Difference between revisions of "Seafire FR 47"
(Added basic information and tables.) |
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{BR2}} It was introduced in [[Update_1.70.1945_"Weapons_of_Victory"|Update 1.70.1945 "Weapons of Victory"]]. | ||
+ | |||
+ | Unlike the previous [[Seafire_Mk_XVII|Seafire XVII]] which is a low altitude fighter, the Seafire FR 47 has excellent high altitude performance, and you will perform most competitively above 6-7 km. It is good for engaging other fighters and bombers up to 12 km due to a 2nd supercharger gear that peaks in power at 8.4 km. | ||
+ | |||
+ | It has has a rather versatile selection of secondary armaments. You can take two 250 lb bombs or two 500 lb bombs. The latter is usually better for attacking ships while the former is preferred for player controlled ground vehicles and for pillboxes. The fact that you can carry rockets is even better. You have a choice of either 4 x RP-3 rockets or 8 x RP-3 rockets. It is more advisable to take 8 x rockets as having only 4 will means both your salvos have to be dead-on target. This isn't helped by the fact that rockets utilized are woefully inaccurate. When strafing a group of AI light tanks, it is at this point when when utilizing 4 rockets make a bit more sense as you are almost guaranteed to take out some of the AI vehicles. If in a mixed RB battle, you should probably not even be carrying rockets and should just stick with bombs, however if you are attacking vehicles with exposed crew members like the 8.8 cm Flak 37 you can benefit a bit more by using the rockets. | ||
== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | ''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.'' | + | <!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | Characteristics | ||
+ | |- | ||
+ | ! colspan="8" | ''Stock'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at 7,315 m) | ||
+ | ! rowspan="2" | Max altitude<br>(meters) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" |Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | | 694 || 675 || 13,000 || 22.8 || 23.5 || 18.2 || 18.2 || 500 | ||
+ | |- | ||
+ | ! colspan="8" | ''Upgraded'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at 7,315 m) | ||
+ | ! rowspan="2" |Max altitude (meters) | ||
+ | ! colspan="2" | Turn time (seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" |Take-off run (meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | | ? || ? || 13,000 || ??.? || ??.? || ?.? || ?.? || 500 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Details==== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Features | ||
+ | |- | ||
+ | ! Combat flap | ||
+ | ! Take-off flap | ||
+ | ! Landing flap | ||
+ | ! Air brakes | ||
+ | ! Arrestor gear | ||
+ | |- | ||
+ | | ✓ || ✓ || ✓ || X || ✓ <!-- ✓ --> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Limits | ||
+ | |- | ||
+ | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
+ | ! rowspan="2" | Gear limit<br>(km/h) | ||
+ | ! rowspan="2" | Combat flap<br> (km/h) | ||
+ | ! colspan="2" | Max Static G | ||
+ | |- | ||
+ | ! + | ||
+ | ! - | ||
+ | |- | ||
+ | | 890 || 330 || 450 || ~12 || ~8 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="4" | Optimal velocities | ||
+ | |- | ||
+ | ! Ailerons<br>(km/h) | ||
+ | ! Rudder<br>(km/h) | ||
+ | ! Elevators<br>(km/h) | ||
+ | ! Radiator<br>(km/h) | ||
+ | |- | ||
+ | | < 482 || < 400 || < 500 || > 250 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Compressor (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Setting 1 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 4,500 m || 1,530 hp || 2,111 hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 2 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 8,200 m || 1,450 hp || 1,881 hp | ||
+ | |- | ||
+ | <!--! colspan="3" | Setting 3 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ?,??? hp || ?,??? hp | ||
+ | |- --> | ||
+ | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.'' | + | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> |
+ | * 38 mm Bulletproof glass in cockpit front | ||
+ | * 4 mm Steel plate in pilot's seat | ||
+ | * 6-7 mm Steel plate behind the pilot | ||
+ | * 3 mm Steel box around the wing ammunition | ||
+ | * 1 mm Steel plate on top of fuel tank and oil cooling system | ||
== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
− | ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' | + | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> |
+ | {{main|Hispano Mk.V (20 mm)}} | ||
+ | |||
+ | The '''''{{PAGENAME}}''''' is armed with: | ||
+ | |||
+ | * 4 x 20 mm Hispano Mk.V cannon, wing-mounted (134 rpg inner + 114 rpg outer = 496 total) | ||
=== Suspended armament === | === Suspended armament === | ||
− | ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' | + | <!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--> |
+ | ''Main article: '''[[:Category:Suspended armaments|Bombs]]''''' | ||
+ | The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance: | ||
+ | |||
+ | * Without load | ||
+ | * 2 x G.P. 250 lb Mk.IV bombs (500 lb total) | ||
+ | * 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total) | ||
+ | * 4 x RP-3 rockets | ||
+ | * 8 x RP-3 rockets | ||
+ | <!-- | ||
=== Defensive armament === | === Defensive armament === | ||
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.'' | ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.'' | ||
+ | --> | ||
+ | == Usage in the battles == | ||
+ | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | ||
+ | |||
+ | ===Manual Engine Control=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | MEC elements | ||
+ | |- | ||
+ | ! rowspan="2" |Mixer | ||
+ | ! rowspan="2" |Pitch | ||
+ | ! colspan="3" |Radiator | ||
+ | ! rowspan="2" |Supercharger | ||
+ | ! rowspan="2" |Turbocharger | ||
+ | |- | ||
+ | ! Oil | ||
+ | ! Water | ||
+ | ! Type | ||
+ | |- | ||
+ | | Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable | ||
+ | |- | ||
+ | |} | ||
− | == | + | ===Modules=== |
− | + | {| class="wikitable" | |
+ | !colspan = "1"| Tier | ||
+ | !colspan = "2"| Flight performance | ||
+ | !colspan = "1"| Survivability | ||
+ | !colspan = "3"| Weaponry | ||
+ | |- | ||
+ | | I | ||
+ | | Fuselage Repair | ||
+ | | Radiator | ||
+ | | | ||
+ | | | ||
+ | | HSBC mk.2 | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | | ||
+ | | Compressor | ||
+ | | Airframe | ||
+ | | | ||
+ | | HMBC mk.2 | ||
+ | | | ||
+ | |- | ||
+ | | III | ||
+ | | Wings Repair | ||
+ | | Engine | ||
+ | | | ||
+ | | Offensive 20 mm | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | IV | ||
+ | | 150 Octane Fuel | ||
+ | | Engine Injection | ||
+ | | Cover | ||
+ | | New 20 mm Cannons | ||
+ | | GRC mk.8 | ||
+ | | GRC mk.9 | ||
+ | |- | ||
+ | |} | ||
+ | * The engine improvements should be prioritized. The engine performance does not improve drastically until you unlock the ''150 Octane Fuel''. | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Good high altitude performance |
+ | * Neutral torque, so cruising is relaxing for joystick and aiming isn't difficult | ||
+ | * Hispano Mk V cannons means high rate of fire and high muzzle velocity | ||
+ | * Can land on carriers | ||
+ | * Fast acceleration when diving | ||
+ | * Low silver lion repair fee | ||
+ | * Good top speed for its rank | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * High stall speed and hence, bricky in its turn (even Bf 109 K-4s on equal speed can out-turn the FR 47) |
+ | * Abysmal climb rate at slow speed (Try zoom climbing once you reach about 400 kph), but competitive when fully researched | ||
+ | * Very weak engine when not upgraded | ||
+ | * Play style is completely different than the other spitfires | ||
== History == | == History == | ||
Line 40: | Line 249: | ||
== Read also == | == Read also == | ||
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | ''ETC.'' | + | ''ETC.''--> |
+ | * [http://warthunder.com/en/devblog/current/770/ [Devblog<nowiki>]</nowiki> Seafire FR.47 & Sea Fury FB 11] | ||
+ | * [https://warthunder.com/en/news/3268/current/ [Vehicle Profile<nowiki>]</nowiki> Supermarine Seafire FR 47] | ||
== Sources == | == Sources == | ||
Line 50: | Line 261: | ||
* ''page on aircraft encyclopedia;'' | * ''page on aircraft encyclopedia;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Britain fighters}} |
Revision as of 04:57, 2 December 2018
Contents
Description
The Seafire FR 47 is a Rank IV British fighter Template:BR2 It was introduced in Update 1.70.1945 "Weapons of Victory".
Unlike the previous Seafire XVII which is a low altitude fighter, the Seafire FR 47 has excellent high altitude performance, and you will perform most competitively above 6-7 km. It is good for engaging other fighters and bombers up to 12 km due to a 2nd supercharger gear that peaks in power at 8.4 km.
It has has a rather versatile selection of secondary armaments. You can take two 250 lb bombs or two 500 lb bombs. The latter is usually better for attacking ships while the former is preferred for player controlled ground vehicles and for pillboxes. The fact that you can carry rockets is even better. You have a choice of either 4 x RP-3 rockets or 8 x RP-3 rockets. It is more advisable to take 8 x rockets as having only 4 will means both your salvos have to be dead-on target. This isn't helped by the fact that rockets utilized are woefully inaccurate. When strafing a group of AI light tanks, it is at this point when when utilizing 4 rockets make a bit more sense as you are almost guaranteed to take out some of the AI vehicles. If in a mixed RB battle, you should probably not even be carrying rockets and should just stick with bombs, however if you are attacking vehicles with exposed crew members like the 8.8 cm Flak 37 you can benefit a bit more by using the rockets.
General info
Flight Performance
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 7,315 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
694 | 675 | 13,000 | 22.8 | 23.5 | 18.2 | 18.2 | 500 |
Upgraded | |||||||
Max Speed (km/h at 7,315 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 13,000 | ??.? | ??.? | ?.? | ?.? | 500 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
890 | 330 | 450 | ~12 | ~8 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 482 | < 400 | < 500 | > 250 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,500 m | 1,530 hp | 2,111 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
8,200 m | 1,450 hp | 1,881 hp |
Survivability and armour
- 38 mm Bulletproof glass in cockpit front
- 4 mm Steel plate in pilot's seat
- 6-7 mm Steel plate behind the pilot
- 3 mm Steel box around the wing ammunition
- 1 mm Steel plate on top of fuel tank and oil cooling system
Armaments
Offensive armament
The Seafire FR 47 is armed with:
- 4 x 20 mm Hispano Mk.V cannon, wing-mounted (134 rpg inner + 114 rpg outer = 496 total)
Suspended armament
Main article: Bombs
The Seafire FR 47 can be outfitted with the following ordinance:
- Without load
- 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
- 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
- 4 x RP-3 rockets
- 8 x RP-3 rockets
Usage in the battles
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not ontrollable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage Repair | Radiator | HSBC mk.2 | |||
II | Compressor | Airframe | HMBC mk.2 | |||
III | Wings Repair | Engine | Offensive 20 mm | |||
IV | 150 Octane Fuel | Engine Injection | Cover | New 20 mm Cannons | GRC mk.8 | GRC mk.9 |
- The engine improvements should be prioritized. The engine performance does not improve drastically until you unlock the 150 Octane Fuel.
Pros and cons
Pros:
- Good high altitude performance
- Neutral torque, so cruising is relaxing for joystick and aiming isn't difficult
- Hispano Mk V cannons means high rate of fire and high muzzle velocity
- Can land on carriers
- Fast acceleration when diving
- Low silver lion repair fee
- Good top speed for its rank
Cons:
- High stall speed and hence, bricky in its turn (even Bf 109 K-4s on equal speed can out-turn the FR 47)
- Abysmal climb rate at slow speed (Try zoom climbing once you reach about 400 kph), but competitive when fully researched
- Very weak engine when not upgraded
- Play style is completely different than the other spitfires
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.