PLAY
Ground Vehicles
Garford-Beute
I
Rank
AB
1.0
RB
1.0
SB
1.0
Battle rating
Germany
Game nation
Light tank
Main role
German Empire
Operator country
General information

During the Great War, the Imperial German Army made use of many captured vehicles from the Allied powers. One such example is the Garford-Beute, a captured Garford-Putilov armoured car produced for the Russian Naval Infantry regiment. After at least three vehicles were captured in 1917 in poor condition, they were modified to replace the Maxim machine guns with German MG08 machine guns. While the Garfords were assigned to the Kokampf Armoured Division to be used against the Russians, it was only made combat-ready on 10 November 1918—just a day before the Armistice. After the war, the Garford was used by the Freikorps in the newly formed Weimar Republic to quell political riots in various major cities before being scrapped after the signing of the Treaty of Versailles in 1919.

Introduced during Update "Hornet's Sting" as a reward for the 2025 "The Great War!" event, the Garford-Beute is an archaic armoured car based on a truck chassis, with very poor mobility and barely enough armour to resist small-calibre machine guns. Being designed before armoured warfare came into being, the Garford was ill-equipped to deal with tanks and armoured vehicles: The 76.2 mm gun was designed solely to deal with infantry and emplacements, and as such it does not have access to AP shells. Instead, it only has HE and shrapnel shells, both of which can only damage thin-skinned vehicles such as its contemporaries or unarmoured AAs, on top of having abysmal shell velocity. Because of this, the Garford should only be played as a support tank to deal with less-protected enemies, as the vehicle is unable to hold its own.



Survivability and armour
Armour front / side / back
Hull 6 / 6 / 6 mm
Turret 6 / 6 / 6 mm
Visibility 70 %
Crew 6 persons
Mobility
Max speed
Forward 1820 km/h
Backward 1820 km/h
Power-to-weight ratio 3.53.16.65.3 hp/t
Engine power 30275746 hp
Weight 8.6 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
76.2 mm Model 1910 cannon
Ammunition 44 rounds
First-order 12 rounds
Reload basic crew → aces
5.2 → 4 s
Vertical guidance -5 / 15°
Horizontal guidance -125 / 140°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE242421181614
Shrapnel181716141210
7.92 mm MG08 machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
2 x 7.92 mm MG08 machine gun
Ammunition 4,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 500 shots/min
Vertical guidance -4 / 10°
Horizontal guidance -80 / 1°
Turret Rotation Speed basic crew → aces
Horizontal 4235.779.157.16051112.981.6 °/s
Vertical 4233.614794.16048210134.4 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
Economy
Repair cost Basic → Reference
AB 105 → 136 SL
RB 94 → 122 SL
SB 110 → 143 SL
Crew training 200 SL
Experts 1,000 SL
Aces 20 GE
Research Aces 96,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
890 SL
Talisman cost 190 GE

Mobility
Protection
Firepower
Rating by players
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Settings
Settings
Characteristics:
Modification:
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