PLAY
Ground Vehicles
M1A2 Abrams
VIII
Rank
AB
11.7
RB
11.7
SB
11.7
Battle rating
USA
Game nation
Medium tank
Main role
400,000
RP
Research
1,080,000
SL
Purchase
General information

The M1A2 Abrams (Tank, Combat, Full Tracked, 120 mm Gun M1A2) is an American third generation main battle tank. Its production began in 1992 as an advanced modification of the M1A1 Abrams. One of the most notable features of the M1A2, which significantly distinguishes it from the previous Abrams variant, is the Intervehicular Information System (IVIS), which provides automatic and continuous information exchange between all combat units on the battlefield. In addition, the M1A2 received improved armor protection and a new fire control system with a panoramic commander's sight. In total, approximately 2,200 vehicles have been either newly built or upgraded to the M1A2 standard, and are still in active service in various countries, including the United States, Australia, Kuwait, Saudi Arabia, and Morocco.

The M1A2 Abrams was introduced in Update 1.93 "Black Shark". Compared to its predecessor, the M1A1, the tank receives a new turret armor package with depleted uranium, thereby increasing the turret's resistance against the most advanced kinetic munitions. The M1A2 was also equipped with a commander's panoramic sight with a thermal imaging channel, which improved situational awareness on the battlefield. However, the vehicle's hull remains weakly armored, and other modifications led to an increase in the tank's weight, resulting in a slight decrease in mobility and maximum speed. In terms of combat tactics, the M1A2 is suitable for both highly active gameplay and defensive engagements. Flanking maneuvers, occupying key positions, maneuverable close combat, and long-range firefights—all are within the capabilities of the Abrams. However, it is worth considering the vulnerability of the hull even to relatively weak APFSDS rounds, necessitating hiding the hull behind terrain features for protection.



Survivability and armour
Armour front / side / back
Hull 133 / 60 / 32 mm
Turret 139 / 120 / 13 mm
Visibility 82 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6876 km/h
Backward 3842 km/h
Power-to-weight ratio 24.521.640.833.1 hp/t
Engine power 1,5191,3432,5332,058 hp
Weight 62.1 t
Optics
Gunner
Commander
Driver
Optics zoom
3.0x–10.0x
3.0x–10.0x
Optical device
Armaments
120 mm M256 cannon
Ammunition 42 rounds
First-order 18 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 2823.852.738.1403475.354.4 °/s
Vertical 16.813.458.837.62419.28453.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS480480480480480480
APFSDS491488481473464454
HEAT MP350350350350350350
APFSDS629627619610601590
HE-OR300300300300300300
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -9 / 65°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M240 machine gun
Ammunition 1,400 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 940 shots/min
Vertical guidance -9 / 65°
Horizontal guidance -180 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
7.62 mm M240 machine gun (coaxial)
Ammunition 10,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 940 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 4,401 → 6,949 SL
RB 4,274 → 6,749 SL
SB 5,413 → 8,547 SL
Crew training 310,000 SL
Experts 1,080,000 SL
Aces 2,200 GE
Research Aces 1,280,000 RP
Reward multiplier AB / RB / SB
150 / 190 / 210 % SL
250 % RP
Total cost of modifications 289,800 RP
472,000 SL
Talisman cost 3,100 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
13
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content