PLAY
Ground Vehicles
␙M1A1
VII
Rank
AB
11.7
RB
11.7
SB
11.7
Battle rating
USA
Game nation
Medium tank
Main role
General information

The first M1 Abrams tank originally featured a 105 mm M68A1 gun due to cost concerns in getting the Abrams into service. However, after its acceptance in 1981, the US military began considering the more powerful 120 mm Rheinmetall smoothbore gun for use on the Abrams. Following a trial period with the M1E1 prototype equipped with the 120 mm M256 gun, the vehicle was officially accepted into service in 1984 as the M1A1 Abrams, with production lasting from 1985 to 1993. The M1A1 would set the standard for the modern Abrams design, becoming the most numerous base version produced, with around 5,000 units manufactured (including retrofits of older M1 and IPM1 tanks to M1A1 standards). It would most notably see combat in US campaigns in the Middle East, such as the 1991 Operation Desert Storm and the 2003 Operation Iraqi Freedom. The M1A1's ubiquity paved the way for various M1A1 upgrades, foreign sales, and the improved M1A2 Abrams.

This special version of the M1A1, created for the winners of the 2019 YouTube Cup tournament, was introduced in Update 1.89 “Imperial Navy”. Its main difference from the standard M1A1 is a unique camouflage pattern. Otherwise, it retains all characteristics of the base vehicle: high survivability, excellent mobility, and effective ammunition, making it one of the top-performing main battle tanks.



Survivability and armour
Armour front / side / back
Hull 133 / 62 / 31 mm
Turret 133 / 133 / 12 mm
Visibility 82 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6876 km/h
Backward 3842 km/h
Power-to-weight ratio 26.623.544.336 hp/t
Engine power 1,5191,3432,5332,058 hp
Weight 57.2 t
Optics
Gunner
Commander
Driver
Optics zoom
3.0x–10.0x
Optical device
Armaments
120 mm M256 cannon
Ammunition 40 rounds
First-order 17 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 2823.852.738.1403475.354.4 °/s
Vertical 16.813.458.837.62419.28453.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS480480480480480480
APFSDS469468463457451444
HEAT MP350350350350350350
APFSDS600599590580569558
HE-OR300300300300300300
12.7 mm M2HB machine gun
Ammunition 900 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -9 / 65°
Horizontal guidance -160 / 180°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M240 machine gun
Ammunition 1,400 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 940 shots/min
Vertical guidance -9 / 65°
Horizontal guidance -77 / 135°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
7.62 mm M240 machine gun (coaxial)
Ammunition 10,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 940 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 4,216 → 6,657 SL
RB 4,147 → 6,548 SL
SB 4,878 → 7,702 SL
Crew training 200,000 SL
Experts 710,000 SL
Aces 2,100 GE
Research Aces 1,080,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 230 % SL
232 % RP
Total cost of modifications 217,300 RP
361,000 SL
Talisman cost 2,800 GE

Mobility
Protection
Firepower
Rating by players
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Settings
Settings
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Modification:
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