PLAY
Aviation
Yak-15
V
Rank
AB
6.7
RB
6.7
SB
6.7
Battle rating
USSR
Game nation
Fighter
Main role
48,000
RP
Research
270,000
SL
Purchase
General information

The Yak-15 was one of the first attempts by the Soviet Union to produce a jet-engined fighter. Development started at the end of WWII, and to reduce development time, it was decided to use the existing airframe of the Yak-3 piston fighter and adapt a reverse-engineered German Junkers Jumo 004 engine. It was developed alongside the MiG-9 and it's still disputed to this day which of the two was the true first jet fighter of the USSR. Compared to its aforementioned competitor, the Yak-15 was easier to fly thanks to being designed on the basis of the Yak-3, many pilots already knowing how to fly the plane. A total of 280 units were built until 1947, and it was specially used to adapt old piston fighter pilots to fly jet-engined fighters.

It was introduced in Update 1.31. The Yak-15 suffers from the poor engine in early jets. This, and the fact that it usually fights late prop fighters with very powerful piston engines, makes this jet hard to master for noob pilots. However, it still has the airframe of the Yak-3. This makes the Yak-15 a very nimble and agile fighter capable of pulling extreme manoeuvres and very tight turns. The most important obstacles to overcome are the low ammo pool (60 rounds per gun) and the very weak engine with just 850 kgf when stock. To survive, it is important to climb and stay outside of fights without allied help. In 1v1 situations, the jet engine in the Yak-15 will make it lose less energy in turns compared to piston fighters; however, regaining lost speed back is harder and takes more time, so having altitude that can easily be converted to energy is important


Camouflages:

Flight performance
Max speed
at 4,000 m 755697793718 km/h
Rate of Climb 2319.226.819.7 m/s
Turn time 18.520.117.619.5 s
Max altitude 13,250 m
Takeoff Run 366 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 2.7 t
Engine Klimov RD-10
Length 8.5 m
Wingspan 9.2 m

Limits:
Max Speed Limit (IAS) 750 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 320 km/h
Gear Speed Limit (IAS) 450 km/h
Offensive armament
2 × 23 mm NS-23 cannon
Ammunition 120 rounds
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/FI-T32302215107
FI-T/AP-I/AP-I/AP-I32302215107
FI-T/FI-T/FI-T/AP-I32302215107
AP-I32302215107
Economy
Repair cost Basic → Reference
AB 3,917 → 4,939 SL
RB 9,336 → 11,773 SL
SB 14,082 → 17,757 SL
Crew training 78,000 SL
Experts 270,000 SL
Aces 1,500 GE
Research Aces 670,000 RP
Reward multiplier AB / RB / SB
130 / 280 / 600 % SL
190 % RP
Total cost of modifications 80,000 RP
130,000 SL
Talisman cost 2,000 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
6
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content