PLAY
Ground Vehicles
T-72A
VI
Rank
AB
9.3
RB
9.3
SB
9.3
Battle rating
USSR
Game nation
Medium tank
Main role
220,000
RP
Research
620,000
SL
Purchase
General information

The T-72A is the second variant of the T-72 main battle tank family. It is a member of one of the most extensive and vast main battle families, with nearly 25,000 units of all variants built. The second variant, T-72A, has several improvements over the first variant, which is also known as "Ural." The TPD-2-49 coincidence optical rangefinder has been replaced with the TPD-K1 laser rangefinder, and a modern electronic fire control has been added. The turret front is heavily armoured with composite armour, and there are provisions for mounting explosive reactive armour (ERA) and smoke grenade launchers. In the 1980s, a large number of the first variants, the T-72 "Ural", were also modernized and upgraded to this standard.

Introduced in Update 1.85 "Supersonic", the T-72A is a manoeuvrable tank, but it has poor acceleration and handling. Its low reverse speed and hull traverse set it apart from its Western counterparts. It does, however, have a reasonably powerful engine that allows it to easily traverse rough terrain. During battles, the quartz core turret will help to resist many shots. This tank's armament includes a powerful and accurate gun. Overall, it is a formidable tank that served as the spearhead of the Soviet Army ground forces during the Cold War.



Survivability and armour
Armour front / side / back
Hull 110 / 80 / 40 mm
Turret 125 / 102 / 65 mm
Visibility 75 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 6066 km/h
Backward 45 km/h
Power-to-weight ratio 18.716.535.628.9 hp/t
Engine power 7806901,4881,209 hp
Weight 41.8 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
5.0x
Armaments
125 mm 2A46 cannon
Ammunition 44 rounds
First-order 22 rounds
Reload 7.1 s
Vertical guidance -6 / 13°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 2.428.65.53.52.812.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS440440440440440440
HE424242424242
APFSDS440430420410405400
APFSDS425420415405393380
APFSDS321317303285268249
12.7 mm NSVT machine gun
Ammunition 300 rounds
Belt capacity 60 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 700 shots/min
Vertical guidance -4 / 75°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
7.62 mm PKT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 3,771 → 6,264 SL
RB 3,734 → 6,202 SL
SB 4,844 → 8,046 SL
Crew training 175,000 SL
Experts 620,000 SL
Aces 2,100 GE
Research Aces 1,010,000 RP
Reward multiplier AB / RB / SB
160 / 200 / 240 % SL
226 % RP
Total cost of modifications 186,300 RP
307,000 SL
Talisman cost 2,700 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
37
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content