PLAY
Ground Vehicles
Chi-Ha
I
Rank
AB
1.3
RB
1.3
SB
1.3
Battle rating
Japan
Game nation
Medium tank
Main role
2,900
RP
Research
700
SL
Purchase
Imperial Japan
Operator country
General information

The Chi-Ha was developed to replace the I-Go Ko and essentially be a 4-man version of the Type 95 Ha-Go as the 37 mm had little explosive power to deal with infantry. The Mitsubishi "Chi-Ha" competed with the cheaper design Osaka Arsenal "Chi-Ni", selected under the opportunity by the start of the Second Sino-Japanese War which increased the army's budget and left funds available for the more capable Type 97 Chi-Ha tank. Being the main medium tank of the Japanese after adoption, it would also serve as the main chassis for the army and variants.

It was introduced in Update 1.65 "Way of the Samurai" along with the initial Japanese vehicles of the Japanese Ground Forces Tree. Essentially a better armoured and engined I-Go Ko, the Chi-Ha seems rather mediocre at first glance. However, this tank can perform quite well at its battle rating provided that it is played to its strengths, those being its decent mobility and low-velocity cannon with a relatively high penetrating HEAT shell that can be lobbed over cover.



Survivability and armour
Armour front / side / back
Hull 25 / 25 / 20 mm
Turret 32 / 25 / 25 mm
Visibility 74 %
Crew 4 persons
Mobility
Max speed
Forward 4044 km/h
Backward 1921 km/h
Power-to-weight ratio 11.510.121.917.8 hp/t
Engine power 170150324263 hp
Weight 14.8 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
57 mm Type 97 cannon
Ammunition 120 rounds
Reload basic crew → aces
4.3 → 3.3 s
Vertical guidance -15 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 10.692014.515.212.928.620.7 °/s
Vertical 75.624.515.71083522.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE212119161413
HEAT555555555555
7.7 mm Type 97 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.7 mm Type 97 machine gun
Ammunition 1,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min
Vertical guidance -2 / 60°
Horizontal guidance -80 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 132 → 170 SL
RB 110 → 142 SL
SB 120 → 154 SL
Crew training 200 SL
Experts 1,000 SL
Aces 20 GE
Research Aces 96,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
890 SL
Talisman cost 190 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content