Difference between revisions of "VCC-80/60"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update "Winged Lions"]]. |
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== General info == | == General info == | ||
Line 19: | Line 17: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | The VCC-80/60's armour is easily penetrated by | + | The VCC-80/60's armour is easily penetrated by all shells that it can encounter at it's BR. The engine and transmission will rarely stop KE munitions from penetrating from the front and the turret can be penetrated by any APFSDS that is fired at it. The turret cheeks have a decent amount of protection against CE munitions but will not stop ATGMs. |
'''Armour type:''' | '''Armour type:''' | ||
− | * Aluminum Alloy 5083 ( | + | * Aluminum Alloy 5083 ( Hull Front & Roof ) |
− | * Aluminum Alloy 7039 ( | + | * Aluminum Alloy 7039 ( Hull Sides, Turret ) |
− | * Rolled homogeneous armour ( | + | * Composite Screen ( Gun Mantlet )<!-- The types of armour present on the vehicle and their general locations --> |
− | * | + | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) |
− | + | * Cast homogeneous armour (Turret, Transmission area) --> | |
{| class="wikitable" | {| class="wikitable" | ||
Line 33: | Line 31: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 25 mm (78°) ''Upper Glacis'' |
+ | 50 mm (60°) ''Lower Glacis'' | ||
+ | | 25 mm ''Top'' <br>52 mm ''Bottom'' || 38 mm || 25 mm | ||
|- | |- | ||
− | | Turret || 60 mm | + | | Turret || 60 mm ''Turret front'' <br>~430 mm ''Gun mantlet'' || 40 mm || 40 mm || 25 mm |
|- | |- | ||
|} | |} | ||
− | |||
− | * Suspension wheels | + | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> |
− | + | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | |
− | |||
− | |||
− | |||
− | |||
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− | |||
=== Mobility === | === Mobility === | ||
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{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
− | ! colspan="5" | [[Cannone da 60/70 (60 mm)|60 mm Cannone da 60/70]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds) | + | ! colspan="5" | [[Cannone da 60/70 (60 mm)|60 mm Cannone da 60/70]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
! Stock !! Upgraded !! Full !! Expert !! Aced | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
− | ! | + | ! Stock !! Full !! Expert !! Aced |
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 32 || rowspan="2" | -6°/+40° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 32.7 || 45.2 || 54.9 || 60.7 || 64.6 || rowspan="2" | 2.00 | + | | rowspan="2" | 32 || rowspan="2" | -6°/+40° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 32.7 || 45.2 || 54.9 || 60.7 || 64.6 || rowspan="2" | 2.00 || rowspan="2" | 2.00 || rowspan="2" | 2.00 || rowspan="2" | 2.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
− | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | M300 || APFSDS || 249 || 246 || 240 || 231 || 222 || 213 | ||
+ | |- | ||
+ | | OTO HE || HE || 11 || 11 || 11 || 11 || 11 || 11 | ||
+ | |- | ||
+ | | OTO HE-VT || HE-VT* || 11 || 11 || 11 || 11 || 11 || 11 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | M300 || APFSDS || 1,620 || 0.87 || N/A || N/A || N/A || 78° || 80° || 81° | ||
+ | |- | ||
+ | | OTO HE || HE || 1,000 || 3.07 || 0 || 0.1 || 765 || 79° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="12" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! rowspan="2" | Arming distance<br>(m) | ||
+ | ! rowspan="2" | Trigger radius<br>(m) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | OTO HE-VT || HE-VT* || 1,000 || 3.07 || 0 || 0.1 || 765 || 500 || 8 || 79° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | [[File: | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
− | <!-- '''Last updated: | + | <!-- '''Last updated:''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! 1st<br>rack empty | ! 1st<br>rack empty | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''32''' || | + | | '''32''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ |
|- | |- | ||
|} | |} | ||
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=== Machine guns === | === Machine guns === | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | Coaxial || 800 (200) || | + | | Coaxial || 800 (200) || 1,200 || N/A || N/A |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
+ | |||
'''Pros:''' | '''Pros:''' | ||
* High rate of fire, thanks to its autoloader: 1 round every 2 seconds | * High rate of fire, thanks to its autoloader: 1 round every 2 seconds | ||
− | * | + | * Thermals for gunner |
* Commander sight | * Commander sight | ||
* Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire | * Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire | ||
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* Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret | * Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret | ||
* Poor mobility when stock | * Poor mobility when stock | ||
− | * APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out of each round | + | * APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out out of each round |
== History == | == History == | ||
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One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60 mm High Velocity Medium Support (HVMS) weapon system. In short, both countries had disagreements which led to them going separate ways when developing the cannon. | One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60 mm High Velocity Medium Support (HVMS) weapon system. In short, both countries had disagreements which led to them going separate ways when developing the cannon. | ||
− | + | ||
− | Outside of Italy, many different turret variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro, and of course, the VCC-80. The T60A would come in different versions however the one installed on the VCC-80/60 would be a special version which would mount a special armour kit at the front of the turret, this would surprisingly protect the crew quite a bit from KE munitions and low level | + | Outside of Italy, many different turret variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro, and of course, the VCC-80. The T60A would come in different versions however the one installed on the VCC-80/60 would be a special version which would mount a special armour kit at the front of the turret, this would surprisingly protect the crew quite a bit from KE munitions and low level auto-cannon fire. However the turret was not invincible, advanced APFSDS used on MBTs of the time would easily be able to penetrate the vehicle, same goes for the hull which was even less protected than the turret. It is important to note that this vehicle variant was primarily advertised to be a troop support vehicle, and was not designed to fight tanks 1-on-1, instead the idea was to keep it close to infantry where it could adequately provide support while also being able to be a platform which could repel any enemy helicopter attacks thanks to its special munitions. The 60 mm cannon could use proxy, HE and APFSDS rounds, which as previously mentioned would be autoloaded, specifically it could fire 1 round every 2 seconds. The vehicle sadly did not generate interest with the Italian Army, which instead opted for the variant armed with a 25 mm. It is unknown what happened to the 60 mm variant, however it is good to note that Poland at one point showed interest and decided to utilize the same weapon system for a vehicle called the 'BWP 2000'. |
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
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;Videos | ;Videos |
Revision as of 09:23, 12 February 2022
This page is about the Italian light tank VCC-80/60. For other versions, see VCC-80 Dardo (Family). |
Contents
Description
The VCC-80 (HITFIST 60/70) is a rank VI Italian light tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Winged Lions".
General info
Survivability and armour
The VCC-80/60's armour is easily penetrated by all shells that it can encounter at it's BR. The engine and transmission will rarely stop KE munitions from penetrating from the front and the turret can be penetrated by any APFSDS that is fired at it. The turret cheeks have a decent amount of protection against CE munitions but will not stop ATGMs.
Armour type:
- Aluminum Alloy 5083 ( Hull Front & Roof )
- Aluminum Alloy 7039 ( Hull Sides, Turret )
- Composite Screen ( Gun Mantlet )
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 mm (78°) Upper Glacis
50 mm (60°) Lower Glacis |
25 mm Top 52 mm Bottom |
38 mm | 25 mm |
Turret | 60 mm Turret front ~430 mm Gun mantlet |
40 mm | 40 mm | 25 mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 36 | 25.2 | 806 | 992 | 31.98 | 39.37 |
Realistic | 70 | 32 | 460 | 520 | 18.25 | 20.63 |
Modifications and economy
Armaments
Main armament
60 mm Cannone da 60/70 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 32 | -6°/+40° | ±180° | Two-plane | 32.7 | 45.2 | 54.9 | 60.7 | 64.6 | 2.00 | 2.00 | 2.00 | 2.00 |
Realistic | 20.4 | 24.0 | 29.2 | 32.2 | 34.3 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M300 | APFSDS | 249 | 246 | 240 | 231 | 222 | 213 |
OTO HE | HE | 11 | 11 | 11 | 11 | 11 | 11 |
OTO HE-VT | HE-VT* | 11 | 11 | 11 | 11 | 11 | 11 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M300 | APFSDS | 1,620 | 0.87 | N/A | N/A | N/A | 78° | 80° | 81° |
OTO HE | HE | 1,000 | 3.07 | 0 | 0.1 | 765 | 79° | 80° | 81° |
Shell details | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Arming distance (m) |
Trigger radius (m) |
Ricochet | ||
0% | 50% | 100% | |||||||||
OTO HE-VT | HE-VT* | 1,000 | 3.07 | 0 | 0.1 | 765 | 500 | 8 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
32 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm Beretta MG42/59 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 800 (200) | 1,200 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- High rate of fire, thanks to its autoloader: 1 round every 2 seconds
- Thermals for gunner
- Commander sight
- Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire
- Proximity fuse rounds, good for dealing with enemy aircraft
Cons:
- The hull isn't very well protected, unless hull-down you will not withstand much
- Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret
- Poor mobility when stock
- APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out out of each round
History
During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian Army or by possible foreign customers. Multiple different types of unique designs, with vastly different sets of armaments would arise during that era. These vehicles would however not generate much success in or indeed outside of Italy, but eventually during the '80s OTO Melara would finally come out with a design which would finally be picked up by the Italian army.
Despite a troubled development cycle, the VCC-80 Dardo would enter service and would continue to serve inside of the Italian army even till this day. Although the base version which is being used is comprised of the OTO TC-25 turret armed with a 25 mm Oerlikon-Buhrle cannon and TOW ATGMs, OTO Melara would heavily experiment on the previous versions known as the VCC-80.
The general configuration of the VCC-80 is conventional, being similar to other contemporary infantry fighting vehicles. What sets it apart is the design, being very well self-proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). These vehicles would be extremely useful in gaining valuable know-how, and allowed OTO Melara to see what worked and what didn't.
One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60 mm High Velocity Medium Support (HVMS) weapon system. In short, both countries had disagreements which led to them going separate ways when developing the cannon.
Outside of Italy, many different turret variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro, and of course, the VCC-80. The T60A would come in different versions however the one installed on the VCC-80/60 would be a special version which would mount a special armour kit at the front of the turret, this would surprisingly protect the crew quite a bit from KE munitions and low level auto-cannon fire. However the turret was not invincible, advanced APFSDS used on MBTs of the time would easily be able to penetrate the vehicle, same goes for the hull which was even less protected than the turret. It is important to note that this vehicle variant was primarily advertised to be a troop support vehicle, and was not designed to fight tanks 1-on-1, instead the idea was to keep it close to infantry where it could adequately provide support while also being able to be a platform which could repel any enemy helicopter attacks thanks to its special munitions. The 60 mm cannon could use proxy, HE and APFSDS rounds, which as previously mentioned would be autoloaded, specifically it could fire 1 round every 2 seconds. The vehicle sadly did not generate interest with the Italian Army, which instead opted for the variant armed with a 25 mm. It is unknown what happened to the 60 mm variant, however it is good to note that Poland at one point showed interest and decided to utilize the same weapon system for a vehicle called the 'BWP 2000'.
Media
- Videos
See also
External links
- https://forum.warthunder.com/index.php?/topic/434464-vcc-dardo/
- https://forum.warthunder.com/index.php?/topic/393556-variants-dardo-ifv-italian/
OTO Melara | |
---|---|
Light Tanks/IFVs | |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC |
Dardo | Dardo · VCC-80/30 · VCC-80/60 |
Other | C13 T90 · R3 T106 FA |
MBTs | |
OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
Other | M47 (105/55) |
Tank Destroyers | M113A1 (TOW) |
SPAA | R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC |
Patrol Boats | |
Sparviero-class | Sparviero* |
See Also | OTO |
*Built by OTO Melara in La Spezia under the Alinavi S.p.A. consortium |
Italy light tanks | |
---|---|
Italy | |
L6/40 | L6/40 · L6/40 (31 Rgt.) |
M11/39 | M11/39 |
Autoblindo | AB 41 · AB 43 |
Fiat 6614/6616 | FIAT 6614 · AUBL/74 · AUBL/74 HVG |
R3 Capraia | R3 T106 FA |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC |
Freccia | VBC (PT2) · Freccia |
Dardo | Dardo · VCC-80/60 · VCC-80/30 |
Other | C13 T90 |
USA | ▄M3A3 · ▄M24 · ▄M18 |
Hungary | |
WWII | Csaba · Toldi IIA |
Post | ◔BTR-80A · KF41 |