PLAY
Aviation
␗F-100A
VI
Rank
AB
9.7
RB
9.3
SB
9.7
Battle rating
China
Game nation
Fighter
Main role
190,000
RP
Research
520,000
SL
Purchase
Republic of China
Operator country
General information

The F-100A was an early variant of the famous "Super Sabre". In Taiwanese service, it received a number of upgrades to bring it up to par with later models from the USAF, replacing the vertical stabilizer and avionics to F-100D standard. Compared to the fighter-bomber F-100D, it had a smaller wing with a straight trailing edge, fewer hardpoints, and no flaps. Due to the end of major aerial combats during the Taiwan Strait Crisis, the jets were usually used for CAP flights over Taiwan Island or training missions. While it was still a valuable supersonic fighter in the ROCAF fleet into the 1980s, lack of maintenance crew, spare parts, and three consecutive crashes meant that the aircraft were quickly withdrawn in 1984 and replaced by the F-104G and F-5E.

Introduced in Update 1.97 "Viking Fury", the F-100A's handling generally feels lighter than the F-100D and it enjoys a better roll rate, though the lack of flaps impacts low-speed manoeuvrability. The weapons selection is inferior: while it still has access to options like the AGM-12B Bullpup and the AIM-9E Sidewinder, its bomb selection is far more limited and it lacks access to unguided rockets. Still, it has a very solid gun armament of four 20 mm M39A1 cannons. With careful speed management, the F-100A can swoop in and swiftly take down its enemies.


Camouflages:

Flight performance
Max speed
at 10,671 m 1,4581,4361,4761,444 km/h
Rate of Climb 132104.3151.9113.9 m/s
Turn time 2931.127.930.2 s
Max altitude 15,240 m
Takeoff Run 900 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 11.3 t
Engine Pratt & Whitney J57P21
Length 13.5 m
Wingspan 11.8 m

Limits:
Max Speed Limit (IAS) 1,361 km/h
Mach Number Limit 2
Gear Speed Limit (IAS) 447 km/h
Offensive armament
4 × 20 mm M39A1 cannon
Ammunition 800 rounds
Fire rate 1,500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/HEF-I/API-T/AP-I4237231374
HEF-I/API-T/AP-I4237231374
HEF-I/HEF-I/HEF-I/API-T/AP-I4237231374
API-T/AP-I/AP-I4237231374
HEF-I/HEF-I/HEF-I/AP-I4237231374
Suspended armament
Max weight 1,010 kg

NameWeightSlot
72.6 kg
2 × 145.1 kg
2 × 152.9 kg
259 kg
240.9 kg
362.4 kg
500.8 kg
254 kg
310.7 kg
Economy
Repair cost Basic → Reference
AB 3,076 → 4,156 SL
RB 10,118 → 13,669 SL
SB 9,897 → 13,371 SL
Crew training 150,000 SL
Experts 520,000 SL
Aces 2,400 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
130 / 380 / 600 % SL
220 % RP
Total cost of modifications 168,600 RP
263,000 SL
Talisman cost 2,600 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content