Difference between revisions of "SIDAM 25"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a Rank {{Specs|rank}} Italian self-propelled anti-aircraft gun {{Battle-rating|1}}. It was introduced in [[Update 1.85 "Supersonic"]]. | ||
+ | |||
+ | The SIDAM 25 is a radar equipped SPAA equipped with 4x25mm Oerlikon KBA Cannons with the ability to fire HEI-T* and APDS. Because of the high fire density, this SPAA is able to destroy planes withing seconds and just needing a few rounds to hit their target. The M792 and Default belt rounds (HEI-T*) contain a TNT equivalent of 54.4 grams in each of the rounds and have a great muzzle velocity of 1100 m/s which makes it easier to aim at the faster flying planes that you will encounter. But until you get the M791 belt (APDS) you can't kill any tanks if they even have a tiny bit of armour, since your maximum penetration is only 3mm. But when you get the M791 belt, attacking tanks will be much easier, with the aquired belt you recieve a penetration of 110mm at 10 meters and 0 degrees, combined with a muzzle velocity of 1345 m/s. But don't waste this belt too fast! You can only take 60 rounds of this belt, so aim your shots carefully! Overall, be very careful with your ammunition considering the firerate and the small ammunition count. 4x550 rpm and a maximum of 660 rounds means tat you can run out of ammo in about 18 seconds of constant firing. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | * Aluminium Alloy 7039 | ||
+ | * Structural steel | ||
+ | * Gun Steel (Cannons) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 38 mm (46°), 29 mm (46°) ''Front glacis''<br> 38 mm (25°) ''Lower glacis'' <br> || 44 mm ''Top'' <br> 32 mm ''Bottom'' || 38 mm (10°) || 38 mm (89°) ''Front'' <br> 38 mm (89°) ''Rear'' <br> | ||
+ | |- | ||
+ | | Turret || 38 mm (24°) ''Turret front'' <br> 25 mm (1°) ''Gun mantlet'' || 25 mm (0°) || 25 mm (1°) || 25 mm (89°) | ||
+ | |- | ||
+ | |} | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 14.3 || colspan="1" rowspan="2" | N/A || colspan="1" | 70 (AB) | ||
+ | |- | ||
+ | |64 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |301 | ||
+ | |____ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |188 | ||
+ | |____ | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |21.05 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |13.15 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |} | ||
+ | == Armaments == | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|Oerlikon KBA (25 mm)}} | ||
− | === | + | {| class="wikitable" style="text-align:center" |
− | '' | + | |- |
+ | ! colspan="6" | [[Oerlikon KBA (25 mm)|25 mm Oerlikon KBA]] (x4) | ||
+ | |- | ||
+ | ! colspan="2" rowspan="1" style="width:5em" |Capacity (Belt capacity each) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="2" | 660 (150) || 550 || -10°/+85° || ±180° || Two-plane | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 71.4 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 71.4 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 1.3 || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
− | === | + | ===== Ammunition ===== |
− | '' | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | Default || HEI-T* || 3 || 3 || 3 || 3 || 3 || 3 | ||
+ | |- | ||
+ | | M792 || HEI-T* || 3 || 3 || 3 || 3 || 3 || 3 | ||
+ | |- | ||
+ | | M791 || APDS || 110 || 101 || 95 || 69 || 52 || 41 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | Default || HEI-T* || 1100 || 0.5 || 0.4 || 0.1 || 54.4|| ° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | M792 || HEI-T* || 1100 || 0.5 || 0.4 || 0.1 || 54.4 || ° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | M791 || APDS || 1345 || 0.46 || N/A || N/A || N/A || +0° || 75° || 78° || 80° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''660''' || XX ''(X+)'' || ''(+)'' || ''(+)'' || ''(+)'' || style="text-align:left" | no | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
Line 27: | Line 179: | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Radar assistance and high fire-rate allow |
+ | * 550 RPM on the 25 mm guns, a combined 2200 RPM | ||
+ | * Two axis stabilizer | ||
+ | * APDS can penetrate 110 mm | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Thin armor, can be hull-broken |
+ | * APDS rounds are a tier 3 modification | ||
+ | * Not very mobile compared to other tanks and SPAA at its rank | ||
+ | * Only 60 rounds per APDS belt, o 15 shots total per belt | ||
== History == | == History == | ||
Line 51: | Line 208: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Italy anti-aircraft vehicles}} |
Revision as of 21:17, 31 January 2019
Contents
Description
The Sistema Italiano Difesa Aerea Mobile, 25mm (shortened to SIDAM 25) is a Rank VI Italian self-propelled anti-aircraft gun with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
The SIDAM 25 is a radar equipped SPAA equipped with 4x25mm Oerlikon KBA Cannons with the ability to fire HEI-T* and APDS. Because of the high fire density, this SPAA is able to destroy planes withing seconds and just needing a few rounds to hit their target. The M792 and Default belt rounds (HEI-T*) contain a TNT equivalent of 54.4 grams in each of the rounds and have a great muzzle velocity of 1100 m/s which makes it easier to aim at the faster flying planes that you will encounter. But until you get the M791 belt (APDS) you can't kill any tanks if they even have a tiny bit of armour, since your maximum penetration is only 3mm. But when you get the M791 belt, attacking tanks will be much easier, with the aquired belt you recieve a penetration of 110mm at 10 meters and 0 degrees, combined with a muzzle velocity of 1345 m/s. But don't waste this belt too fast! You can only take 60 rounds of this belt, so aim your shots carefully! Overall, be very careful with your ammunition considering the firerate and the small ammunition count. 4x550 rpm and a maximum of 660 rounds means tat you can run out of ammo in about 18 seconds of constant firing.
General info
Survivability and armour
Armour type:
- Aluminium Alloy 7039
- Structural steel
- Gun Steel (Cannons)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 38 mm (46°), 29 mm (46°) Front glacis 38 mm (25°) Lower glacis |
44 mm Top 32 mm Bottom |
38 mm (10°) | 38 mm (89°) Front 38 mm (89°) Rear |
Turret | 38 mm (24°) Turret front 25 mm (1°) Gun mantlet |
25 mm (0°) | 25 mm (1°) | 25 mm (89°) |
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
14.3 | N/A | 70 (AB) |
64 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 301 | ____ |
Realistic/Simulator | 188 | ____ |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 21.05 | __.__ |
Realistic/Simulator | 13.15 | __.__ |
Armaments
Armaments
Main armament
25 mm Oerlikon KBA (x4) | |||||
---|---|---|---|---|---|
Capacity (Belt capacity each) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
660 (150) | 550 | -10°/+85° | ±180° | Two-plane | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 71.4 | __.__ | __.__ | __.__ | __.__ |
Realistic | 71.4 | __.__ | __.__ | __.__ | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
1.3 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Default | HEI-T* | 3 | 3 | 3 | 3 | 3 | 3 |
M792 | HEI-T* | 3 | 3 | 3 | 3 | 3 | 3 |
M791 | APDS | 110 | 101 | 95 | 69 | 52 | 41 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Default | HEI-T* | 1100 | 0.5 | 0.4 | 0.1 | 54.4 | ° | 79° | 80° | 81° |
M792 | HEI-T* | 1100 | 0.5 | 0.4 | 0.1 | 54.4 | ° | 79° | 80° | 81° |
M791 | APDS | 1345 | 0.46 | N/A | N/A | N/A | +0° | 75° | 78° | 80° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
660 | XX (X+) | (+) | (+) | (+) | no |
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Radar assistance and high fire-rate allow
- 550 RPM on the 25 mm guns, a combined 2200 RPM
- Two axis stabilizer
- APDS can penetrate 110 mm
Cons:
- Thin armor, can be hull-broken
- APDS rounds are a tier 3 modification
- Not very mobile compared to other tanks and SPAA at its rank
- Only 60 rounds per APDS belt, o 15 shots total per belt
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Italy anti-aircraft vehicles | |
---|---|
R3 Capraia | R3 T20 FA-HS |
SIDAM 25 | SIDAM 25 · SIDAM 25 (Mistral) |
Wheeled | AS 42 · CM52 |
Tracked | M42 Contraereo · Leopard 40/70 · OTOMATIC |
Hungary | ◔ZSU-57-2 · ◔ZSU-23-4 |