Difference between revisions of "LVT(A)(4) (ZIS-2) (USA)"
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== Description == | == Description == | ||
− | ''The ''' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | ''The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American SPG {{Battle-rating}}. It was introduced the [[wt:en/news/4416-special-war-thunder-winter-holiday-en|winter holiday]] event of 2016.'' | ||
− | + | Being based off the LVT(A)(1) with the difference of a new turret that hosts a soviet zis gun, offering much more firepower compared to its counterpart. | |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''--> | ||
'''Armour type:''' | '''Armour type:''' | ||
Line 35: | Line 37: | ||
=== Mobility === | === Mobility === | ||
− | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> | |
{| class="wikitable" | {| class="wikitable" | ||
! colspan="3" |Mobility characteristic | ! colspan="3" |Mobility characteristic | ||
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== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' |
=== Additional armament === | === Additional armament === | ||
Line 87: | Line 89: | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' |
== Usage in the battles == | == Usage in the battles == | ||
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=== Pros and cons === | === Pros and cons === | ||
+ | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> | ||
'''Pros:''' | '''Pros:''' | ||
− | * Very fast and | + | * Very fast and manoeuvrable on most terrain |
− | * | + | * Five crew members |
− | * main gun is very powerful at its BR, will have no problem penning tanks at its | + | * The main gun is very powerful at its BR, will have no problem penning tanks at its battle rating |
− | * Great gun depression at the side and front | + | * Great gun depression at the side and front |
− | * | + | * Well-armed turret can lead to some shells bouncing |
− | * Amphibious | + | * Amphibious |
− | * Most of the interior is empty space meaning that most tanks will need a few shots to knock out this tank | + | * Most of the interior is empty space meaning that most tanks will need a few shots to knock out this tank |
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Huge tank = Huge target | + | * Huge tank = Huge target |
− | * | + | * Very thin hull, will be penned by any main armament and secondary guns like .50 calibre machine guns |
− | * | + | * The crew in the turret are very close together, meaning they'll be taken out in a single shot |
− | |||
− | |||
== History == | == History == |
Revision as of 14:21, 20 May 2019
Contents
Description
The ▃LVT(A)(4) (ZIS-2) is a gift rank II American SPG with a battle rating of 2.3 (AB/RB/SB). It was introduced the winter holiday event of 2016.
Being based off the LVT(A)(1) with the difference of a new turret that hosts a soviet zis gun, offering much more firepower compared to its counterpart.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Machine gun shield)
Armour | Front (Slope angle°) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 12.7 mm (31°) Front plate
6.35 mm (83-84°) Upper glacis 6.35 mm (41-81°) Lower glacis||6.35 mm (11-51°) Top 6.35 + 6.35 mm Bottom |
6.35 mm (0-62°) | 6.35 mm | |
Turret | 38 mm (10°) Turret front
5 mm (1-81°) Gun mantlet |
25 mm | 25 mm | N/A |
Notes:
- Suspension wheels and tracks are 15 mm thick.
- Front hull has flat armour area where driver & co-driver sits.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor
weight (tons) |
Max speed (km/h) |
14.9 | N/A | 44 (AB) |
40 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 387 | 477 |
Realistic/Simulator | 221 | 250 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 25.97 | 32.01 |
Realistic/Simulator | 14.83 | 16.78 |
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
Additional armament
Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Very fast and manoeuvrable on most terrain
- Five crew members
- The main gun is very powerful at its BR, will have no problem penning tanks at its battle rating
- Great gun depression at the side and front
- Well-armed turret can lead to some shells bouncing
- Amphibious
- Most of the interior is empty space meaning that most tanks will need a few shots to knock out this tank
Cons:
- Huge tank = Huge target
- Very thin hull, will be penned by any main armament and secondary guns like .50 calibre machine guns
- The crew in the turret are very close together, meaning they'll be taken out in a single shot
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.