Difference between revisions of "Köln F220"
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
− | + | Overall, the survivabaility of the frigate is not comparable to cruisers or destroyers but is not lacklusture either. As a modern frigate, it lacks armor which are compensated by speed and firepower. Despite not being the most armed frigate in the game compared to vessels at the battle-rating, it is comparable to other Cold War vessels firepower wise and mobility wise, even comparable with early cruisers and destroyers. The number of crewmembers, despite being relatively high, are not sufficient if head-on engagements are planned, for this reason the frigate should not be used in the frontlines as it will be often destroyed with couple hits of enemy ships, specially those with high caliber weaponry. | |
+ | |||
+ | The armor is sufficient enough to stop low caliber munitions at some extent. While not invinsible, it is able to withstand even 105mm shells with decent amount of casualties and damage. Do not rely on the armor unless enemy threat has firepower lower than 76mm and even then, autocannons like the 40mm bofors mounted on USA and British ships will be able to cause critical damage if enough shots are fired. | ||
=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
− | + | Mobility wise, it is one of the fastest frigates/destroyers seen in game as for now despite the ship displacement and size. It often stays within the 60-70 km/h range while moving on straight line. This may vary on the modifications of the frigate and frigate's behavior at the time. A calm sailing will make the frigate reach top speeds faster and for prolonged times than when in combat in which engine, props or transmission are damaged. Thanks to the relatively small size of the ship, it is able to stay on shallow waters compared to other frigates and destroyers which are prompt to stuck with rocks and any other obstacles. | |
=== Modifications and economy === | === Modifications and economy === | ||
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'''Pros:''' | '''Pros:''' | ||
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* | * | ||
'''Cons:''' | '''Cons:''' | ||
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* | * | ||
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== See also == | == See also == | ||
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' |
Revision as of 21:30, 10 January 2021
Contents
This page is about the German frigate Köln F220. For the light cruiser, see Köln. |
Description
The Köln-class, Köln F220 is a rank V German frigate
with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".
General info
Survivability and armour
Overall, the survivabaility of the frigate is not comparable to cruisers or destroyers but is not lacklusture either. As a modern frigate, it lacks armor which are compensated by speed and firepower. Despite not being the most armed frigate in the game compared to vessels at the battle-rating, it is comparable to other Cold War vessels firepower wise and mobility wise, even comparable with early cruisers and destroyers. The number of crewmembers, despite being relatively high, are not sufficient if head-on engagements are planned, for this reason the frigate should not be used in the frontlines as it will be often destroyed with couple hits of enemy ships, specially those with high caliber weaponry.
The armor is sufficient enough to stop low caliber munitions at some extent. While not invinsible, it is able to withstand even 105mm shells with decent amount of casualties and damage. Do not rely on the armor unless enemy threat has firepower lower than 76mm and even then, autocannons like the 40mm bofors mounted on USA and British ships will be able to cause critical damage if enough shots are fired.
Mobility
Mobility wise, it is one of the fastest frigates/destroyers seen in game as for now despite the ship displacement and size. It often stays within the 60-70 km/h range while moving on straight line. This may vary on the modifications of the frigate and frigate's behavior at the time. A calm sailing will make the frigate reach top speeds faster and for prolonged times than when in combat in which engine, props or transmission are damaged. Thanks to the relatively small size of the ship, it is able to stay on shallow waters compared to other frigates and destroyers which are prompt to stuck with rocks and any other obstacles.
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Torpedo armament
Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.
Special armament
Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.
If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | ||||
II | Rudder Replacement | Fire Protection System | Smokescreen | Auxiliary Armament Targeting | ||
III | Propeller Replacement | Shrapnel Protection | Ventilation | Improved Rangefinder | Primary Armament Targeting | Depth Charges |
IV | Engine Maintenance | New Pumps | Ammo Wetting | 100 mm OPF F4 PFHE | 40 mm HE-T-PF | Rocket Launcher |
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
The F220 Köln was the first ship out of six of the F120 "Köln" class. This class was one of the first to be built in Germany after World War 2 and the first in the world to feature a CODAG (combined diesel and gas) turbine system, allowing the F120 class ships to move above their cruising speed. Designed as escort ships to protect convoys, the F120 Frigates were specialized for Anti-Submarine Warfare.
F220 "Köln" was laid down by the end of December 1957 and finished about a year later in December 1958. The ship entered service on April 15th, 1961, serving in the 2. Escort Squadron stationed in Cuxhaven and later in the 2. Frigate Squadron stationed in Wilhelmshaven.
After serving in the West German Navy for 21 years, the ship was taken out of service on the 17th December 1982. Since 1989, the "Köln" serves as a hulk in Neustadt (Holstein).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Germany frigates | |
---|---|
Kriegsmarine | |
K-class | K2 |
Bundesmarine | |
Köln-class | Köln · Lübeck |
Volksmarine | |
Pr. 50 | Karl Marx |