PLAY
Coastal Fleet
MPK Pr.122bis
II
Rank
AB
2.3
RB
2.3
Battle rating
USSR
Game nation
Heavy boat
Main role
Premium vehicle
Status
General information

The Project 122bis small submarine chasers were designed in 1943–1944 as a replacement for the existing Project 122A, addressing key shortcomings of the earlier designs, particularly the poor seakeeping ability (being improved to withstand conditions up to Beaufort force 9, compared to force 7 previously) and outdated sonar systems. Due to the challenges posed by World War Two, the first ship was not laid down until June 1945. However, production eventually reached around 30 vessels per year, with a total of 227 units launched between 1946 and 1955. The design ultimately proved to be only a transitional solution, as the hull lacked sufficient speed and the vessel’s own noise rendered it incapable of detecting submarines at speeds exceeding 10 knots. Vessels of the class served in multiple Warsaw Pact navies as well as in China. Most were retired by the 1970s, although some remained in service until the 2010s.

The MPK Pr.122bis was introduced during Update 1.87 "Locked On" as a reward for the Battlefield Engineer event. It features good survivability thanks to its large crew complement and a large hull, along with a heavier main armament than the MPK Pr.122A, trading a 76 mm gun for an 85 mm one, which offers higher damage but significantly lower rate of fire and muzzle velocity. This makes it more effective against other sub-chasers but less capable of handling small, agile boats. To compensate for this, the vessel is equipped with two additional 37 mm guns on the aft section, providing a significant firepower advantage over the tech-tree equivalent.


Where to purchase:

Specification
Armour
Main fire tower 12 / 12 / 0 mm
Hull 10 mm (steel)
Superstructure 8 mm (steel)
Number of sections 4
Displacement 336 t
Crew 60 persons
Max speed
Forward 35305339 km/h
Backward 19162821 km/h
Primary armament
85 mm/52 90-K cannon
Ammunition 240 rounds
Reload basic crew → aces
4.7 → 3.6 s
Vertical guidance -5 / 77°
Turret Rotation Speed
Horizontal 86.886.8 °/s
Vertical 1210.21210.2 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE141211111111
APHEBC13311499898074
HE-TF151311101010
Secondary armament
2 × Turret — 37 mm/67 70-K automatic cannon
Ammunition 4,000 rounds
Belt capacity 5 rounds
Reload basic crew → aces
0.4 → 0.3 s
Fire rate 180 shots/min
Vertical guidance -5 / 77°
Turret Rotation Speed
Horizontal 19.616.719.616.7 °/s
Vertical 1512.81512.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/AP-T/HEF-T/HEF-T/AP-T797665564944
HEF-T/HEF-T/HEF-T/HEF-T/AP-T797665564944
AP-T/AP-T/AP-T/AP-T/HEF-T797665564944
Anti-aircraft armament
3 × Turret — 2 × 12.7 mm DShK machine gun
Ammunition 12,000 rounds
Belt capacity 50 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 600 shots/min
Vertical guidance -5 / 77°
Turret Rotation Speed
Horizontal 60516051 °/s
Vertical 5546.85546.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T/AP-I/HEI302926232019
Additional armament
Setup 1 12 × BB-1 depth charge
Setup 2 2 × BB-1 large depth charge
28 × RBM mortar
Setup 3 2 × BB-1 large depth charge
28 × RBM mortar
12 × BB-1 large depth charge
Economy
Repair cost
AB 747 SL
RB 2,005 SL
Crew training 4,800 SL
Experts 32,000 SL
Aces 250 GE
Research Aces 440,000 RP
Reward multiplier AB / RB
2 x (65 / 95) % SL
2 x 124 % RP
Premium vehicle
All modifications are unlocked

Seakeeping
Unsinkability
Firepower
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Settings
Settings
Characteristics:
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