PLAY
Bluewater Fleet
Moskva
II
Rank
AB
4.3
RB
4.3
Battle rating
USSR
Game nation
Destroyer
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The Moskva was a Soviet Leningrad-class destroyer leader built in 1930s as the third out of six ships. She was laid down on 29th October 1932 and commissioned on 10th August 1938. The design was inspired by the French Vaquelin-class destroyers, as Soviets wanted to built similar ship on their own. Due to the uneven weight distribution, the ships were top heavy and had poor seaworthiness in rough seas. Moskva's career was very short. Shortly after the attack on the Soviet Union, she was tasked with bombarding the Romanian port of Constanta on 26th June 1941. She struck a mine during the attack and sunk with loss of all but 69 crew.

Moskva was introduced in Update 1.85 "Supersonic". She was the first destroyer-leader in the game, second one being Tashkent. As with all 1930s Soviet designs, Moskva uses manually traversed turrets causing low traverse speed, making engaging different targets difficult. Another issue shared by nearly all destroyers are the magazines and their placement above waterline without any armour protection often leading to fatal explosion when hit. On the other hand, Moskva's very high top speed allows her to easily close distance to enemies for torpedo runs with her fast albeit short-ranged torpedoes.


Camouflages:

Specification
Armour
Main fire tower 13 / 13 / 0 mm
Hull 16 mm (steel)
Superstructure 5 mm (steel)
Number of sections 7
Displacement 2,693 t
Crew 323 persons
Max speed
Forward 80689872 km/h
Backward 32284029 km/h
Primary armament
5 × Turret — 130 mm/50 B-13 cannon
Ammunition 750 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -5 / 45°
Turret Rotation Speed
Horizontal 54.354.3 °/s
Vertical 54.354.3 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE363636363636
SAPCBC18316213712010893
HE-VT262626262626
Secondary armament
2 × Turret — 76 mm/55 34-K cannon
Ammunition 600 rounds
Reload basic crew → aces
2.9 → 2.2 s
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 1210.21210.2 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE888888
APHEBC12110388787165
HE-TF555555
2 × Turret — 45 mm/46 21-K cannon
Ammunition 1,000 rounds
Reload basic crew → aces
2.6 → 2 s
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 1815.31815.3 °/s
Vertical 20172017 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE555555
Anti-aircraft armament
8 × Turret — 12.7 mm DShK machine gun
Ammunition 16,000 rounds
Belt capacity 50 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 600 shots/min
Vertical guidance 0 / 70°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T/AP-I/HEI302926232019
Additional armament
Setup 1 8 × 533 mm 53-38 torpedo
Economy
Repair cost Basic → Reference
AB 871 → 1,132 SL
RB 1,355 → 1,761 SL
Crew training 3,000 SL
Experts 10,000 SL
Aces 125 GE
Research Aces 160,000 RP
Reward multiplier AB / RB
80 / 190 % SL
112 % RP
Total cost of modifications 6,930 RP
6,730 SL
Talisman cost 530 GE

Research order:

Seakeeping
Unsinkability
Firepower
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