PLAY
Ground Vehicles
Jagdpanzer IV
III
Rank
AB
4.7
RB
4.3
SB
4.3
Battle rating
Germany
Game nation
Tank destroyer
Main role
18,000
RP
Research
47,000
SL
Purchase
General information

The Jagdpanzer IV (Sd.Kfz. Index: Sd.Kfz. 162) is the first variant of the Panzer IV medium tank-based tank destroyer family. It was created as a successor to the Sturmgeschütz III assault gun family against the wishes of Heinz Guderian, the inspector general of the Panzertruppen, and was the first casemate-style turretless tank destroyer built on a Panzer IV medium tank chassis. It is armed with a 75 mm Panzerjägerkanone 39 L/43 tank gun. The armour plates on the front are sloped. Internally, the ammunition racks and fuel tanks were moved to make room for the new superstructure. The auxiliary engine that drove the turret traverse mechanism was removed from the vehicle since it did not have a turret. The 80 mm thick sloping armour on the new superstructure provided effective protection equivalent to more than 100 mm of vertical armour. The superstructure was constructed from huge, interconnecting plates that were welded together to simplify the production process.

Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the Jagdpanzer IV is a heavily armoured tank destroyer that can be played in both offensive and defensive roles. Its strong frontal armour plates make it difficult for most adversaries to penetrate. However, since it lacks a turret, players should not use it on city maps with narrow streets. Nevertheless, it is a formidable vehicle with excellent defence and main armament. It should be easy for players to take the initiative and lead the attack or hold down choke points.



Survivability and armour
Armour front / side / back
Hull 60 / 30 / 22 mm
Turret 60 / 30 / 22 mm
Visibility 63 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4043 km/h
Backward 78 km/h
Power-to-weight ratio 12.210.821.417.4 hp/t
Engine power 300265525426 hp
Weight 24.5 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x
Armaments
75 mm PaK39 L48 cannon
Ammunition 79 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -8 / 15°
Horizontal guidance -12 / 12°
Turret Rotation Speed basic crew → aces
Horizontal 5.64.89.8786.813.910.1 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC14514313011610493
HE101010101010
HEAT808080808080
APCR182177159140122107
Smoke333333
7.92 mm MG42 machine gun
Ammunition 1,200 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,200 shots/min
Vertical guidance -3 / 4°
Horizontal guidance -5 / 5°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.36.74.85.54.79.66.9 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 958 → 1,369 SL
RB 1,102 → 1,575 SL
SB 1,436 → 2,052 SL
Crew training 13,000 SL
Experts 47,000 SL
Aces 330 GE
Research Aces 280,000 RP
Reward multiplier AB / RB / SB
70 / 100 / 140 % SL
136 % RP
Total cost of modifications 19,710 RP
32,400 SL
Talisman cost 980 GE


Mobility
Protection
Firepower
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