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Ground Vehicles
M60A3 TTS
VI
Rank
AB
9.0
RB
9.0
SB
9.0
Battle rating
USA
Game nation
Medium tank
Main role
190,000
RP
Research
520,000
SL
Purchase
General information

Work began on improvements to the M60A1 in 1972, with the project designated as M60A1E3. The project saw the trial of many different new features, including features that would be implemented in the (RISE) variant. By May 1979, the vehicle was standardized as the M60A3, which saw the use of an AN/VVG-2 laser range-finder, an M21 solid-state ballistic computer, a thermal sleeve around the 105 mm gun, and switching out the coaxial with the M240 machine gun. This was quickly followed up with one more upgrade with an AN/VSG-2 Tank Thermal Sight (TTS) for the gunner. This new gunsight was approved for use and began being installed in August 1979, with the M60A3 receiving this new gunsight designated as the M60A3 TTS. One last upgrade was done in 1988 by adding appliqué armour in the form of explosive reactive armour to improve the overall protection of the tank. The US Army would use the M60A3 TTS until they were replaced by the M1 Abrams, though some M60A3 saw service with the US as late as the 1991 Gulf War by the US Marine Corps.

Introduced in Update 1.95 "Northern Wind", the M60A3 TTS is a great improvement from the preceding M60A1 RISE (P) with an assortment of upgrades to sensors and target acquisition. A thermal gun sight allows for the ability to highlight hot enemy targets in the environment and is coupled with a laser rangefinder to ensure better accuracy for long-distance hits. To bolster the tank's firepower, a new APFSDS is unlockable that can keep the M60A3 TTS competitive against newer opponents. Though the firepower metrics are much improved, the M60A3 TTS is unfortunately still an M60 platform, and the armour and mobility are still quite similar to preceding versions, so it will not be able to take the old and new kind of punishment that may be encountered with the newer tanks. That said, due to the firepower enhancements, the M60A3 TTS makes a great support tank to minimize its deficiencies and emphasize its advantages.



Survivability and armour
Armour front / side / back
Hull 108 / 70 / 40 mm
Turret 230 / 49 / 57 mm
Visibility 141 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4853 km/h
Backward 1113 km/h
Power-to-weight ratio 14.312.627.222.1 hp/t
Engine power 7506631,4311,162 hp
Weight 52.6 t
Optics
Gunner
Commander
Driver
Optics zoom
2.6x–8.0x
1.0x–7.0x
Optical device
Armaments
105 mm M68 cannon
Ammunition 63 rounds
First-order 37 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 15.713.429.621.422.519.142.430.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS400400400400400400
HESH127127127127127127
APFSDS292291284275266257
Smoke333333
APFSDS372370365358351343
12.7 mm M85 machine gun
Ammunition 900 rounds
Belt capacity 180 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 625 shots/min
Vertical guidance -9 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 10.58.436.723.5151252.533.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-I/AP-I/API-T2826181174
7.62 mm M240 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 940 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,948 → 6,234 SL
RB 3,952 → 6,240 SL
SB 5,050 → 7,974 SL
Crew training 150,000 SL
Experts 950,000 SL
Aces 2,100 GE
Research Aces 520,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 230 % SL
220 % RP
Total cost of modifications 160,800 RP
266,400 SL
Talisman cost 2,600 GE

Research order:

Mobility
Protection
Firepower
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