PLAY
Aviation
MiG-23MLD
VII
Rank
AB
11.7
RB
11.7
SB
11.3
AB
RB
11.0
SB
11.0
AB
11.7
RB
11.7
SB
Battle rating
USSR
Game nation
Fighter
Main role
175,000
RP
Research
950,000
SL
Purchase
General information

In the dawn of the 1980s, the refinements to the MiG-23 airframe in the MiG-23ML and MLA variants were deemed "still insufficient" and too difficult to use in combat against the latest 4th generation aircraft (as demonstrated in combat in the Middle East and Africa). As a result, until the (then) early MiG-29 could have its early production issues ironed out, an "ultimate" refinement of the MiG-23 was ordered, based on the upgrades applied to the ML and MLA variants previously and incorporating new technology from the then new MiG-29. The new plane had a complete overhaul to not only its avionics, but the airframe as well. The airframe was lightened even further over the ML "lightweight" variant, the wings were upgraded to the new strengthened "Type 4" wing with the "dogtooth" wing root for increased AoA at higher speeds, and were also given new slats and vortex generators to increase low speed performance. And to top off the flight performance upgrades, the powerful R-35F-300 engine providing extra thrust over older MiG-23 models was installed. The radar was replaced with the brand new N-008 (Sapphire-23MLA-II) radar, featuring electronic countermeasure resistance, vertical scan "dogfight" modes, Track-While-Scan capability, and far greater range over previous Sapphire-23 models. The avionics suite was completely overhauled with new smaller and lighter electronics, including new GCI and autopilot systems, multiple new new safety systems, and most importantly, the major upgrade from the previous SPO-10 RWR to the new SPO-15L "Breyoza" RWR system from the MiG-29. The reinforcement and lightening of the airframe resulted in the MiG-23MLD, when in the hands of experienced pilots in Maryi airbase (the Soviet equivalant to the American "Top Gun" aggressor training school) being able to beat even the new MiG-29 regularly in hit-and-run dogfights. Almost all MLDs were rebuilt from older ML and MLA aircraft, with the exception being the 62 export MLDs sold to Bulgaria (12) and Syria (50), being the last brand new single-seat MiG-23 airframes to roll off the production line.

The MiG-23MLD, introduced in Update "Ground Breaking", is the ultimate culmination of the Flogger family of aircraft. Building upon everything learned from the previous MiG-23 variants, this plane not only refines all of it to near perfection, but also introduces new gameplay elements that are required before advancing to the formidable MiG-29 that follows it in the tech tree. The lightened and strengthened airframe plus the increased engine power over its predecessor, the MiG-23M, will be instantly noticable as they provide a major advantage during manoeuvring, allowing the MLD to dogfight almost every 3rd generation fighter it faces, and some heavier 4th generation aircraft too. The aircraft is no slouch in relying on its weapons systems either, being outfitted with a generous amount of R-60M all aspect missiles in addition ot the potent R-24R/T missiles, a strong radar system, and a IRST targeting set. Manoeuvrability is exponentially increased over the previous MiG-23M with the replacement of the SPO-10 with a SPO-15L RWR from a MiG-29, and the addition of BDS-50-60 countermeasure dispensers increasing the amount of countermeasures you can take by six times. All in all, the MiG-23 is a very easy plane to learn and use, but a difficult one to master, as the player is forced to learn about enemy aircraft he faces, and decide accordingly for each engagement whether he needs to utilize the aircraft's great flight performance in a dogfight or employ its strong weapons systems in hit-and-run tactics, a very important note as the skill of picking your engagements and how to fight them is a important skill you will need for the succeeding aircraft in the tech tree, the venerable MiG-29.



Flight performance
Max speed
at 13,000 m 2,3582,3282,3782,339 km/h
Rate of Climb 220186.4247.4196.6 m/s
Turn time 3334.532.233.8 s
Max altitude 16,000 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 15.8 t
Engine Tumansky R-35-300
Length 16.7 m
Wingspan 7.8 — 14 m

Limits:
Max Speed Limit (IAS) 892 — 1,470 km/h
Mach Number Limit 1 — 2
Flap Speed Limit (IAS) 473 km/h
Gear Speed Limit (IAS) 630 km/h
Offensive armament
23 mm GSh-23L cannon
Ammunition 200 rounds
Fire rate 3,396 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEFI-T/AP-I/HEF-I31292115107
HEF-I/AP-I/AP-I/AP-I31292115107
HEFI-T/HEF-I/HEFI-T/HEF-I/AP-I31292115107
AP-I/HEF-I/HEF-I31292115107
Suspended armament
Max weight 2,000 kg

NameWeightSlot
90.6 kg
44 kg
223 kg
215 kg
244 kg
237 kg
4 × 456 kg
227 kg
508.3 kg
16 × 110.2 kg
32 × 225.5 kg
20 × 376 kg
235 kg
289 kg
94.3 kg
2 × 88 kg
374 kg
Drop tank (820 liters.)59.6 kg
12 × Large caliber countermeasures12 kg
Delta-NG targeting pod20 kg
Economy
Repair cost Basic → Reference
AB 2,793 → 4,061 SL
RB 8,215 → 11,945 SL
SB 8,935 → 12,991 SL
Crew training 270,000 SL
Experts 950,000 SL
Aces 3,200 GE
Research Aces 1,210,000 RP
Reward multiplier AB / RB / SB
100 / 320 / 600 % SL
244 % RP
Total cost of modifications 294,200 RP
457,000 SL
Talisman cost 3,000 GE

Research order:
MiG-23MLD

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
25
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content