Difference between revisions of "KV-2 (ZiS-6)"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{specs|name}}''' is gift Rank {{specs|rank}} Russian heavy tank {{Battle-rating|1}}. The KV-2(ZIS-6) was introduced in [[Update 1.59 "Flaming Arrows"]] as a gift vehicle and was available on the Gaijin store for pre-order prior to the update. It is an up-gunned KV-2 featuring the new 107 mm ZIS-6 cannon.
 +
 
 +
The KV-2(ZiS-6) is a heavy artillery tank. It is an experimental up-gunned variant of the [[KV-1]] and [[KV-2]] models built with an emphasis of destroying fortification, bunkers and enemy armored vehicles. Although the armour thickness is the same as the KV-1 and KV-2, this vehicle is notable for having a more powerful cannon; although smaller in calibre to the KV-2, has much higher armor penetration values. In fact, the tank fires Armor-Piercing High-Explosive (APHE) shells with the highest penetration value out of all USSR tanks both at and below its battle rating of 5.3. With about 190 mm of penetration in normal combat conditions and with 19 grams of explosive filling carried by the default B-420 shell, this tank will obliterate all enemy vehicles upon penetration with the exception of some light-armoured vehicles of which the contact fuse may fail to detonate. Despite its significantly powerful armament, the KV-2(ZiS-6) is plagued by inherited weaknesses shared within the KV lineage of tanks. At 5.3 Battle Rating, the tank's armour will be of little protection against other hostile vehicles it will face. With just 75 mm armour all around and including the largely slat and exposed turret, almost all tanks and the ammunition they fire (a significant number of which have double the penetration value of the thickness of the KV's armour) will penetrate with little to no difficulty. Tightly packed and strewn ammunition both within and at the base of the turret will more than likely turn the entire vehicle into a erupting volcano upon being struck by stray shells, if not outright cripple the crew to the point the fire-rate is nearly reduced to virtually almost a standstill. This tank is a spiritual successor of the original KV-2 in combat operations. Although a high crew count of 6, the rate of fire is relatively slow but faster than its predecessor with a higher velocity and flatter trajectory. The same is unfortunately to be said for its slower turret traverse, reverse and acceleration speed and heavy weight.
 +
 
 +
Operational and visual characteristics of the KV-2(ZiS-6) retain the visual and operational similarities to the KV-2 which it is upgraded from. Players experienced in operating previous models of the KV-2 or Soviet SPGs should have little to no difficulty in adjusting to this vehicle. The ZiS-6 can be distinguished from its KV and KV-2 predecessors by its enlarged and tall rectangular turret and longer barrel. A quick glance at this vehicle may be mistaken for similar looking tanks such as the KV-2 in which shares the same turret shape.
 +
 
 +
The KV-2(ZiS-6)'s closest and most popular competitor of the same battle-rating is the [[KV-85]]. The KV-85 when compared, is free to unlock with currency spending, is lighter in weight, more maneuverable, faster in fire rate and turret traverse at the expense of fewer crew members. What the ZiS-6 lacks in these qualities may be compensated by its firepower comparable as 'a mini-[[IS-2]]' at 5.3 battle-rating as well as the added Premium talisman RP and SL increase bonus of which the KV-85 will lack one the get-go. These detail and information should be considered by the interested user when deciding whether to purchase this tank and incorporating it into their existing arsenal, or when taking into battle. The KV-2(ZiS-6) will reward those who are patient, and a boon to those seeking increased premium firepower unmatched by any other USSR vehicle at 5.3 battle-rating. 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope Angle°) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 75 mm (31°) ''Front plate'' <br> 70 mm (71°) ''Front glacis'' <br> 75 mm (25-74°) ''Lower glacis'' <br> 45 mm (1-50°) ''Machine gun port'' || 75 mm || 60 mm (3-86°) ''Top'' <br/> 70 mm (11-58°) ''Bottom'' || 35 mm ''Front'' <br> 30 mm ''Rear'' <br> 35 mm ''Hatches''
 +
|-
 +
| Turret || 75 mm (1°) ''Front turret'' <br/> 70 + 70 mm (1-62°) ''Gun mantlet''  || 75 mm || 75 mm (1°) <br> 45 mm (1-50°) ''Machine gun port'' || 30 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels are 20 mm thick, torsion bars are 20 mm thick, and tracks are 30 mm thick.
 +
* Front belly armour is 35 mm thick, rear belly armour is 30 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 52.4 || colspan="1" rowspan="2" | 0.2 || colspan="1" | 36 (AB)
 +
|-
 +
|34 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|775
 +
|954
 +
|-
 +
|''Realistic/Simulator''
 +
|531
 +
|600
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|14.79
 +
|18.21
 +
|-
 +
|''Realistic/Simulator''
 +
|10.13
 +
|11.45
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|ZiS-6 (107 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[ZiS-6 (107 mm)|107 mm ZiS-6]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 36 || -5°/+12° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 3.6 || 4.9 || __.__ || __.__ || __.__
 +
|-
 +
| ''Realistic'' || 3.6 || 4.2 || __.__ || __.__ || __.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 21.7 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| B-420 || APHEBC || 197 || 195 || 177 || 154 || 135 || 118 
 +
|-
 +
| OF-420 || HE || 26 || 26 || 26 || 26 || 26 || 26
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| B-420 || APHEBC || 830 || 17 || 1.2 || 15 || 440 || +4° || 48° || 63° || 71°
 +
|-
 +
| OF-420 || HE || 720 || 17 || 0.4 || 0.5 || 2,150 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo Racks|Ammo racks]] =====
 +
[[File:Ammoracks {{PAGENAME}}.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the {{PAGENAME}}.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |Ammo<br/>Part
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''36''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 34&nbsp;''(+2)''<br />33&nbsp;''(+3)'' || 31&nbsp;''(+5)''<br />18&nbsp;''(+18)'' || 16&nbsp;''(+20)''<br />12&nbsp;''(+24)'' || 12&nbsp;''(+24)''<br />7&nbsp;''(+29)'' || 6&nbsp;''(+30)''<br />4&nbsp;''(+32)'' || 1&nbsp;''(+35)''<br />1&nbsp;''(+35)'' || style="text-align:left" | No
 +
|-
 +
|}
 +
 
 +
Turret left side empty: 18&nbsp;''(+18)''
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|DT (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
At its Rank and Battle Rating, the KV-2(ZiS-6)'s armour is no longer up to par against newer and more powerful weapon systems of opposition vehicles it will face. Although unlike the [[IS-1]] successor of which is unable to protect itself by angling due to the rounded turret mount causing a vulnerability, the KV-2 has less of this issue as the entire front potion of the front and lower-plate is designed to be straight and rectangular and allowing it to deflect or ricochet some shots when angled optimally but the large turret is extreme exposed and vulnerable to head-on fire. 
 +
 
 +
Due to its unsatisfactory maneuverability, fire-rate and traverse speed, close-quarters engagements against multiple enemies in small-spaced environments are highly discouraged unless absolutely necessary. The tank is too large and slow to escape or retreat from what would be overwhelming situations, and too large to hide. Should the need to enter tight alleyways and streets if towns or cities, escort either by or with other friendly units are of utmost importance and should best serve in a support capacity should more heavily armored opponents are encountered. This tank excels best at long to medium range engagements on largely open areas. Due to its poor 3 degrees of gun depression - a trait inherited by all USSR armored vehicles, engaging hostiles by cresting over the tops of hills are highly discouraged unless absolutely necessary. Should clusters of multiple hostile vehicles are encountered in combat, the optimal tactic is to wait for them to split up before engaging them one-by-one if the opportunity presents itself.
 +
 
 +
Lightly armoured vehicles where the contact fuse may not activate upon penetration such as the [[Waffentrager]] or [[Nashorn]] are of the most concern as the default B-420 APHE shell has the tendency of penetrating from the front to rear dealing less damage than what is expected. Follow up shots may be required. Although the HE OF-420 shell is an excellent solution, the 16 seconds of shell swap may not warrant enough justification for use when few seconds are only available to determines survival.
 +
 
 +
Another class of vehicles of significant threat are fast-tanks such as the [[M18 GMC]] or [[T-34]] tanks capable of running circles in ways the KV-2(ZiS-6)'s slow turret traverse rate and poor maneuverability will be unable to cope in close-quarters engagements. The last type of vehicle of concern are low-chassis tanks such as the [[ASU-57]], [[ASU-85]], [[PT-76]] and even some German tank-destroyers are so small to the point they safely drive up to the vicinity of KV-2 and be immune from retaliation due to the 107 mm gun situated on a high turret and only 3 degrees if traverse up and down.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Excellent firepower
 +
* Greatly improved reload speed over previous KV-2 models.
 +
* High crew capacity (6).
 +
* High velocity and powerful munition.
 +
* Premium talisman with RP and SL increase bonus.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Slow rate of fire
 +
* Insufficient armour protection.
 +
* Poor gun depression of -3° (common trait of all USSR tanks).
 +
* Large profile.
 +
* Poor maneuverability and slow speed.
 +
* High weight.
 +
* High risk of internal ammunition explosions by penetrating shells.
  
 
== History ==
 
== History ==
Line 43: Line 236:
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
==References==
 +
<references />
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
* [http://warthunder.com/en/news/3698-development-new-additions-to-the-kv-2-series-en/ [Devblog<nowiki>]</nowiki> New additions to the KV-2 series]<br/>
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''
 
  
 
== Sources ==
 
== Sources ==
Line 54: Line 247:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USSR heavy tanks}}
 +
{{USSR premium ground vehicles}}

Revision as of 07:51, 8 December 2018

KV-2 (ZiS-6)
ussr_kv_2_zis_6.png
KV-2 (ZiS-6)
AB RB SB
5.0 5.0 5.0
Purchase:3 850 Specs-Card-Eagle.png
Show in game
STORE

Description

GarageImage KV-2 (ZiS-6).jpg


The KV-2 (ZiS-6) is gift Rank III Russian heavy tank with a battle rating of 5.0 (AB/RB/SB). The KV-2(ZIS-6) was introduced in Update 1.59 "Flaming Arrows" as a gift vehicle and was available on the Gaijin store for pre-order prior to the update. It is an up-gunned KV-2 featuring the new 107 mm ZIS-6 cannon.

The KV-2(ZiS-6) is a heavy artillery tank. It is an experimental up-gunned variant of the KV-1 and KV-2 models built with an emphasis of destroying fortification, bunkers and enemy armored vehicles. Although the armour thickness is the same as the KV-1 and KV-2, this vehicle is notable for having a more powerful cannon; although smaller in calibre to the KV-2, has much higher armor penetration values. In fact, the tank fires Armor-Piercing High-Explosive (APHE) shells with the highest penetration value out of all USSR tanks both at and below its battle rating of 5.3. With about 190 mm of penetration in normal combat conditions and with 19 grams of explosive filling carried by the default B-420 shell, this tank will obliterate all enemy vehicles upon penetration with the exception of some light-armoured vehicles of which the contact fuse may fail to detonate. Despite its significantly powerful armament, the KV-2(ZiS-6) is plagued by inherited weaknesses shared within the KV lineage of tanks. At 5.3 Battle Rating, the tank's armour will be of little protection against other hostile vehicles it will face. With just 75 mm armour all around and including the largely slat and exposed turret, almost all tanks and the ammunition they fire (a significant number of which have double the penetration value of the thickness of the KV's armour) will penetrate with little to no difficulty. Tightly packed and strewn ammunition both within and at the base of the turret will more than likely turn the entire vehicle into a erupting volcano upon being struck by stray shells, if not outright cripple the crew to the point the fire-rate is nearly reduced to virtually almost a standstill. This tank is a spiritual successor of the original KV-2 in combat operations. Although a high crew count of 6, the rate of fire is relatively slow but faster than its predecessor with a higher velocity and flatter trajectory. The same is unfortunately to be said for its slower turret traverse, reverse and acceleration speed and heavy weight.

Operational and visual characteristics of the KV-2(ZiS-6) retain the visual and operational similarities to the KV-2 which it is upgraded from. Players experienced in operating previous models of the KV-2 or Soviet SPGs should have little to no difficulty in adjusting to this vehicle. The ZiS-6 can be distinguished from its KV and KV-2 predecessors by its enlarged and tall rectangular turret and longer barrel. A quick glance at this vehicle may be mistaken for similar looking tanks such as the KV-2 in which shares the same turret shape.

The KV-2(ZiS-6)'s closest and most popular competitor of the same battle-rating is the KV-85. The KV-85 when compared, is free to unlock with currency spending, is lighter in weight, more maneuverable, faster in fire rate and turret traverse at the expense of fewer crew members. What the ZiS-6 lacks in these qualities may be compensated by its firepower comparable as 'a mini-IS-2' at 5.3 battle-rating as well as the added Premium talisman RP and SL increase bonus of which the KV-85 will lack one the get-go. These detail and information should be considered by the interested user when deciding whether to purchase this tank and incorporating it into their existing arsenal, or when taking into battle. The KV-2(ZiS-6) will reward those who are patient, and a boon to those seeking increased premium firepower unmatched by any other USSR vehicle at 5.3 battle-rating.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope Angle°) Sides Rear Roof
Hull 75 mm (31°) Front plate
70 mm (71°) Front glacis
75 mm (25-74°) Lower glacis
45 mm (1-50°) Machine gun port
75 mm 60 mm (3-86°) Top
70 mm (11-58°) Bottom
35 mm Front
30 mm Rear
35 mm Hatches
Turret 75 mm (1°) Front turret
70 + 70 mm (1-62°) Gun mantlet
75 mm 75 mm (1°)
45 mm (1-50°) Machine gun port
30 mm

Notes:

  • Suspension wheels are 20 mm thick, torsion bars are 20 mm thick, and tracks are 30 mm thick.
  • Front belly armour is 35 mm thick, rear belly armour is 30 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
52.4 0.2 36 (AB)
34 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 775 954
Realistic/Simulator 531 600
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 14.79 18.21
Realistic/Simulator 10.13 11.45

Armaments

Main armament

Main article: ZiS-6 (107 mm)
107 mm ZiS-6
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
36 -5°/+12° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 3.6 4.9 __.__ __.__ __.__
Realistic 3.6 4.2 __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
21.7 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
B-420 APHEBC 197 195 177 154 135 118
OF-420 HE 26 26 26 26 26 26
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
B-420 APHEBC 830 17 1.2 15 440 +4° 48° 63° 71°
OF-420 HE 720 17 0.4 0.5 2,150 +0° 79° 80° 81°
Ammo racks
Ammo racks of the KV-2 (ZiS-6).
Full
ammo
Ammo
Part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
36 Projectiles
Propellants
34 (+2)
33 (+3)
31 (+5)
18 (+18)
16 (+20)
12 (+24)
12 (+24)
(+29)
(+30)
(+32)
(+35)
(+35)
No

Turret left side empty: 18 (+18)

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,890 (63) 600 N/A N/A

Usage in the battles

At its Rank and Battle Rating, the KV-2(ZiS-6)'s armour is no longer up to par against newer and more powerful weapon systems of opposition vehicles it will face. Although unlike the IS-1 successor of which is unable to protect itself by angling due to the rounded turret mount causing a vulnerability, the KV-2 has less of this issue as the entire front potion of the front and lower-plate is designed to be straight and rectangular and allowing it to deflect or ricochet some shots when angled optimally but the large turret is extreme exposed and vulnerable to head-on fire.

Due to its unsatisfactory maneuverability, fire-rate and traverse speed, close-quarters engagements against multiple enemies in small-spaced environments are highly discouraged unless absolutely necessary. The tank is too large and slow to escape or retreat from what would be overwhelming situations, and too large to hide. Should the need to enter tight alleyways and streets if towns or cities, escort either by or with other friendly units are of utmost importance and should best serve in a support capacity should more heavily armored opponents are encountered. This tank excels best at long to medium range engagements on largely open areas. Due to its poor 3 degrees of gun depression - a trait inherited by all USSR armored vehicles, engaging hostiles by cresting over the tops of hills are highly discouraged unless absolutely necessary. Should clusters of multiple hostile vehicles are encountered in combat, the optimal tactic is to wait for them to split up before engaging them one-by-one if the opportunity presents itself.

Lightly armoured vehicles where the contact fuse may not activate upon penetration such as the Waffentrager or Nashorn are of the most concern as the default B-420 APHE shell has the tendency of penetrating from the front to rear dealing less damage than what is expected. Follow up shots may be required. Although the HE OF-420 shell is an excellent solution, the 16 seconds of shell swap may not warrant enough justification for use when few seconds are only available to determines survival.

Another class of vehicles of significant threat are fast-tanks such as the M18 GMC or T-34 tanks capable of running circles in ways the KV-2(ZiS-6)'s slow turret traverse rate and poor maneuverability will be unable to cope in close-quarters engagements. The last type of vehicle of concern are low-chassis tanks such as the ASU-57, ASU-85, PT-76 and even some German tank-destroyers are so small to the point they safely drive up to the vicinity of KV-2 and be immune from retaliation due to the 107 mm gun situated on a high turret and only 3 degrees if traverse up and down.

Pros and cons

Pros:

  • Excellent firepower
  • Greatly improved reload speed over previous KV-2 models.
  • High crew capacity (6).
  • High velocity and powerful munition.
  • Premium talisman with RP and SL increase bonus.

Cons:

  • Slow rate of fire
  • Insufficient armour protection.
  • Poor gun depression of -3° (common trait of all USSR tanks).
  • Large profile.
  • Poor maneuverability and slow speed.
  • High weight.
  • High risk of internal ammunition explosions by penetrating shells.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

References


Read also

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other KVs  KV-85 · KV-122 · KV-220
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37