PLAY
Coastal Fleet
AF D1
IV
Rank
AB
2.7
RB
2.7
Battle rating
Germany
Game nation
Barge
Main role
61,000
RP
Research
230,000
SL
Purchase
General information

The Artilleriefährprahm Typ D1 (or AF D1 for short) was a variant of the MF Typ A landing craft converted into a makeshift gunboat after the planned invasion of Great Britain was cancelled. Due to the makeshift conversion plans between shipyards, each AF Typ D landing craft was outfitted with different kinds of armaments and armouring, such as different gun layouts and extra concrete coating. The Typ D1 was a standard model of the barge, featuring two dual-purpose 88 mm flak cannons as its main armament. In total, around 700 AF Typ D of all variants were converted, and they were used either as an auxiliary minelayers towed along by destroyers, or used inland as fire support gunboats.

Introduced in Update 1.79 "Project X" in the fleet closed beta test, the AF D1 is a makeshift gunboat converted from a landing craft. As such, it shares certain characteristics with its origin, namely its long and narrow hull and its slow top speed. Compared to the SF40 barges, the AF D1 features a more balanced armament distribution in the form of two 88 mm flak cannons and two quadruple 20 mm AA autocannons mounted one each on the bow and stern. While the D1's light and heavy guns have a lower volume of fire than that of their predecessors, it offers more versatility in engaging any enemy it could face.


Camouflages:

Specification
Armour
Citadel 0 / 40 / 0 mm
Main fire tower 15 / 15 / 0 mm
Hull 20 mm (steel)
Superstructure 4 mm (steel)
Number of sections 6
Displacement 440 t
Crew 57 persons
Max speed
Forward 20173022 km/h
Backward 1081511 km/h
Primary armament
2 × Turret — 8.8 cm/45 S.K.C/35 cannon
Ammunition 440 rounds
Reload basic crew → aces
5.2 → 4 s
Vertical guidance -2 / 30°
Turret Rotation Speed
Horizontal 1210.21210.2 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE111111111111
HEF-I111111111111
Secondary armament
2 × Turret — 4 × 2 cm/65 Flakvierling 38 automatic cannon
Ammunition 16,000 rounds
Belt capacity 40 rounds
Reload basic crew → aces
7.8 → 6 s
Fire rate 480 shots/min
Vertical guidance -4 / 88°
Turret Rotation Speed
Horizontal 3529.83529.8 °/s
Vertical 2521.32521.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/AP/HEF-T/HEF363529242118
AP/AP-T/AP/HEF363529242118
HEF/HEF-T/HEF/AP363529242118
15 mm MG M38(t) machine gun
Ammunition 2,000 rounds
Belt capacity 40 rounds
Reload basic crew → aces
5.8 → 4.5 s
Fire rate 300 shots/min
Vertical guidance -5 / 70°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T333125201715
Anti-aircraft armament
3.7 cm SK C/30 mounting
Ammunition 2,000 rounds
Reload basic crew → aces
2.6 → 2 s
Vertical guidance -10 / 80°
Turret Rotation Speed
Horizontal 19.616.719.616.7 °/s
Vertical 1512.81512.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE555555
Additional armament
Setup 1 4 × WBD depth charge
Economy
Repair cost Basic → Reference
AB 2,927 → 3,711 SL
RB 4,577 → 5,804 SL
Crew training 65,000 SL
Experts 230,000 SL
Aces 820 GE
Research Aces 440,000 RP
Reward multiplier AB / RB
130 / 170 % SL
160 % RP
Total cost of modifications 55,700 RP
108,000 SL
Talisman cost 1,400 GE

Research order:

Seakeeping
Unsinkability
Firepower
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