PLAY
Ground Vehicles
Panther II
IV
Rank
AB
7.0
RB
7.0
SB
7.0
Battle rating
Germany
Game nation
Medium tank
Main role
Survivability and armour
Armour front / side / back
Hull 100 / 60 / 40 mm
Turret 120 / 60 / 60 mm
Visibility 116 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 5460 km/h
Backward 1416 km/h
Power-to-weight ratio 171532.426.3 hp/t
Engine power 9007961,7171,395 hp
Weight 53 t
Optics
Gunner
Commander
Driver
Optics zoom
2.5x–6.0x
Armaments
88 mm KwK43 cannon
Ammunition 50 rounds
First-order 10 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -8 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 8.47.115.811.41210.222.616.3 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC237234222207193180
HE191917161414
HEAT110110110110110110
APCR279273252227205185
7.92 mm MG34 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 3,924 → 5,415 SL
RB 4,470 → 6,169 SL
SB 5,826 → 8,040 SL
Crew training 78,000 SL
Experts 670,000 SL
Aces 1,100 GE
Research Aces 270,000 RP
Reward multiplier AB / RB / SB
130 / 200 / 220 % SL
190 % RP
Total cost of modifications 79,900 RP
129,200 SL
Talisman cost 2,000 GE

Mobility
Protection
Firepower
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