PLAY
Aviation
Spitfire Mk.IIa Venture I
II
Rank
AB
2.7
RB
3.0
SB
3.0
Battle rating
Great Britain
Game nation
Fighter
Main role
1,150
GE
Purchase
Premium vehicle
Status
General information

As a method to raise funds for the war effort, a scheme was created that allowed individuals, businesses, and communities to pay to have an aircraft inscribed with a particular name (known as the "Spitfire Fund"). These special aircraft would later become known as "Presentation Spitfires". One such Spitfire (P7923) was dubbed "Venture I". Built in Castle Bromwich Aircraft Factory as a Mk IIa (thus equipped with a Merlin XII engine and 8 Browning machine guns) and entered into service on 1st February 1941, the aircraft was initially attached to the RAuxAF 610 Squadron (encoded "DW-H"), before being transferred to the RCAF 411 Squadron (encoded "DB-R"), based at RAF Digby, in July of the same year. In November 1942, the aircraft was sent to the Central Gunnery School at RAF Sutton Bridge, where it later collided with a stationary Miles Master trainer during taxi in February 1944 and was finally written off on 9th November 1944.

Introduced in Update "Starfighters", the Spitfire Mk IIa Venture I plays much like its tech tree counterpart. It has excellent climb rate and is relatively fast, but its main strength is the extremely tight turn radius. This allows the pilot to confidently draw any opponent into a turning engagement and emerge victorious (bar the occasional biplane and Japanese fighters, against which the superior speed and energy characteristics of the aircraft can be utilised). However, the key drawback of the Spitfire Mk Ia is the mediocre armament. While the 8 Browning machine guns present great volume of fire, they are rather weak and quite limited by convergence due to their spread-out nature across the wings, and thus may require a long time on target to successfully down an opponent.


Where to purchase:
Camouflages:

Flight performance
Max speed
at 4,572 m 571533597549 km/h
Rate of Climb 19.41623.916 m/s
Turn time 15.116.514.415.9 s
Max altitude 10,000 m
Takeoff Run 300 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 2.8 t
Engine Rolls-Royce Merlin-XII
Length 9.1 m
Wingspan 11.2 m

Limits:
Max Speed Limit (IAS) 760 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 230 km/h
Gear Speed Limit (IAS) 270 km/h
Offensive armament
8 × 7.7 mm Browning machine gun
Ammunition 2,800 rounds
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/AP/AP-I/Ball/Ball/I13127320
T/AP/AP-I/AP-I/I13127320
IT/AP-I13127320
AP-I/AP-I/I13127320
Economy
Repair cost
AB 766 SL
RB 2,987 SL
SB 1,798 SL
Crew training 6,900 SL
Experts 46,000 SL
Aces 320 GE
Research Aces 500,000 RP
Reward multiplier AB / RB / SB
2 x (55 / 160 / 335) % SL
2 x 130 % RP
Premium vehicle
All modifications are unlocked

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
4
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content