuring this weapon is the F-89D, an interceptor jet aircraft.

Aiming Rockets

To make sure your rockets hit you have to take into account many factors like distance, relative motion and accuracy of rockets. Modern planes and helicopters have the CCIP system, a ballistic computer which will do such calculations for you. However, you still have to make sure you fire the rockets from a distance and angle where dispersion is low.

Planes

The unguided rocket aiming crosshair.

On most pre-modern jet aircraft there is only a ladder crosshair which helps aiming rockets. Each gap on the ladder is equal to 250 m. One must still calculate the rocket drop over distance phenomenon and adjust accordingly. On naval arcade mode, a rangefinder with metres distance is provided on most vehicles, and this can assist aiming of rockets.