PLAY
Bluewater Fleet
HMS Marlborough
VI
Rank
AB
7.0
RB
7.0
Battle rating
Great Britain
Game nation
Battleship
Main role
260,000
RP
Research
780,000
SL
Purchase
General information

HMS Marlborough was the second of four Iron Duke-class battleships, built for the Royal Navy beginning in January 1912. She would be launched later that same year in October 1912, and commissioned in June 1914, being completed in time for the outbreak of the Great War. The only major action that Marlborough would see was in the famous Battle of Jutland, where she engaged multiple battleships and cruisers, notably hitting SMS Wiesbaden with (most likely) three shells, knocking the cruiser out of action until it sank a few hours later. During this time she sustained a torpedo hit, which while not immediately threatening, restricted the ship to 12 kn until she was later repaired. She would see more sorties after her repairs were complete, but none resulted in combat. After the end of the war, she served various roles for an additional 14 years before being stricken and sold for scrap in 1932.

Introduced in Update "Ground Breaking", HMS Marlborough is a direct upgrade over her predecessor, HMS Orion, with an improved armour layout. As with her predecessor, Marlborough features ten 13.5 inch guns with incredibly powerful HE shells that can deal good damage even against more advanced battleships, while the other shell choices are modestly effective against her equivalents. However, the 13.5 inch guns suffer from very long shell flight times, resulting in them being less accurate against evasive manoeuvres; this is further exacerbated by the limited range of her secondary 6 inch guns, which makes ranging a target beyond 12 km difficult. In addition, much like her predecessor, the Marlborough remains slow and lacks anti-aircraft defence to fend off enemy aircraft.



Specification
Armour
Citadel 152 / 305 / 25 mm
Main fire tower 279 / 279 / 279 mm
Hull 25 mm (steel)
Superstructure 16 mm (steel)
Number of sections 9
Displacement 31,400 t
Crew 1,180 persons
Max speed
Forward 41354735 km/h
Backward 24212821 km/h
Primary armament
5 × Turret — 2 × 13.5 inch/45 Mark 5(H) cannon
Ammunition 1,000 rounds
Reload basic crew → aces
39.3 → 30.2 s
Vertical guidance -3 / 20°
Turret Rotation Speed
Horizontal 21.721.7 °/s
Vertical 54.354.3 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE857977777777
SAPCBC300277243214190152
APCBC555512449396350281
APCBC593548483428380306
Secondary armament
12 × Turret — 6 inch/45 BL Mark VII cannon
Ammunition 1,560 rounds
Reload basic crew → aces
11.2 → 8.6 s
Vertical guidance -7 / 14°
Turret Rotation Speed
Horizontal 21.721.7 °/s
Vertical 32.632.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE535353535353
SAP13010371493736
Anti-aircraft armament
4 × Turret — 4 in/45 QF Mark V cannon
Ammunition 800 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -5 / 80°
Turret Rotation Speed
Horizontal 86.886.8 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE-TF202020202020
Additional armament
Setup 1 20 × 533 mm Mk.IV torpedo
Economy
Repair cost Basic → Reference
AB 27,493 → 34,531 SL
RB 33,334 → 41,868 SL
Crew training 220,000 SL
Experts 780,000 SL
Aces 2,200 GE
Research Aces 890,000 RP
Reward multiplier AB / RB
450 / 600 % SL
214 % RP
Total cost of modifications 228,900 RP
393,000 SL
Talisman cost 2,400 GE

Research order:

Seakeeping
Unsinkability
Firepower
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