Difference between revisions of "MiG-15bis (Italy)"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering considerably more thrust. The MiG-15bis saw massive export to almost every corner of the world, and the | + | During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering considerably more thrust. The MiG-15bis saw massive export to almost every corner of the world, and the neighbouring Eastern Bloc was no exception. The Hungarian Air Force was one of the primary MiG-15bis operators of the time, and was also one of the countries acting as an "interceptor net" for the USSR. As a result, Hungarian MiG-15bis aircraft took part in many interceptions of NATO aircraft probing in their airspace. This culminated on 19 November 1951, when MiG-15bis pilot 1st Lieutenant A. A. Kalugin forced a USAF C-47 to land at the Hungarian airbase at Pápa, after it had penetrated Hungarian airspace. The Hungarian MiG-15bis would serve for many years before eventually being replaced by the [[MiG-17PF (Italy)|MiG-17]] and [[MiG-21MF (Italy)|MiG-21]] for the frontline fighter and interceptor roles respectively. |
− | Introduced in [[Update "Alpha Strike"]], the '''{{Specs|name}}''' is a Hungarian operated copy of | + | Introduced in [[Update "Alpha Strike"]], the '''{{Specs|name}}''' is a Hungarian operated copy of the [[MiG-15bis]] found in the Hungarian sub-tree of the Italian tech tree. The Hungarian MiG-15bis is a identical copy of the one found in the Soviet and [[MiG-15bis (Germany)|German]] tech trees, and performs identically to them. Having the powerful VK-1 engine and strong firepower, the MiG-15bis shines with its overall performance against a majority of jets that it faces, though it still requires attention to enemy missiles and strong trigger discipline for the limited ammunition onboard. Alternatively, in full uptiers, it can form the backmarker of the team rather than the tip of the spear, picking off distracted targets and being able to fight back against even some supersonic jets in close-in dogfights due to its incredible dogfighting performance for its speed and weight class, along with being a very small target to hit. |
== General info == | == General info == | ||
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ||
|- | |- | ||
− | | | + | | X || ✓ || ✓ || ✓ || X || X |
|- | |- | ||
|} | |} | ||
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! Combat !! Take-off !! Landing !! + !! - | ! Combat !! Take-off !! Landing !! + !! - | ||
|- | |- | ||
− | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 598 || 450 || ~12 || ~7 |
|- | |- | ||
|} | |} | ||
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! Ailerons !! Rudder !! Elevators !! Radiator | ! Ailerons !! Rudder !! Elevators !! Radiator | ||
|- | |- | ||
− | | < | + | | < 600 || < 700 || < 750 || N/A |
|- | |- | ||
|} | |} | ||
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;Related development | ;Related development | ||
− | * [[MiG-15 (Family]] | + | * [[MiG-15 (Family)]] |
== External links == | == External links == |
Latest revision as of 00:46, 15 October 2024
This page is about the fighter aircraft MiG-15bis (Italy). For other versions, see MiG-15 (Family). |
Contents
Description
During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering considerably more thrust. The MiG-15bis saw massive export to almost every corner of the world, and the neighbouring Eastern Bloc was no exception. The Hungarian Air Force was one of the primary MiG-15bis operators of the time, and was also one of the countries acting as an "interceptor net" for the USSR. As a result, Hungarian MiG-15bis aircraft took part in many interceptions of NATO aircraft probing in their airspace. This culminated on 19 November 1951, when MiG-15bis pilot 1st Lieutenant A. A. Kalugin forced a USAF C-47 to land at the Hungarian airbase at Pápa, after it had penetrated Hungarian airspace. The Hungarian MiG-15bis would serve for many years before eventually being replaced by the MiG-17 and MiG-21 for the frontline fighter and interceptor roles respectively.
Introduced in Update "Alpha Strike", the ◔MiG-15bis is a Hungarian operated copy of the MiG-15bis found in the Hungarian sub-tree of the Italian tech tree. The Hungarian MiG-15bis is a identical copy of the one found in the Soviet and German tech trees, and performs identically to them. Having the powerful VK-1 engine and strong firepower, the MiG-15bis shines with its overall performance against a majority of jets that it faces, though it still requires attention to enemy missiles and strong trigger discipline for the limited ammunition onboard. Alternatively, in full uptiers, it can form the backmarker of the team rather than the tip of the spear, picking off distracted targets and being able to fight back against even some supersonic jets in close-in dogfights due to its incredible dogfighting performance for its speed and weight class, along with being a very small target to hit.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | Max speed (km/h at 0 m - sea level) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,060 | 1,044 | 15500 | 21.0 | 22.0 | 41.3 | 39.7 | 475 |
Upgraded | 1,088 | 1,076 | 20.4 | 20.7 | 59.8 | 50.0 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
X | ✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 450 | N/A | 598 | 450 | ~12 | ~7 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 600 | < 700 | < 750 | N/A |
Engine performance
Engine | Aircraft mass | |||||
---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | |||
Klimov VK-1 | 1 | _,___ kg | ___ kg/m2 | |||
Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | ||||
Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
892 kg | Jet | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MGW |
Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Modifications and economy
Armaments
Offensive armament
The MiG-15bis (Italy) is armed with:
- 1 x 37 mm N-37D cannon, chin-mounted (40 rpg)
- 2 x 23 mm NR-23 cannons, chin-mounted (80 rpg = 160 total)
Suspended armament
The MiG-15bis (Italy) can be outfitted with the following ordnance:
- Without load
- 2 x 100 kg FAB-100M-43 bombs (200 kg total)
- 16 x S-5K rockets
- 16 x S-5M rockets
- 2 x S-21 rockets
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Great acceleration
- Excellent climb rate
- Powerful armament: the 37 mm and 23 mm combination can shatter targets in a few well-placed hits
- Good manoeuvrability, thanks to its low wing loading
- Great service ceiling
- Good high-altitude performance compared to other jets at its BR
- Rockets can double as flares, which is useful in uptiers
Cons:
- Slow roll rate, especially at high speeds
- Control surfaces stiffen up at high speeds
- Cannons are hard to aim, due to different trajectories
- Low ammo count for cannons
- No air-to-air missiles
- Poor cockpit visibility in Simulator Battles
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро) | |
---|---|
Fighters | MiG-3-15 · MiG-3-15 (BK) · MiG-3-34 |
I-225 | |
Jet fighters | MiG-9 · MiG-9 (l) |
MiG-15 · MiG-15bis · MiG-15bis ISh | |
MiG-17 | |
MiG-19PT | |
MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis | |
MiG-23M · MiG-23ML · MiG-23MLD | |
MiG-27M · MiG-27K | |
MiG-29 · MiG-29SMT | |
Export/Licensed | ␗MiG-9 · ␗MiG-9 (l) |
◊MiG-15bis · ◔MiG-15bis · J-2* | |
MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5* | |
◊MiG-19S · J-6A* | |
◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II** | |
◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA | |
◔MiG-29 · ◊MiG-29 · ◄MiG-29G | |
*Licensed and domesticated with Chinese designations. | |
**Unlicensed, reverse-engineered and domesticated with Chinese designations. | |
See Also | Shenyang · Chengdu |
Italy jet aircraft | |
---|---|
Aerfer | Sagittario 2 · Ariete |
Fiat | G.91 pre-serie · G.91 R/1 · G.91 R/4 (Portugal) · G.91 Y · G.91 YS |
AMX International | AMX · AMX A-1A (Brazil) |
Panavia | Tornado ADV · ▄Tornado IDS · ▄Tornado IDS (1995) |
Foreign: | |
Vampire | Vampire FB 52A |
F-84 | ▄F-84F · ▄F-84G-21-RE |
F-86 | CL-13 Mk.4 · ▄F-86K |
F-104 | ▄F-104G · F-104S · ▄F-104S TAF (Turkey) · F-104S.ASA |
F-16 | ▄F-16A ADF |
AV-8 | ▄AV-8B Plus |
Hungary | |
Mikoyan-Gurevich | ◔MiG-15bis · ◔MiG-17PF · ◔MiG-21MF · ◔MiG-21bis-SAU · ◔MiG-23MF · ◔MiG-29 |
Ilyushin | ◔IL-28 |
Sukhoi | ◔Su-22M3 |
Saab | ◔JAS39EBS HU C |